DARK SOULS™ III

DARK SOULS™ III

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zweihander build advice
So, for lets say a 120 sl build, for STR/FTH build, what would be the smartest stats to level? im guessing 40/40 maybe?, in the case i went higher level, what should i increase?
Originally posted by SilentKhaos:
Okay, so I used MugenMonkey to come up with a simple Zweihander Spell Buff build using Darkmoon Blade or Lightning Blade.

You will want to start as the Knight class to optimize your stats.

Statline is:
Vigor: 40
Attunement: 18 (Gives you 3 spell slots, two of which you can use for the always reliable Tears of Denial and the other for your Weapon Buff of choice.)
Endurance: 25
Vitality: 23 (Need this pretty high so you can wear heavy armor that lets you poise through Great hammers.)
Strength: 25 (Gives your Zweihander an AR of 508 when two-handing and before spell buff.)
Dexterity: 12 (Base dexterity to wield the Zwei.)
Intelligence: 9 (Not used at all.)
Faith: 55 (For great Spell Buff power.)
Lucky: 7 (Same as Intelligence.)

Armor: Anything that gives you a total poise of 40 or greater. The Black Iron set gives 39 poise which is close enough and what I used when trying to figure out the Vitality.

Weapons:
Right hand: Zweihander with Heavy Infusion (Obviously)
Left Hand: Simple/Blessed Caestus (Parries and regenerate FP or HP respectively.)
Left Hand 2: Yorshka's Chime (Highest Spell Buff when above 49 Faith.)

Rings:
Sage Ring +2 (To cast Spell quickly.)
Lingering Dragoncrest Ring +2 (Makes Spell Buff Last Longer.)
Havel's Ring +3 (Required to Wear heavy armor without heavy Vitality investment.)
Free Slot (Used for situational mix ups. From Cat Ring to Red Tearstone Ring, this slot is used to switch to whatever the situation demands of it.)

Spells:
Tears of Denial (Leaves you at one HP when you would be hit with a lethal attack.)
Darkmoon Blade/Lightning Blade (Magic or Lightning buff to your powerful Zweihander.)

That's about it. You could remove some points from faith to increase your Endurance or Vitality, but dropping below 49 Faith will require you to check what Talisman/Chimes you have and find the one that has the highest spell buff.
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Showing 1-15 of 15 comments
Strength or Quality is fine. Do you plan on using other weapon varieties?
meta sl is 125, not 120

zwei is optimal on strength build, 66 str. no reason to level faith at all

pick a weapon and make your stats around it. its pointless to decide on arbitrary set of characteristics like strength/faith if there are no weapons optimal on that stat distribution (in case of str/faith it's only mornes greathammer, old demon kings greathammer, gargoyle hammer, earth seeker, crucifix of the mad king and saint bident)
meta sl is 125, not 120

zwei is optimal on strength build, 66 str. no reason to level faith at all

pick a weapon and make your stats around it. its pointless to decide on arbitrary set of characteristics like strength/faith if there are no weapons optimal on that stat distribution (in case of str/faith it's only mornes greathammer, old demon kings greathammer, gargoyle hammer, earth seeker, crucifix of the mad king and saint bident)
They could be going for a unique Spell buff Zweihander build. I'm gonna go do some calcs to see an optimal version of that kind of build before throwing out numbers.
The author of this thread has indicated that this post answers the original topic.
Okay, so I used MugenMonkey to come up with a simple Zweihander Spell Buff build using Darkmoon Blade or Lightning Blade.

You will want to start as the Knight class to optimize your stats.

Statline is:
Vigor: 40
Attunement: 18 (Gives you 3 spell slots, two of which you can use for the always reliable Tears of Denial and the other for your Weapon Buff of choice.)
Endurance: 25
Vitality: 23 (Need this pretty high so you can wear heavy armor that lets you poise through Great hammers.)
Strength: 25 (Gives your Zweihander an AR of 508 when two-handing and before spell buff.)
Dexterity: 12 (Base dexterity to wield the Zwei.)
Intelligence: 9 (Not used at all.)
Faith: 55 (For great Spell Buff power.)
Lucky: 7 (Same as Intelligence.)

Armor: Anything that gives you a total poise of 40 or greater. The Black Iron set gives 39 poise which is close enough and what I used when trying to figure out the Vitality.

