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翻訳の問題を報告
That's your own opinion you are like IGN praising yourself while playing the other Game.
Also, I wish I was an IGN employee x) They get pre-release access to games!
Radahn total ♥♥♥♥♥♥♥♥ fight. TOTAL ♥♥♥♥♥♥♥♥!
Maraketh, stupid ♥♥♥♥♥♥♥♥ fight.
Malenia, stupid ♥♥♥♥♥♥♥♥ fight.
Elden Beast, stupid ♥♥♥♥♥♥♥♥ fight.
Well OP maybe you SHOULD actually play ER solo and try yourself on these bosses without over leveling. Because there you got all you need to get stuck for hours on. You can outlevel and go farm some souls on DS3 as well, they key part here is CHOISE. Well in DS you are not had so many places to go but still it's basically the same. Seems like a stupid excuse. I mean I agree that DS3 is better, but I actually finished ER two times already and there is nothing "tedious" about NOT trying a boss many times and exploring. I find the game so big that my patience bar that shrank over the years any way got even smaller with Bosses in ER but that also was because some of their attacks seemed very unfair and hard to avoid. Anyway the 2nd time around with a high level, massive vigor and the rune that give extra HP some of the attacks that were 1 hit kills were no longer, so it got easier. I think the fextra "recommendations" that just say 120+ for the late areas are a bit on the low side. When you do a decent amount of side bosses and quests and stuff, you get to level 150 easy without going NG+ without farming or anything. In fact, I kind of kept myself down by collecting a lot of the bug consumable souls in the endgame and never using them. Still ended with ~140 on both chars I think.
In ER the bosses all have some ♥♥♥♥♥♥♥♥ unfair ♥♥♥♥ attack, never ending chains of attacks where you can not get a heal off. Lots of AOE. Seems designed to fight with a summon (yes DS3 kind of like that if you will) but you could beat all bosses solo if you were to learn their moveset ... I am sure the same is true for ER, but it feels like you need luck and its not like fair and precise moves you can learn, but probably there will be strats that just moves away for 95% of the time and like 1 hit at 1 tiny window after a specific attack you have to bait out of something. Well or not because for some bosses that may not even be possible as they continue to spam their attacks at you and do not let you heal.
What I do not like about the open world it's discovering areas too late that you are clearly over leveled for that are just a cakewalk. I would not like auto leveling of enemies and bosses either, and sometimes it's kind of relaxing but if you just 5 shot some miniboss it feels stupid.
ER actually makes me think they were never that good as bosses as I thought there were. I think they just really got lucky in DS3. They just give the bosses some attack patterns. I think it less calculated and planned out as I thought. They probably have some timings that they reuse that fit in roll and iframe timings when it comes to chained swings, maybe not even that.
That's true a lot of people think that but, you have to see either the limitations of their Engine if you think the Gap between Dark Souls 3 and Elden Ring graphical almost nothing has changed and bugs / glitches are the same as for Dark Souls series they have been there either.
I wouldn't want to be a IGN employee and pre release you can get either if you don't work for them see those Twitch streamers.