DARK SOULS™ III

DARK SOULS™ III

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Convergence with Seamless Co-op
I read that to play Convergence with friends you need the Painted Worlds mod. On Nexus Mods it says that Painted Worlds is deprecated and instead offers you to install Seamless Co-op. The question is do I still have to use the Painted Worlds or will Convergence work just fine with Seamless Co-op? Thank you.
Originally posted by (TTV)OnBrandRP:
Originally posted by Zordan:
I read that to play Convergence with friends you need the Painted Worlds mod. On Nexus Mods it says that Painted Worlds is deprecated and instead offers you to install Seamless Co-op. The question is do I still have to use the Painted Worlds or will Convergence work just fine with Seamless Co-op? Thank you.
You only need Convergence and Seamless Co-Op.

Painted Worlds was a mod to change the multiplayer of Dark Souls 3 to allow you to use mods without getting banned. Seamless Co-Op effectively does the exact same thing but in a lot better of a way, so you only need Seamless Co-Op.
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Showing 1-15 of 21 comments
The author of this thread has indicated that this post answers the original topic.
Originally posted by Zordan:
I read that to play Convergence with friends you need the Painted Worlds mod. On Nexus Mods it says that Painted Worlds is deprecated and instead offers you to install Seamless Co-op. The question is do I still have to use the Painted Worlds or will Convergence work just fine with Seamless Co-op? Thank you.
You only need Convergence and Seamless Co-Op.

Painted Worlds was a mod to change the multiplayer of Dark Souls 3 to allow you to use mods without getting banned. Seamless Co-Op effectively does the exact same thing but in a lot better of a way, so you only need Seamless Co-Op.
Zordan Feb 25 @ 6:56am 
Originally posted by Brandon:
Originally posted by Zordan:
I read that to play Convergence with friends you need the Painted Worlds mod. On Nexus Mods it says that Painted Worlds is deprecated and instead offers you to install Seamless Co-op. The question is do I still have to use the Painted Worlds or will Convergence work just fine with Seamless Co-op? Thank you.
You only need Convergence and Seamless Co-Op.

Painted Worlds was a mod to change the multiplayer of Dark Souls 3 to allow you to use mods without getting banned. Seamless Co-Op effectively does the exact same thing but in a lot better of a way, so you only need Seamless Co-Op.
Thanks, I appreciate your help!
You did it?
Convergence+ seamless
ExTremZ Feb 27 @ 6:08am 
made a better version below
Last edited by ExTremZ; Feb 27 @ 6:51am
Zordan Feb 27 @ 6:30am 
Originally posted by BlackBerry:
You did it?
Not yet. Waiting for one person and the moment when they will have some free time. Even so we have no idea if the perfect moment will ever come, but I like to be prepared in case we consider trying.
Zordan Feb 27 @ 6:37am 
Originally posted by ExTremZ:
its possible but requieres a bit of tinkering.

things you need:
Mod Engine 2 [github.com]
Hoodiepatcher 1.15.2 [www.nexusmods.com]

Also would recommend to download Seamless Coop for this again so you dont need to pick all the contents out of your game folder and be sure that you have all you need immediatelly where they should be.

follow the introductions of Mod Engine 2 and put it somewhere you will find it, best case would be on the same drive where DS3 is located.

Inside Mod Engine create a folder and call it "DS3" inside that folder you create a "mod" folder and a "SeamlessCoop" folder.
Please dont use the "mod" folder that is already inside the mod engine one, just delete it or rename it to "DS3".

Inside the Seamless folder extract the coop mod so there should be ds3sc.dll, locale, crashdumps, crashpad folders and the ds3sc_settings.ini file.

If you downloaded Convergance already you have a "Convergance" folder inside your DS3 game folder, you need to put all of the contets inside the "mod" folder in Mod Engine that you just created also inside your game files should be a "dinput8.dll" you need to delete it.

the "mod" folder should now have all the "action, chr, event etc etc" folder inside it that was previously inside the Convergence folder.

So now we need to say Mod Engine to load Seamless coop we do that by editing the "config_darksouls3.toml" inside the mod engine folder. You can open it with any Editor.

Just copy line of code and overrite it with your existing one inside the toml file
[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true


if done correctly follow the install guide of "hoddiepatcher" on nexus and install it and overwrite existing files.

To start the game with mod engine 2 you need to start it with the "launchmod_darksouls3.bat"


if Seamless Coop has an update you need to update it inside the Seamless Folder you created in the Mod Engine folder, since this one gets loaded and not the on you have inside the game folder.

If everything works, you can now play with the mod through Mod Engine 2 and if you want to play vanilla ds3 with Seamless start it with the seamless launcher if you have seamless still inside your games directory.

How the folders should look like [imgur.com]
I am grateful for your answer, especially considering all the details you got into. Must have been hard work to put it all on paper here. Again, as I said, we are yet to plan our co-op with friend in case convenient time comes. But when it comes, your advice sure is to be used first as a main guide). Thanks again. I appreciate it.:praisesun:
ExTremZ Feb 27 @ 6:45am 
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence
Last edited by ExTremZ; Feb 27 @ 7:37am
Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence

So me and my friend did get his to work however sometimes after we are done with a session and come back after a day or two I run into the problem of when I load up the game and attempt to load up a character my game will crash. Do you have any insight as to why this would happen or how to fix?

