DARK SOULS™ III

DARK SOULS™ III

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Duel wielding in Dark Souls 3?
I was planning on making a character for DS3 with the concept of wind and bows. What I want to know is can you duel wield like in DS2? What I mean is can you have two copies of a weapon (in this case, the Storm Curved Sword) and use one in each hand.
Originally posted by ressenmacher:
You can wield a weapon in each hand. You cannot use the weapon art of an offhanded weapon unless you two hand it, nor can you use the weapon art of a one handed weapon in the mainhand unless your offhand has the "weapon skill" weapon art.

There are, however, a number of weapons which behave uniquely when two handed. Instead of holding the weapon in both hands, your character will put a second copy in their left hand. In addition to the moveset of the mainhand weapon, you can now use L2 (shift on KB+M, iirc) to perform a special attack with both hands. There are standing, running, and rolling versions of these attacks. Additionally, you can use the weapon art (because you're two handing).

Generally, unless you are using one of the unique paired weapons, duel wielding is a bad idea because it offers no benefit. Both hands do the same thing; it's redundant. What is sometimes done is to wield a mainhand weapon and then a different offhand weapon to help cover the weaknesses of the mainhand weapon. For example, a curved greatsword does a lot of damage, has good hyper armor, and initiates well with running attacks. However, its attacks are slow and predictable, and it strugges to deal with people who get in close on the user and punish rolls. Thus, a Handaxe is sometimes used in the offhand to prevent people from just reaction rolling all of your attacks, as well as for rollcatching.
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Showing 1-14 of 14 comments
Chuck Jiggles Oct 16, 2020 @ 1:22pm 
Yes, you can have a copy of a weapon in both hands, but there is no Power Stance in DS3.
Last edited by Chuck Jiggles; Oct 16, 2020 @ 1:22pm
rexarckain978 Oct 16, 2020 @ 4:38pm 
Can you use weapon art of weapon in left hand?
The author of this thread has indicated that this post answers the original topic.
ressenmacher Oct 16, 2020 @ 4:48pm 
You can wield a weapon in each hand. You cannot use the weapon art of an offhanded weapon unless you two hand it, nor can you use the weapon art of a one handed weapon in the mainhand unless your offhand has the "weapon skill" weapon art.

There are, however, a number of weapons which behave uniquely when two handed. Instead of holding the weapon in both hands, your character will put a second copy in their left hand. In addition to the moveset of the mainhand weapon, you can now use L2 (shift on KB+M, iirc) to perform a special attack with both hands. There are standing, running, and rolling versions of these attacks. Additionally, you can use the weapon art (because you're two handing).

Generally, unless you are using one of the unique paired weapons, duel wielding is a bad idea because it offers no benefit. Both hands do the same thing; it's redundant. What is sometimes done is to wield a mainhand weapon and then a different offhand weapon to help cover the weaknesses of the mainhand weapon. For example, a curved greatsword does a lot of damage, has good hyper armor, and initiates well with running attacks. However, its attacks are slow and predictable, and it strugges to deal with people who get in close on the user and punish rolls. Thus, a Handaxe is sometimes used in the offhand to prevent people from just reaction rolling all of your attacks, as well as for rollcatching.
offstoc; you're welcome
Ray Finkle Oct 16, 2020 @ 9:19pm 
no, they failed and removed the power stance mechanic. you gotta fins dual weapons to have a true duel wield.
rexarckain978 Oct 16, 2020 @ 10:27pm 
Originally posted by ressenmacher:
You can wield a weapon in each hand. You cannot use the weapon art of an offhanded weapon unless you two hand it, nor can you use the weapon art of a one handed weapon in the mainhand unless your offhand has the "weapon skill" weapon art.

There are, however, a number of weapons which behave uniquely when two handed. Instead of holding the weapon in both hands, your character will put a second copy in their left hand. In addition to the moveset of the mainhand weapon, you can now use L2 (shift on KB+M, iirc) to perform a special attack with both hands. There are standing, running, and rolling versions of these attacks. Additionally, you can use the weapon art (because you're two handing).

Generally, unless you are using one of the unique paired weapons, duel wielding is a bad idea because it offers no benefit. Both hands do the same thing; it's redundant. What is sometimes done is to wield a mainhand weapon and then a different offhand weapon to help cover the weaknesses of the mainhand weapon. For example, a curved greatsword does a lot of damage, has good hyper armor, and initiates well with running attacks. However, its attacks are slow and predictable, and it strugges to deal with people who get in close on the user and punish rolls. Thus, a Handaxe is sometimes used in the offhand to prevent people from just reaction rolling all of your attacks, as well as for rollcatching.
The reason I'm asking all of this is because I'm seeing if I could use it for a cosplay character. Without getting into too much detail, she is basically a talking wyvern (two clawed wings instead of fore-legs) with an affinity for stunt flying and hit/run tactics. So, yeah. Wind and bows with a fire ball thrown in because they still breath fire. Any suggestions or should I just go with one Storm Curved Sword?
KharnTheKhan Oct 16, 2020 @ 11:12pm 
Originally posted by rexarckain978:
Originally posted by ressenmacher:
You can wield a weapon in each hand. You cannot use the weapon art of an offhanded weapon unless you two hand it, nor can you use the weapon art of a one handed weapon in the mainhand unless your offhand has the "weapon skill" weapon art.

There are, however, a number of weapons which behave uniquely when two handed. Instead of holding the weapon in both hands, your character will put a second copy in their left hand. In addition to the moveset of the mainhand weapon, you can now use L2 (shift on KB+M, iirc) to perform a special attack with both hands. There are standing, running, and rolling versions of these attacks. Additionally, you can use the weapon art (because you're two handing).

