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bring on the FF7 remake and whatever its new combat system may be, because ATB is dead : )
why would i cry? we know they're remaking it and that the combats gonna be different. sounds like a win win situation to me : )
FFX combat is still good because it's fluid and fast with no ATB (and the battle transition screen is non existent). Chrono series combat is fast enough to be enjoyable, because the ATB is super fast in trigger, and in Chrono Cross there is no ATB. Also, in Chrono Trigger there is no battle transition screen.
I think it's the slowness in combination with the fact that the trash mob fights serve no real purpose that kills it. If the fights are fast enough, it's okay. If they're slow, it starts to test my patience.
Bosses are OK either way, because there's an actual risk of death.
Tbh the only bad thing about the battles in FF9 is the stealing. I get that they made it highrisk-highreward but stealing certain items is just tedious.
https://www.youtube.com/watch?v=kMB-Sit8FjI&t=1m30s
Look at this video at 1:30. Is that slow to you?
First of all, the transition from field to battle is basically non existent. Secondly, the animations are super fast, and the game starts the next character's turn even before the previous one (or the camera) has returned to his position from attacking. Also, character switching is nearly instant.
This is pretty much as fluid as it gets. This guy talking all the time and stopping for no reason, of course, slows it down.
Compare this to FFIX, where your characters just stand around for a couple of seconds before starting their EXTREMELY slow attack animation. Then add to that the waiting around caused by ATB. It's no surprise the battles are ♥♥♥♥. Then there's the unnecessarily long battle screen transition, which is even slower on the world map due to the 20FPS limitation. (yes, that swirl is slowed down by the FPS)
And if you use the F1-Booster in this FFIX version your whole argument is invalid because you can practically skip the slow parts.
Oh and I do like the skill-system. Its kind of oldschool but its motivating to use different equipment and you have many tactical options. In FF7 you steamroll the whole game, in FF8 you basically shouldn´t be fighting at all and FFX has good tactical battles but its so slow and even small encounters take long.
Using fast forward is not a valid argument either because that's not how the game was originally supposed to be played. You could boot up FFX in an emulator and turn off the frame limiter to accomplish the same thing.
The random battles are way faster if you just play normally and that's what matters, everything else is optional.
Well, I don´t like the overlong battles of FFX but they are part of the game for me. I am not really troubled by them. And my argument is totally valid: You point out, that the battles in the game are so slow, it almost ruined the game for you. If that is so, use this great feature they added to the game, specifically for people like you, who dislike easy battles that take more than a minute or two. Why is it important to you how the game was shipped in the year 2000?
If you don´t steal or level up your whole team in FFX, the battles tend to take more time because you won´t be able to take them out as fast. Certain characters will be weak, because you won´t use them in most battles (yuna, Rikku, Kimahri) and your equipment will be 3rd-rate because you can´t really craft without stealing.
[EDIT] Oh and might I add the recent observation, that there are ALOT more random battles in FFX than in FFIX.
And I don't like fast forwarding because that essentially means that I'm cutting a part of the game out. If there's an incentive to completely skip some parts (normal battles), then there must be some serious design or execution problems.
That's like saying the original Final Fantasy wasn't slow because you can speed up emulators. It doesn't change the core design of the game, FF9 battles are slow. If you have to speed them up, it should tell you something.
Personally I wouldn´t play any one of the Final Fantasy games (again) without a "speed-up". All the FF-games are rather slow and therefore all of them would have design and execution problems according to you.