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Also I kinda think Quina is not bad. A weirdo, sure, but he packs a decent punch.
Amarant you need to buy throwables and even then he's still pretty weak but its a nice alternative to steiner if you dont wanna have vivi or can act as an off support to focus on more damage(so you can do amarant, steiner, vivi and zidane)
Freya is cool because you can use her to avoid damage while not being targeteable which fine since it can help you keep control of some battles while you heal up. Even then. i think the best party overall is either Zidane/Steiner/Vivi/Garner or Eiko.
Tank role aside, can Amarant do any real damage?
Amarant gets a pretty cheap skill that restores hp and (iirc) mp in small amounts and has some other useful skills but most of his damage output comes from throwing weapons.
Freya is best of the bunch as she's the easiest one to get to do 9999 damage with her late game skill Dragon Crest. her support skills have some use and Jump while tranced has won me boss battles before.
Maybe I never saw the potential in Freya because I didn't bother with the dragon grinding.
Don't think I will for the next time either.
On a different note, is Eiko + Garnet a good combo ? I was wondering because it seems it could make you immortal, but on the flipside it'll make every battle far too long.
i dont bother with the dragon grinding, even if she dose only need to kill 100 of them.
My normal end-game party is Zidane using Theivery skill. (number of times stolen X speed)divide by 2. its only 8 mp and ignore defence.
Garnet/Dagger for Heals and summon damage since Odin with the "odin's sword" ability dose more damage the less ore you have in inventory dose about 3-5k damage a cast even to bosses.
Eiko back up healing but mostly Holy spam.
Vivi damage output, flare dose pretty good.
i know there are better parties but dont really mind this one. all of them having the status effect null passives and auto-regen helps too.
funny enough the game has a hidden min-max system for stats where the better the gear you have equipped the more stat growth you get. so early leveling's kinda a bad idea. there is specific gear that dose best for each stat, but even without knowing that i did a run like that last time and was doing about double the damage i normally do at the 60s.
Dragon Crest only needs you to kill 100 dragon type enemies to hit the damage cap, you can manage that in a couple hours. Quina just needs frogs, which you have to collect for Gastro Fork anyways. The multiplier is Frogs Collected x Quina's level. You do the math and tell me it's hard to hit the cap. Every enemy in memoria is weak to either heat or freeze. Quina has both. I feel like people who don't think quina is useful just have never actually learned how any of the skills work.
EDIT: For spelling
there's loads of bosses you can kill in various fun ways if you know how. like Ipsen's castle boss you can inflct heat on it using Flamebrand and added effect passive then watch it kill itself.
the Black waltz 3 fight when you have steiner, marcus and garnet will beat itself up if only garnet is alive.
Plant Brain in evil forest is interesting in it only has about 450 HP and only takes damage after Blanc turns up after X amount of time or Zidane going into yellow HP.
The most fascinating thing about FF9 is that they clearly designed it so that it could be beaten at lvl 1. The degree of planning and forethought that went into that, imagine not seeing a lvl 1 guide pop up for a decade and thinking the players were never going to figure it out?
If the Evil Forest had even 1 more forced battle it would be impossible. The list is very long. And no one aspect makes it possible, every required item or skill becomes available exactly when it's needed. I don't believe for a moment that isn't by design.
Is there a decent replacement for Zidane if my other 3 are the above? Anyone other than Amarant though, I simply cannot invest myself in his potential, whatever there may be.
I previously considered double white mage, so maybe Garnet? I dunno.
That way, I'd basically have a full setup of characters that I never gave a real chance before.
1. Forks are random damage, which isn't good when you need to hit a somewhat narrow damage range to eat a monster.
2. Eat and Cook work at too low of a current hp to max HP ratio.
If forks were just normal weapons, possibly ones that were less powerful but dealt useful debuffs for foe eating, then they'd, Eat worked at 34%, and Cook worked at 67%, then she'd be considerably better.
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Amarant needs more powerful weapons, and that's about it really. It would improve No Mercy.
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Freya needs stronger weapons too, which would improve Jump and some of her Dragon skills. Beyond that, 6 Dragons isn't reliably useful but the rest of her skills are fine.