Weapons:
Right hand: Zweihander with Heavy Infusion (Obviously)
Left Hand: Simple/Blessed Caestus (Parries and regenerate FP or HP respectively.)
Left Hand 2: Yorshka's Chime (Highest Spell Buff when above 49 Faith.)

Rings:
Sage Ring +2 (To cast Spell quickly.)
Lingering Dragoncrest Ring +2 (Makes Spell Buff Last Longer.)
Havel's Ring +3 (Required to Wear heavy armor without heavy Vitality investment.)
Free Slot (Used for situational mix ups. From Cat Ring to Red Tearstone Ring, this slot is used to switch to whatever the situation demands of it.)

Spells:
Tears of Denial (Leaves you at one HP when you would be hit with a lethal attack.)
Darkmoon Blade/Lightning Blade (Magic or Lightning buff to your powerful Zweihander.)

That's about it. You could remove some points from faith to increase your Endurance or Vitality, but dropping below 49 Faith will require you to check what Talisman/Chimes you have and find the one that has the highest spell buff.
What do you need the build for? PVP? or PVE? I'm not much of a PVP player, I came back to DS3 recently, after not having played it for about 5 or so years. At first I didn't even remember the controls.
I decided to go for a good old zweihander build, which eventually, after about 23 hours of gameplay, helped me beat gael on the very first try. With 8 estus remaining too, which is a pretty decent performance.

Here is the build:
Starting class: Knight

Vigor: 41
Attunement: 10
Endurance: 35
Vitality: 40
Strength: 50
Dexterity: 12
Intelligence: 10 (Only leveled this so I can get orbeck and be able to unlock everything ingame, you can keep this at the default 9)
Faith: 9
Luck: 7

I'm wearing havels full armor set.
Weapon is a single zweihander, +10, with heavy infusion

Rings are ring of life, cloranthy ring +3, ring of favor +3 and havels ring +3

Keep in mind, this is not a minmaxing PVP build to wreck everyone. It's just a simple, fun, easy to use build for beating the game.
Originally posted by ^9DSSDahaka:
What do you need the build for? PVP? or PVE? I'm not much of a PVP player, I came back to DS3 recently, after not having played it for about 5 or so years. At first I didn't even remember the controls.
I decided to go for a good old zweihander build, which eventually, after about 23 hours of gameplay, helped me beat gael on the very first try. With 8 estus remaining too, which is a pretty decent performance.

Here is the build:
Starting class: Knight

Vigor: 41
Attunement: 10
Endurance: 35
Vitality: 40
Strength: 50
Dexterity: 12
Intelligence: 10 (Only leveled this so I can get orbeck and be able to unlock everything ingame, you can keep this at the default 9)
Faith: 9
Luck: 7

I'm wearing havels full armor set.
Weapon is a single zweihander, +10, with heavy infusion

Rings are ring of life, cloranthy ring +3, ring of favor +3 and havels ring +3

Keep in mind, this is not a minmaxing PVP build to wreck everyone. It's just a simple, fun, easy to use build for beating the game.
Min-maxed your build a bit with some stat allocation. Didn't want to alter your build too much though I personally think the Havel Armor is a bit much.

Vigor: 40 (Soft Cap is 40.)
Attunement: 14 (Let's you equip Tears of Denial.)
Endurance: 38
Vitality: 39 (Able to remove a point and still mid-roll.)
Strength: 40 (Softcap is 40 and the extra 10 points only adds an extra 12 AR.)
Dexterity: 12
Intelligence: 9
Faith: 15 (So you can use Tears of Denial.)
Lucky: 7

Spells: Tears of Denial (Able to survive one lethal hit with 1 HP.)

Everything else is the same except having a chime to use Tears of Denial.
Last edited by SilentKhaos; Mar 11 @ 3:51am
Originally posted by SilentKhaos:
meta sl is 125, not 120

zwei is optimal on strength build, 66 str. no reason to level faith at all

pick a weapon and make your stats around it. its pointless to decide on arbitrary set of characteristics like strength/faith if there are no weapons optimal on that stat distribution (in case of str/faith it's only mornes greathammer, old demon kings greathammer, gargoyle hammer, earth seeker, crucifix of the mad king and saint bident)
They could be going for a unique Spell buff Zweihander
why. would be just like strength zwei but worse

spell buffs are best on fast weapons anyway
Smoke Mar 11 @ 4:26am 
If this is for meta pvp then:

