The Isle

The Isle

jdsta Jan 29, 2019 @ 4:05am
Dinosaur bite forces?
Not too sure if this has been a discussion yet already, but does anyone else find it weird how the bite forces of dinosaurs in the Isle are so unbelievably out of whack?? lol

Alright, so i'm rubbish at physics and i also don't study palentology. BUT i am however, able to spot the occasional inconsistensy, especially one so big as a t-rex, (i mean, THE king of the dinosaurs) having a bite force of around 450 N (i think it is now?) and yet MY bite force (and yours!) is about 1,250 N. Me, an ape. What is with that?

Not to mention some of the juvies which have the most pathetic bites of around 5 or so newtons. That's like getting hit by a light breeze.

So... Anyone know why this is or got anything to add?


FYI i'm pretty sure the actual force of a t-rex bite is something around 30-50,000 N. That's pure insanity!
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Showing 1-7 of 7 comments
Rouger Jan 29, 2019 @ 4:14am 
Wouldn't be able to say for certain, but it's possible that is the base damage for individual animals before mass is calculated, rather than the actual bite force of the animal.
So rexes would do 450 damage before factoring in size difference.
jdsta Jan 29, 2019 @ 4:18am 
Originally posted by Rouger:
Wouldn't be able to say for certain, but it's possible that is the base damage for individual animals before mass is calculated, rather than the actual bite force of the animal.
So rexes would do 450 damage before factoring in size difference.

mass probably has something to do with it, if it isn't just an honest mistake. But it's still pretty silly in my opinion

Edit: actually, now that i think about it i remember hearing something about size affecting the damage your dinosaur can dish out, and the bigger your opponent is, the less you deal. But regardless, i still think it's a major understatement
Last edited by jdsta; Jan 29, 2019 @ 4:20am
Why Watt Jan 29, 2019 @ 4:19am 
Originally posted by Rouger:
Wouldn't be able to say for certain, but it's possible that is the base damage for individual animals before mass is calculated, rather than the actual bite force of the animal.
So rexes would do 450 damage before factoring in size difference.
This is the case. They just use newtons for whatever stupid reason.
Why Watt Jan 29, 2019 @ 4:19am 
Originally posted by jdsta:
Originally posted by Rouger:
Wouldn't be able to say for certain, but it's possible that is the base damage for individual animals before mass is calculated, rather than the actual bite force of the animal.
So rexes would do 450 damage before factoring in size difference.

mass probably has something to do with it, if it isn't just an honest mistake. But it's still pretty silly in my opinion
They are just using Newtons as a metric to describe stats even if it has no corralation to reality.
jdsta Jan 29, 2019 @ 4:24am 
Originally posted by Why Watt:
Originally posted by jdsta:

mass probably has something to do with it, if it isn't just an honest mistake. But it's still pretty silly in my opinion
They are just using Newtons as a metric to describe stats even if it has no corralation to reality.

that...huh..i hadnt even considered that because it's such a stretch lol. It's a shame they decided to go with newtons, then, instead of "damage per hit" or something.
MManastorm Jan 29, 2019 @ 5:53am 
As a smaller dino it should take more hits to down an enemy, if you have a bleed effect linked to your attacks,
COUGH Utah's and Dilos COUGH, it should take even more hits.

A rex should be able to kill small players in 1 or 2 hits.

And a trike in 5-7
dinosauriac Jan 29, 2019 @ 7:03am 
The character info is mostly presented as "in-universe", attack damage is shown as bite force since it's a logical choice of words to describe how powerful your attack is, instead of it being put in more game-y terms.
Last edited by dinosauriac; Jan 29, 2019 @ 7:03am
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Date Posted: Jan 29, 2019 @ 4:05am
Posts: 7