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This makes me extremely happy. Easily the best version of this game for that alone.
You can use the hades workshop program to customize and early piece of equipment with the master thief ability. That+bandit should make stealing a breeze.
True, but most of the loot they have is useless. Ethers from the magic vices probably being the only exception. And they carry 3 lol
Low effort. Doesn't require 3rd party programs. Works for me. Still super boring but less so. Wish it didn't give me max Trance, but that's easy enough to work around before actually fighting the bosses the way you're supposed to.
For those of us without coding knowledge, which values do did you change?
Why are you discouraging people to mod the game? it's not that hard to mod to 100% steal rate, Phil was on the right track and his post was a good advice, instead you pointed to an unnecessary long process with HW rather than changing the function that controls the stealing globally...
The Perform function (which begins on line 22 in my file) begins with a snippet of code that checks whether the enemy has a stealable item; if (!hasStealableItem) { setMessage('no items'); return;}
That's an approximation but that's what it's doing.
Directly after that (with a couple of line breaks thrown in for formatting) I pasted the following (from elsewhere in the file):
I believe the slots represent rarity so you should always get the very rare steal first and work your way down.
After that the function ends ("return;") so everything after it is irrelevant. It saves you having to delete the rest of the function. Just ignore it.
After making this modification you recompile the files and run the game. Let me know if I can be of any more help.
I was the person Bellgrave was talking to when he asked "what values should I change?"
http://steamcommunity.com/app/377840/discussions/0/3223871682623781558/?tscn=1514805383#c3182216552773940734
Because Phil post was the answer to the OP question and deserved more exposure but you buried it in your HW nonsense, and no, not only Bellgrave read this post as I caught this thread by looking for modding to 100% steal rate, but more people read this answers too and yours made it look like it was the wrong approach...
@Phil: thank you, I was doing a tutorial to how to do it with code comments of every change but you beat me to it...
That was the right thing to do, by deleting the second condition of the master thief function and put a return after it you effectively achieve this...
As entertaining as it has been reading people getting into a fight over something as pointless as hyper-specific opinions on modding a 17 year old game, I got what I needed from asking this question in the first place. I should have unsubbed awhile ago. Imagine my surprise when I got notifications about this getting necro'd.