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A tip I'd recommend is to occasionally leave the area and reenter it. It happened two or three times to me that the game froze. Regular autosaving prevents a potential waste of many hours.
Fair point -- I suspect that very few of these abilities are needed, if any. I edited to emphasize this.
Yeah, that's why I put the note and warning. It happened to me once while doing my two playthroughs of the game and three times while doing this grind. Pretty annoying. The auto-save is super handy though.
Fair enough, after reaching the auto-script I pretty much skipped most of the remaining text. My bad there.
If you have two monitors you can do this while watching netflix or whatever. Just remember to save your game every hour or so, in case you get the freeze bug.
The script doesn't appear to work during the post-battle results. Any tips on how to rectify this?
In that case, what I would recommend is either modify the script so that where you see Enter, you instead send the appropriate keyboard key; or else use Steam's controller settings to rebind that key's function to Enter.
Hope this helps.
I had a single crash while going for the achievement, but had been routinely saving per the warning in the OP so it wasn't a huge setback.
For the slaughtering grounds, I used a setup in the room below the bell room. There's a little cubby on the left attached to the bridge in that room: https://i.imgur.com/kjJ4jHL.png I think this ends up having slightly more enemies on average than the bell room. While I'm not sure about the relative rarities, there's a 1 enemy group, a 2 enemy group, two separate 3 enemy groups, and a 4 enemy group. It ends up being pretty decent per battle, and just as safe as the bell room, no real damage and no status effects other than berserk.
I messed around a bit with a few places on the overworld, but on disc 4 tough fights can show up just about anywhere, with enough possible dangerous status effects that it's not really safe to leave things running. I went back to a disc 3 save out of curiosity, to see if you could do this on the ice continent, where you'll sometimes get a big group of feather circles. Turns out some of the enemies there have an instakill attack. You'd probably be ok with auto-life, but still a bit dangerous. I'm curious if anyone else has attempted automating this on an overworld spot and how it worked. It seems like encounters happen more quickly when running in a circle on the overworld than running in place in Gizamaluke's, so it's possible an overworld method could end up faster.
As a last note, for anyone using Moguri Mod remember you can kick up the speed booster even more, up to 12x. I was able to crank out close to 1k kills an hour.
Thanks anyway!
Not sure I am doing sth wrong