DARK SOULS™ III

DARK SOULS™ III

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Dark Souls III: Seamless Coop Mod
Download here[www.nexusmods.com]
-- Work in Progress! -- Mod which removes all multiplayer boundaries and allows for connections to persist after death. Play with friends from the tutorial to the very end of the game, with synchronised progress, and no resummoning or interruptions. Invasions are optional and active by default. You can adjust the multiplayer scaling of the enemies to your liking. If you enjoy Luke's mods and you'd like to support him, you can do so here.[ko-fi.com] Special thanks to @Oroboro for helping Luke record and editing the video.
https://youtu.be/GjnWpGcjFcw?si=NWE8EHChXB8Ywb1Q
Last edited by RyuKazé; Feb 24 @ 9:48am
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Showing 1-15 of 52 comments
looks insane. down to try if anyone else is.
Anyone still looking for so.one to play with, im currently looking for somone!!
Originally posted by CrystalDragon:
Anyone still looking for so.one to play with, im currently looking for somone!!
im down
Why lol, invasions in Dark Souls are mostly chill, the cooldown is 20 minutes, and twinks builds aren't as common or OP compared to Elden Ring
Whiskey Feb 24 @ 3:22pm 
3
divide a small playerbase even further, why not?
RyuKazé Feb 24 @ 3:40pm 
The only thing keeping games like these going are mods, which tend not to allow for online play.
Allowing people that play those offline mods to play with others can only increase the shelf life of the game.
about time someone put this already dying game out of its misery
ExTremZ Feb 24 @ 7:57pm 
Originally posted by Sultan Dio:
Why lol, invasions in Dark Souls are mostly chill, the cooldown is 20 minutes, and twinks builds aren't as common or OP compared to Elden Ring
casul will use anything to avoid the bad red man, saw ppl intentionally softbanning themselfs to avoid being invaded by players...
ExTremZ Feb 24 @ 8:00pm 
Originally posted by RyuKaze:
The only thing keeping games like these going are mods, which tend not to allow for online play.
Allowing people that play those offline mods to play with others can only increase the shelf life of the game.
you could also just use the custom servers made by TLeonardUK and play with mods there, there was no reason to bring seamless coop to DS3 than to split the playersbase even more.

Elden Ring PvP on PC is dead, compared to console since Seamless got such a hype.
0C72 Feb 24 @ 8:43pm 
Originally posted by ExTremZ:
Originally posted by RyuKaze:
The only thing keeping games like these going are mods, which tend not to allow for online play.
Allowing people that play those offline mods to play with others can only increase the shelf life of the game.
you could also just use the custom servers made by TLeonardUK and play with mods there, there was no reason to bring seamless coop to DS3 than to split the playersbase even more.

Elden Ring PvP on PC is dead, compared to console since Seamless got such a hype.
Elden Ring is dead and now DS3 is too

DS2 is smugly laughing. Its multiplayer was the best anyway and everything since has been a downgrade
How these games have fallen
I'm surprised this got out so soon after the initial announcement. 5 player co-op with adjustable difficulty settings sounds like a lot fun and I'll be surely doing a Seamless run together with my friends at some point in the future, once it has been playtested properly and bugs gotten squished.

Probably won't have much of an impact on vanilla game after the novelty period, as from my experience based on the last 2 years alone, at least 90% of the few remaining vanilla players are solo hosts with occasional random summon, or people who want to do a co-op dried finger run with an over-leveled phantom summon anyhow.

This is mainly an alternative for those that have for a long time wanted to play the game co-op blindly from the beginning with their friends/partners or without invasion multiplayer portion. These are the sort of players that would press ALT-F4 or disconnect in any case, so it's not like the few remaining invaders lose any of the meaningful gameplay.

I personally would have preferred DSI or II get Seamless treatment with their more open-ended and longer level design over DSIII, which has the easiest multiplayer and co-op access out of box, but free mod is free.
Last edited by Chuck Jiggles; Feb 25 @ 1:58am
Originally posted by 0C72:
Originally posted by ExTremZ:
you could also just use the custom servers made by TLeonardUK and play with mods there, there was no reason to bring seamless coop to DS3 than to split the playersbase even more.

Elden Ring PvP on PC is dead, compared to console since Seamless got such a hype.
Elden Ring is dead and now DS3 is too

DS2 is smugly laughing. Its multiplayer was the best anyway and everything since has been a downgrade
How these games have fallen
Your 221 clown awards say a lot about you.
Originally posted by ExTremZ:
Originally posted by Sultan Dio:
Why lol, invasions in Dark Souls are mostly chill, the cooldown is 20 minutes, and twinks builds aren't as common or OP compared to Elden Ring
casul will use anything to avoid the bad red man, saw ppl intentionally softbanning themselfs to avoid being invaded by players...
u mad cuz not invited to the party
Originally posted by Chuck Jiggles:
adjustable difficulty settings

Lmao
Originally posted by Sultan Dio:
Why lol, invasions in Dark Souls are mostly chill, the cooldown is 20 minutes, and twinks builds aren't as common or OP compared to Elden Ring
Everything here is wrong. Twinks are so common to the point of almost every invasion is modded twink, and they are OP to the point of virtually unbeatable, and the cooldown is not that long if you coop.

But of course, this seamless stuff is not legit play.
Last edited by ZTL-Altima; Feb 25 @ 9:35am
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Date Posted: Feb 24 @ 9:11am
Posts: 52