Generally, unless you are using one of the unique paired weapons, duel wielding is a bad idea because it offers no benefit. Both hands do the same thing; it's redundant. What is sometimes done is to wield a mainhand weapon and then a different offhand weapon to help cover the weaknesses of the mainhand weapon. For example, a curved greatsword does a lot of damage, has good hyper armor, and initiates well with running attacks. However, its attacks are slow and predictable, and it strugges to deal with people who get in close on the user and punish rolls. Thus, a Handaxe is sometimes used in the offhand to prevent people from just reaction rolling all of your attacks, as well as for rollcatching.
The reason I'm asking all of this is because I'm seeing if I could use it for a cosplay character. Without getting into too much detail, she is basically a talking wyvern (two clawed wings instead of fore-legs) with an affinity for stunt flying and hit/run tactics. So, yeah. Wind and bows with a fire ball thrown in because they still breath fire. Any suggestions or should I just go with one Storm Curved Sword?
maybe try cinders mod? every weapon behaves different in that
rexarckain978 Oct 17, 2020 @ 1:08pm 
On PS4. I suck with PC controls. Some things (like mods and bugs) are different between platforms, but mechanics stay the same.
ressenmacher Oct 17, 2020 @ 3:36pm 
Originally posted by rexarckain978:

The reason I'm asking all of this is because I'm seeing if I could use it for a cosplay character. Without getting into too much detail, she is basically a talking wyvern (two clawed wings instead of fore-legs) with an affinity for stunt flying and hit/run tactics. So, yeah. Wind and bows with a fire ball thrown in because they still breath fire. Any suggestions or should I just go with one Storm Curved Sword?

I think you'll have an issue finding anything that looks like wings, but yes, you could do claws. There's three options (Claws, Manikin Claws, and Crow Talons), and all are paired weapons.

As for storm stuff? Harder to do duel wielded. There's a couple weapons that have stormlike visuals on their weapon arts (Dragonslayer Greatshield, Storm Curved Sword, Stormruler, Tailbone Spear and Shortsword, and maybe the Splitleaf Greatsword a little?), but all of those require the weapon be two handed.

I think you should decide if you want to focus on the fire or storm aspect. All of those weapons except Splitleaf are going to suck on an elemental build because they can't be infused, while pyromancies are going to be pitiful on a physical build. The claws will work on either.
KharnTheKhan Oct 17, 2020 @ 10:49pm 
Originally posted by rexarckain978:
On PS4. I suck with PC controls. Some things (like mods and bugs) are different between platforms, but mechanics stay the same.
You can use a ps4 controller on pc and cinders adds more cosmetics to where you can look like a dragon
Last edited by KharnTheKhan; Oct 17, 2020 @ 10:50pm
rexarckain978 Oct 18, 2020 @ 12:14pm 
To Phoenician
I don't exactly have a computer powerful enough to run it properly either. I technically can, but I'd end up with 300 ping or more. So it would be an insane amount of lag. Looking into a better one, but until then I can test the characters on PS4. PS: Had to answer this way because your account doesn't allow comments.
rexarckain978 Oct 18, 2020 @ 12:20pm 
Originally posted by ressenmacher:
Originally posted by rexarckain978:

The reason I'm asking all of this is because I'm seeing if I could use it for a cosplay character. Without getting into too much detail, she is basically a talking wyvern (two clawed wings instead of fore-legs) with an affinity for stunt flying and hit/run tactics. So, yeah. Wind and bows with a fire ball thrown in because they still breath fire. Any suggestions or should I just go with one Storm Curved Sword?

I think you'll have an issue finding anything that looks like wings, but yes, you could do claws. There's three options (Claws, Manikin Claws, and Crow Talons), and all are paired weapons.

As for storm stuff? Harder to do duel wielded. There's a couple weapons that have stormlike visuals on their weapon arts (Dragonslayer Greatshield, Storm Curved Sword, Stormruler, Tailbone Spear and Shortsword, and maybe the Splitleaf Greatsword a little?), but all of those require the weapon be two handed.

I think you should decide if you want to focus on the fire or storm aspect. All of those weapons except Splitleaf are going to suck on an elemental build because they can't be infused, while pyromancies are going to be pitiful on a physical build. The claws will work on either.
I think you misunderstand the build. She is DEX character. The reason for the pyro is that it fits the character and it's for any turtles that have a 100% physical shield. I've found way more of them than you'd think.
ressenmacher Oct 18, 2020 @ 4:55pm 
Originally posted by rexarckain978:
I think you misunderstand the build. She is DEX character. The reason for the pyro is that it fits the character and it's for any turtles that have a 100% physical shield. I've found way more of them than you'd think.

Fair enough. In that case, I reccomend you the Crow Talons, Tailbone Spear, and Great Combustion (for its low stat reqs, guardbreak potential, and low FP cost).
Last edited by ressenmacher; Oct 18, 2020 @ 4:55pm
Tao314zdin Oct 19, 2020 @ 1:19am 
Dual wielding have pros and cons:

Cons:
-No parry-tool immediately at hand
-Swaps are limited depending on what is in each hand (people would usually swap right hand for more attacks available, but in dual setups often have heavier weapon in left hand. that brings the weight optimization dilemma)

Pros:
-Better combos (simplest things like SS R1 into GS R1, speed of SS but more damage)
-Better mixups (arguable since swapping is more limited, but swapping aside options are wider)
-By alternating the hand you attack with you can always go in with the 1st swing of the chain for guaranteed combo (using R1 with only right/left hand weapon will only give combo on every second hit [for most weps], unless resetting with block but it is not always possible).

That being sad, symmetric dual wielding is the weakest options of all since the only benefit it has is R1-reset on alternating the hands.
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Date Posted: Oct 16, 2020 @ 1:14pm
Posts: 14