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F/chat call could be faint and only when you're within a certain radius, whereas broadcasts would be much more visible and vivid depending on the closer you are to the broadcast call. The same thing could also apply to merc gunfire, since there were a few instances where I couldn't tell where the shots were being fired from when they were able to get weapons.
As Peridot said, it would be helpful to those who are hard of hearing, deaf, or just don't have the best sound setups like myself.