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报告翻译问题
The real-time combat is trending worse in my opinion. FF12 was fairly OK in my opinion, I really did enjoy the game overall but the combat was also fairly easy with certain character setups. FF13/2/3 really sucked in my opinion, but the story was so good I tolerated it, though as the story got worse I barely made it through Lightning Returns.
I haven't played anything of Final Fantasy XV yet, but from the videos I've seen, it looks like the combat is atrocious. Will see if the story and mechanics are good enough to counter balance that.
I think FFXIII's battle system is actually quite brilliant once the player has control of it. In the end though FFX-2 is the pinnacle of ATB in my opinion and FFX is my favorite game in the series.
Final Fantasy XII... still... uses... ATB...
Really. It calls it ADB instead of ATB, but the only differences between ATB and ADB are:
1) There aren't random enemy encounters. The enemies are on screen.
2) You can only control one character, not every character.
But the actual battle ifself really isn't any different. You still see the ATB gauge that tells you when you can take an action. You can be far away from a monster and it's attack will still deal damage to you, so adding the "movement" element is really pointless. I just don't see how this is better than the ATB of Final Fantasy VII through Final Fantasy IX, and Final Fantasy X-2. I'm not saying you're wrong. Afterall, it is your opinion, and an opinion cannot be wrong (except for opinions that can be disproven, such as someone saying they have the opinion that they sun doesn't give off light). I just don't agree with your opinion, and it baffles me that you could have the opinion you have. I'm serious when I say that I mean no disrespect here.
the latter FF games seems to have this approach. FF7, 8 , 10, 12. Every character can fit any role.
Not ATB crap, awesome abilities like Haste, Auto Life, Auto everything lol.
yeah. i didnt add 13 because there is sufficient differences in their abilties that make each character unique, like not all characters can learn firaga. Only a few of them can taunt and be a tank, particularly Snow. Sazch and Lightning are great at chaining staggered opponents etc. They can learn similar low level abilities but at end game they do have specific unique roles. Their weapons are also specialized like how Vanille stronger debuffs or stronger cures
I felt like the Materia system was near limitless. You could find combos years after playing or suddenly think of new combos years later that would help you.