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Are you trying to play through the Steam Link?
I’ve tried using DS4Windows as well, but then the controls would get a bit wonky in-game by having the face buttons all do the same thing (O and X would both be Confirm and Cancel at the same time, so would Square on occasion. Trying to remap them in-game would cause the thing to go nuts trying to put all my buttons on one command).
regarding Steam Link, I am not using a BlueTooth and am playing directly on my computer. I have my controller plugged in with a USB.
Can anyone confirm if their overlay is also not loading?
How would one check if the overlay isn't loading? Apologies, I'm not very tech-savvy.
I think I may have found the issue, but I'll test it to be sure. The "Enable Steam Overlay while in-game" box was marked, but the "Use the Big Picture Overlay when using a Steam Input enabled controller from the desktop" box was not. I marked that box so I'm gonna try and see if that makes my controller work properly.
And the weird thing is, as I mentioned in the OP, the controls were somehow perfectly normal at one point last week when I first installed the mods. So I have no idea why it suddenly bugged the hell out.
I tried doing that as well (removing the mods, uninstalling the game, then reinstalling everything) and it didn't work. Apparently there is a known bug with the current version of Moguri Mod that screws up controller button mapping. I've tried everything I could think of or find in an attempt to fix the issue myself but none of it worked, so I guess the only thing to do is wait for the next update for the mod that will hopefully fix the issue.
It seems that the problem is the game is trying to use Big Picture mode's desktop controller configuration for some reason. So if you go into Big Picture mode, go to options > Base Configuration, and then make or import a controller layout for FF9 there, it mostly fixes the problem. I've still had some issues that feel like there's buttons trying to do 2 things at once, but that may be more to do with the configuration I happened to import. It's at least playable again.
Yeah, that's the main issue I have left as well; some of my buttons trying to do multiple things at once (my controller's equivalent's of A, B, and X are also trying to be confirm and cancel). I was honestly hoping I could find a way to fix that, but it looks like I'll be stuck with the mixed buttons. Really hope the next update for the mod comes out soon to address the issue since it's a known bug caused by the mod.