FINAL FANTASY IX

FINAL FANTASY IX

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Pikachu Apr 20, 2016 @ 1:13pm
What framerate does this port run at?
^^^

Does this have full 60fps support?
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Showing 1-15 of 44 comments
😎Macula😎 Apr 20, 2016 @ 1:22pm 
Nope its ether 15 or 20 or 30 FPS max.
Fli Apr 20, 2016 @ 1:36pm 
30 in battle and on the field, 15 in FMVs.
Blink Apr 20, 2016 @ 1:37pm 
Its a joke too because its clearly capable of 60 in-battle
Pikachu Apr 20, 2016 @ 1:53pm 
Originally posted by Roy Cropper:
30 in battle and on the field, 15 in FMVs.
Really 30 in battle? I remember it was in the original PS version like this:

Battle: 20-15 ish
Field: 60
FMV: 15

As far as I know they can't make it run faster because of the way the engine is programmed in the original.

It's a shame that we can't get 60 at least in the field.
Last edited by Pikachu; Apr 20, 2016 @ 1:54pm
Reven Apr 20, 2016 @ 2:13pm 
As someone who has both played the original on PS1 and owns the ps1 classic. There's no difference in animation framerates here.
Field areas: 30
Battle: 15 (animations, the ui runs 30 I believe)
FMV: 15
World Map: 15
Just for clarification.
kurosov Apr 20, 2016 @ 2:13pm 
Originally posted by Pikachu:

As far as I know they can't make it run faster because of the way the engine is programmed in the original.

They supposedly rewrote the code in unity which means animations/clocks etc would not be bound to framerate like the original which was party because of the lack of performance and partly of a lack of hardware in the ps1.

However I suspect that was ♥♥♥♥♥♥♥♥ anyway. As a bunch of ps1 related bugs and issues are still present.
The Nothing Man Apr 20, 2016 @ 2:35pm 
the point is to revamp it up for pc, even for mobile thats shat
and again every other ff has mods for speed fps boost but this one cant for some reason due to the core

another ff game had the same issue the fps mod did fix the battle up from 15 to 25. but couldnt go higher or it resulted in raising the fps of the entire game,
which isnt good trust that ..

but still in 2016, an old game yes but a new port should be ughh
nm

Pikachu Apr 20, 2016 @ 2:40pm 
Originally posted by Reven:
As someone who has both played the original on PS1 and owns the ps1 classic. There's no difference in animation framerates here.
Field areas: 30
Battle: 15 (animations, the ui runs 30 I believe)
FMV: 15
World Map: 15
Just for clarification.
The original never had 60fps in field?
The Nothing Man Apr 20, 2016 @ 2:41pm 
oh god no
that woulda destroyed the ps1 chug chug chuggg rendering error buzz buzz
poly ahhhh destroy reset boom
Serafie1999AD Apr 20, 2016 @ 3:00pm 
According to my in-game FPS counter used by Steam overlay:

Main menu: 60
Field: 30
Battles: 30
FMV: 15
World Map: 20
ayoPAT Apr 20, 2016 @ 3:04pm 
wait, are you guys using fraps or is there a command I can put in to have frame rate and such displayed?
The Nothing Man Apr 20, 2016 @ 3:12pm 
the world map isnt a fixed rate, it wobbles between 10-20
sticks around 15 though not 20.

if you look straight down, more so

and im calling bs on the battle, no solid 30 fps lies.. lol
use fraps not steams overlay fps counter, get something that works (not much from valve/steam does)

im assuming sefie means bpm but im not sure either.

give or take though thats about right

field usually means map but im thinking he means walking round town etc..
Serafie1999AD Apr 20, 2016 @ 3:33pm 
I tried with both Steam Overlay's counter (View --> Settings --> In-Game --> In-game FPS counter) and Fraps, and they gave me the same numbers.

World Map's FPS does indeed wobble. It's mostly around 19-20 for me, occasionally reaching 21.

Both counters show about 30 FPS for battles for me, here's a screenshot: https://www.dropbox.com/s/sa0wv2vo1mjd9rz/FFIX%20battle%20FPS.png?dl=0 The small white number on top-left corner (the one that says "28 FPS") is the Steam's own counter, and the bigger yellow number (the one that says 29) is Fraps' counter.

With fields, I meant dungeons, towns and other areas different from battles and world map, sorry for the confusion. :)
The Nothing Man Apr 20, 2016 @ 3:35pm 
yap yap
its give or take right on the money though my thoughts on the battle fps wellll

lol

im trying the custom x2 mod file out later, shrug
thanks for the double check info
least something steam makes works (hence why im not going for vr yet nor the steam os and controller. though prolly works better than an xbox one at this point (in games like such)
Last edited by The Nothing Man; Apr 20, 2016 @ 3:36pm
Paul Siramy Apr 20, 2016 @ 4:25pm 
*After* the battle, when you're receiving your gold / exp / items... it's at 60 fps. But who cares.

Using Fraps :

main menu 60fps
Full Motion Videos 15fps
exploring world field 20fps
exploring town 30fps
battles 30fps
battle reward screen 60fps
tetramaster game (cards) 60fps
Last edited by Paul Siramy; Apr 20, 2016 @ 4:34pm
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Date Posted: Apr 20, 2016 @ 1:13pm
Posts: 44