Knight
SL 125

Vig 39 + 5 from prisoners
Att 10
End 21 + 5 from prisoners
Vit 31 + 5 from prisoners
Str 30
Dex 12
Int 9
Fth 55
Lck 7

Rings

Prisoner's chain
Ring of favor +3
[Swap slot] Priestess Ring (only for the 60 fth max spell buff when buffing, swap to lloyd shield)
[Swap slot] Life Ring +3, Sage ring+2 or even Darkmoon ring for tears, up to you and the scenario you're in

RH: Heavy Zweihander
LH: Yorshka's chime (swap to blessed caestus when u buff)

This build is optimized to also have the heaviest optimal armor while also carrying the heaviest rings in swap slots (tearstones).
Low endurance since optimally, you don't need that many endurance with heavy weapons since at most you're only getting one hit or one-combo (unless your opponent is stupid).

If you're not looking for pvp at all, stuff like the 55 fth + the priestess ring swap still applies, same with the low end.
Charsoul Mar 11 @ 12:10pm 
Originally posted by SilentKhaos:
Okay, so I used MugenMonkey to come up with a simple Zweihander Spell Buff build using Darkmoon Blade or Lightning Blade.

You will want to start as the Knight class to optimize your stats.

Statline is:
Vigor: 40
Attunement: 18 (Gives you 3 spell slots, two of which you can use for the always reliable Tears of Denial and the other for your Weapon Buff of choice.)
Endurance: 25
Vitality: 23 (Need this pretty high so you can wear heavy armor that lets you poise through Great hammers.)
Strength: 25 (Gives your Zweihander an AR of 508 when two-handing and before spell buff.)
Dexterity: 12 (Base dexterity to wield the Zwei.)
Intelligence: 9 (Not used at all.)
Faith: 55 (For great Spell Buff power.)
Lucky: 7 (Same as Intelligence.)

Armor: Anything that gives you a total poise of 40 or greater. The Black Iron set gives 39 poise which is close enough and what I used when trying to figure out the Vitality.

Weapons:
Right hand: Zweihander with Heavy Infusion (Obviously)
Left Hand: Simple/Blessed Caestus (Parries and regenerate FP or HP respectively.)
Left Hand 2: Yorshka's Chime (Highest Spell Buff when above 49 Faith.)

Rings:
Sage Ring +2 (To cast Spell quickly.)
Lingering Dragoncrest Ring +2 (Makes Spell Buff Last Longer.)
Havel's Ring +3 (Required to Wear heavy armor without heavy Vitality investment.)
Free Slot (Used for situational mix ups. From Cat Ring to Red Tearstone Ring, this slot is used to switch to whatever the situation demands of it.)

Spells:
Tears of Denial (Leaves you at one HP when you would be hit with a lethal attack.)
Darkmoon Blade/Lightning Blade (Magic or Lightning buff to your powerful Zweihander.)

That's about it. You could remove some points from faith to increase your Endurance or Vitality, but dropping below 49 Faith will require you to check what Talisman/Chimes you have and find the one that has the highest spell buff.

Surprisingly looks great, might tailor vitality a bit since im not a big armor dude, but overall its pretty great, thoughts on deprived class? does it really matter? is 125 SL the best for pvp overall?
Originally posted by Charsoul:
Originally posted by SilentKhaos:
Okay, so I used MugenMonkey to come up with a simple Zweihander Spell Buff build using Darkmoon Blade or Lightning Blade.

You will want to start as the Knight class to optimize your stats.

Statline is:
Vigor: 40
Attunement: 18 (Gives you 3 spell slots, two of which you can use for the always reliable Tears of Denial and the other for your Weapon Buff of choice.)
Endurance: 25
Vitality: 23 (Need this pretty high so you can wear heavy armor that lets you poise through Great hammers.)
Strength: 25 (Gives your Zweihander an AR of 508 when two-handing and before spell buff.)
Dexterity: 12 (Base dexterity to wield the Zwei.)
Intelligence: 9 (Not used at all.)
Faith: 55 (For great Spell Buff power.)
Lucky: 7 (Same as Intelligence.)

Armor: Anything that gives you a total poise of 40 or greater. The Black Iron set gives 39 poise which is close enough and what I used when trying to figure out the Vitality.

Weapons:
Right hand: Zweihander with Heavy Infusion (Obviously)
Left Hand: Simple/Blessed Caestus (Parries and regenerate FP or HP respectively.)
Left Hand 2: Yorshka's Chime (Highest Spell Buff when above 49 Faith.)

