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By challenges, I mean restricting the game in such a way to make the game more challenging and interesting.
A few examples are:
Single Character Challenge: beat the game with only 1 character (the others simply pass their turn in the battle)
Level One Challenge - beat the game with only level 1 characters (requires running from battles so that you don't gain exp)
No Equipment challenge: no armor/bracelets/etc. can be equipped, except your initial weapon.
No Healing / No Money Challenge: the name implies itself
Attack / Item Only challenge (no spells, no special abilities)
You can learn about them here: http://www.gamefaqs.com/ps/197338-final-fantasy-ix/faqs
just look under in-depth FAQ's
both of what I mentioned are challenges in the same realm of thought as yours, albeit one (swag%) isn't very "challenging". E2PG is undoubtedly this game's most well known "challenge".
It looks like I am outclassed?
What's swag percentage?
The name is not my making, but comes from what the FF7 community calls runs on PS4 that use all game boosters to beat the game absurdly fast (i.e. any% tries to beat the game as fast as possible through "normal" means, swag% can use boosters to beat the game as fast as possible, 100% would collect everything, etc.)
which boosters if any will you use and why? I will be doing the same, going path Combined Stats! Good luck to you