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Ng +1 & 2 give you better rings and soul items, hollow weapons give you bonus luck if you're hollow, theres a hitsun counter that makes it easier to roll after being hit multiple times, if you do gestures the firekeeper does cute things, dex makes you take less fall damage.
a) A few corpses change their loot in NG+ and again in NG+2 and onward, primarily so the world's loot can be seeded with higher level rings
b) Some enemies react violently to being hit with fire damage and are stunned for a couple seconds, including Corpse Grubs, Pus of Man, and dogs.
The biggest thing in Ds3 that's hidden I would personally say is poise, but it's not hidden in the sense that it's hard to understand: The entire system is there (you can even see your poise value and everything with each piece of armor), but it's literally toggled off. It's all there in the code, but it's been disabled. Does absolutely nothing.
Hyperarmor is still very much present however, and has completely usurped the disabled passive poise system as Dark Souls 3's primary defense against staggering.
And torch particles react to it.
Also, hitting someone with fire damage in pvp will cure the effect from them
Fire damage also resets frostbite in both pve and pvp, except for exploding bolts for some reason.
*gets staggered and dies*
Thanks Miyazaki...
...seriously I hate the lack of real poise in DS3
Fire keeper reacts to gestures, having a unique response to most of them. That's about as deep as this stuff goes.
Mound Makers have a slightly bigger matchmaking window than any other invaders. Because they're mad.
You know how you can get a Titanite Slab in Ariandel if you kill those three (or maybe it's four) of those human trees at the floor level of that icy area? Where those two Ice Crabs are before the Champion's Gravetender boss. Most of the time I speedrun through the Ariandel DLC as soon as I get to the Cathedral of the Deep, and to kill all those trees down there to get that ladder that leads to a Titanite Slab. I use whatever fire damage I have to kill them. I think one time I even killed them with a torch, lol. Also I just remembered that in the Cathedral of the Deep there's those man-grub things and they also have that same reaction to fire damage. I actually feel bad for them if I attack them with fire damage though. They're such cursed creatures.
Was fun to send a dude to the sky usinga lothric Greatsword WA while wearing pyromancer armor set (the old one from ds1) the dude spammed me thinking he will stagger me... bad idea
ho and also giant tree seeds
i choose to not play ds2, i dont like it. and tbh, imo its a ♥♥♥♥♥♥ game. you know, opinion are like a** hole.....
feel free to block me, i will probably cry for the next two year being blocked by king Robert the great ! what a shame, big lose , my heart is broken.