Also of note, I am able to fix it by deleting the files from the dark souls 3 game directory, then uninstalling and reinstalling dark souls 3 then putting the files back in. I am still wondering why this happens / how to fix it.
Last edited by Doc Louis; Mar 10 @ 2:27pm
Beery Mar 15 @ 12:14pm 
Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence

Man I followed all of this to a T. Mod Engine 2 boots up eldenring but wont work on ds3. you have us download Honeypatcher but dont say what to do with it. Not sure where to go from here.
Originally posted by ExTremZ:
made a better version below


Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence


HI, I do everything and the game start as well with seamless too, but everytime i start with a pg i will make the game crash, can u pls help me in some way?
Nozakaw Mar 23 @ 7:40pm 
Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence

I tried this, but the game just won't boot. It tries to open two windows but eventually crashes without any error messages, it just won't load up. My files are exactly the same, I checked multiple times, I don't have any other mod installed. I just don't know what's the matter. If anyone has an idea on how to fix this, please tell me :)
Originally posted by Nozakaw:
Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence

I tried this, but the game just won't boot. It tries to open two windows but eventually crashes without any error messages, it just won't load up. My files are exactly the same, I checked multiple times, I don't have any other mod installed. I just don't know what's the matter. If anyone has an idea on how to fix this, please tell me :)

I had the same problem , for me the solution was to set up InjectorCLIx64.exe as adminastrator every time i open the game

the .exe path is modengine2--> tools--> scyllahide--> InjectorCLIx64.exe

then you right click it and go to proprietes--> compatibility--> check the box for running this program as a adminastrator
Hope this work for you
Originally posted by SboraMonkey:
Originally posted by ExTremZ:
made a better version below


Originally posted by ExTremZ:
Edit just to make it better to read

It's possible, but it requires some setup.

Things you need:

Mod Engine 2 [github.com]
HoodiePatcher 1.15.2 [www.nexusmods.com]
LazyLoader [www.nexusmods.com]

Additionally, I recommend downloading Seamless Coop to avoid manually picking files out of your game folder. This ensures everything is properly placed where it should be.

Installation Steps

1. Setting Up Mod Engine 2

Follow the installation instructions for Mod Engine 2 and place it somewhere easy to find—ideally on the same drive where Dark Souls 3 is installed.

Inside the Mod Engine folder, create a new folder and name it "DS3". Inside this DS3 folder, create two more folders:

mod
SeamlessCoop

Do not use the "mod" folder that already exists inside the Mod Engine folder. Either delete it or rename it to "DS3".

2. Installing Seamless Coop

Extract the Seamless Coop files into the SeamlessCoop folder you just created. After extracting, it should contain:

ds3sc.dll
locale folder
crashdumps folder
crashpad folder
ds3sc_settings.ini file

3. Installing Convergence Mod

If you have already downloaded The Convergence mod, you should have a Convergence folder inside your DS3 game folder. Move all the contents from the Convergence folder into the mod folder you just created in Mod Engine.

Your mod folder should now contain folders like action, chr, event, etc., which were previously inside the Convergence folder.

4. Configuring Mod Engine 2

Now, we need to tell Mod Engine 2 to load Seamless Coop.

Open the "config_darksouls3.toml" file inside the Mod Engine 2 folder using any text editor.

Copy and replace the existing code inside the file with the following:

[modengine] debug = false external_dlls = ["DS3/SeamlessCoop/ds3sc.dll"] [extension.mod_loader] enabled = true loose_params = false mods = [ { enabled = true, name = "default", path = "DS3/mod" } ] [extension.scylla_hide] enabled = true

5. Installing LazyLoader & HoodiePatcher

Download LazyLoader and HoodiePatcher from the links above.

Follow the installation guide for LazyLoader on Nexus. Simply place all the files into your Dark Souls III game directory (where DarkSoulsIII.exe is located). If prompted to overwrite existing files, accept and overwrite them.

If installed correctly, you should now have a "dllMods" folder inside your game directory.

Move hoddiepatcher.dll into the dllMods folder.

6. Launching the Game

To start the game using Mod Engine 2, launch it via "launchmod_darksouls3.bat".

Folder Structure Example

Click here to see how the folders should look like [imgur.com]

Additional Information

Be aware that using any other mod with Seamless Coop may cause unexpected issues. Since Seamless Coop adds new items for creating, joining, and invading, it overwrites certain item slots. This means that items from your mod could be replaced, potentially losing their functionality. + as a result of this, seamless coop items could may have different icons, but should work as intended at least for convegence


HI, I do everything and the game start as well with seamless too, but everytime i start with a pg i will make the game crash, can u pls help me in some way?

Try deleting DarkSoulsIII.exe and verify your steam game files , steam will download a new .exe and then try to open the game with the .bat file
Hope this work for you
LpeX Apr 1 @ 12:44am 
I haven't been able to get the items to spawn.
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