Rings:
Sage Ring +2 (To cast Spell quickly.)
Lingering Dragoncrest Ring +2 (Makes Spell Buff Last Longer.)
Havel's Ring +3 (Required to Wear heavy armor without heavy Vitality investment.)
Free Slot (Used for situational mix ups. From Cat Ring to Red Tearstone Ring, this slot is used to switch to whatever the situation demands of it.)

Spells:
Tears of Denial (Leaves you at one HP when you would be hit with a lethal attack.)
Darkmoon Blade/Lightning Blade (Magic or Lightning buff to your powerful Zweihander.)

That's about it. You could remove some points from faith to increase your Endurance or Vitality, but dropping below 49 Faith will require you to check what Talisman/Chimes you have and find the one that has the highest spell buff.

Surprisingly looks great, might tailor vitality a bit since im not a big armor dude, but overall its pretty great, thoughts on deprived class? does it really matter? is 125 SL the best for pvp overall?
125 basically is the meta. It gives you 5 more points anyways and you don't lose out on any matchmaking. I do suggest at least having 30 poise, otherwise a straight sword could knock you out of a swing of your Zweihander. Deprived is a fine class for those who don't care to min-max, but I myself do.
Deprived class has 10 luck which is considered wasteful. Knight has 7 which mean you can spent 3 points on more useful stat.
125 is the most popular level of pvp.
Charsoul Mar 11 @ 6:32pm 
Originally posted by ✪★☭☣ Your enemy:
Deprived class has 10 luck which is considered wasteful. Knight has 7 which mean you can spent 3 points on more useful stat.
125 is the most popular level of pvp.

I see, makes sense, ill still go deprived though, i dont really mind all that much. :praisesun:
Originally posted by SilentKhaos:
Min-maxed your build a bit with some stat allocation. Didn't want to alter your build too much though I personally think the Havel Armor is a bit much.

Vigor: 40 (Soft Cap is 40.)
Attunement: 14 (Let's you equip Tears of Denial.)
Endurance: 38
Vitality: 39 (Able to remove a point and still mid-roll.)
Strength: 40 (Softcap is 40 and the extra 10 points only adds an extra 12 AR.)
Dexterity: 12
Intelligence: 9
Faith: 15 (So you can use Tears of Denial.)
Lucky: 7

Spells: Tears of Denial (Able to survive one lethal hit with 1 HP.)

Everything else is the same except having a chime to use Tears of Denial.

Thanks, You seem to be knowledgeable about builds, what build would you recommend for ringed knight paired greatswords?
Originally posted by ^9DSSDahaka:
Originally posted by SilentKhaos:
Min-maxed your build a bit with some stat allocation. Didn't want to alter your build too much though I personally think the Havel Armor is a bit much.

Vigor: 40 (Soft Cap is 40.)
Attunement: 14 (Let's you equip Tears of Denial.)
Endurance: 38
Vitality: 39 (Able to remove a point and still mid-roll.)
Strength: 40 (Softcap is 40 and the extra 10 points only adds an extra 12 AR.)
Dexterity: 12
Intelligence: 9
Faith: 15 (So you can use Tears of Denial.)
Lucky: 7

Spells: Tears of Denial (Able to survive one lethal hit with 1 HP.)

Everything else is the same except having a chime to use Tears of Denial.

Thanks, You seem to be knowledgeable about builds, what build would you recommend for ringed knight paired greatswords?
Quite frankly, the Ringed Knight Paired Greatsword are a get what you see kind of thing. You need the 40 strength to even wield them since the typical strength+1/2 strength calculation doesn't apply to paired weapons, but getting extra strength doesn't really give you much more AR and leveling Dexterity to the soft cap also doesn't give too much AR either. So not much you can do with them except throw them on a Strength or Quality build and call it a day.
Smoke Mar 12 @ 4:25pm 
For the people looking for build advice, go ahead and check this:
https://docs.google.com/document/d/1cPyuF_Rjc5nSKPAXTCjSs4hFCf_N4BRsE4tLjDWAmoY

The doc is made by the owner of the DS3cord, cryptid tracker , you can get useful advice in his server about anything
Last edited by Smoke; Mar 12 @ 4:26pm
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Date Posted: Mar 10 @ 8:57pm
Posts: 15