DARK SOULS™ III

DARK SOULS™ III

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SINKI Feb 14, 2024 @ 2:21am
66 strainght
I see people say you should not upgrade above 66 strainght
why not?
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Showing 1-14 of 14 comments
Révérence Feb 14, 2024 @ 2:44am 
It's called Softcap

26, 27, 40, 60, and 66

26 and 27 are generally for weapons that are used 2h and have low/average strength scaling (these will typically have better dex scaling and be used at [26 or 27/40] [str/dex]).

40 for 1h weapons that have low/average strength scaling (mostly quality weapons again).

60 for 1h weapons that have high strength scaling, also a decent stopping point if you want to save some points by not going to 66.

66 for 2h weapons that have high strength scaling.
SINKI Feb 14, 2024 @ 2:51am 
Originally posted by end:
It's called Softcap

26, 27, 40, 60, and 66

26 and 27 are generally for weapons that are used 2h and have low/average strength scaling (these will typically have better dex scaling and be used at [26 or 27/40] [str/dex]).

40 for 1h weapons that have low/average strength scaling (mostly quality weapons again).

60 for 1h weapons that have high strength scaling, also a decent stopping point if you want to save some points by not going to 66.

66 for 2h weapons that have high strength scaling.
so what happends after lvl 66
Jᴀɢᴜᴀʀ Feb 14, 2024 @ 4:37am 
Originally posted by SINKI:
Originally posted by end:
It's called Softcap

26, 27, 40, 60, and 66

26 and 27 are generally for weapons that are used 2h and have low/average strength scaling (these will typically have better dex scaling and be used at [26 or 27/40] [str/dex]).

40 for 1h weapons that have low/average strength scaling (mostly quality weapons again).

60 for 1h weapons that have high strength scaling, also a decent stopping point if you want to save some points by not going to 66.

66 for 2h weapons that have high strength scaling.
so what happends after lvl 66
You can still level up to Sl99 for each attribute, but after the cap the changes are very very small. That will consume a huge amount of souls and might change your stats for about 1 point.
SINKI Feb 14, 2024 @ 4:42am 
Originally posted by Jᴀɢᴜᴀʀ:
Originally posted by SINKI:
so what happends after lvl 66
You can still level up to Sl99 for each attribute, but after the cap the changes are very very small. That will consume a huge amount of souls and might change your stats for about 1 point.
1 point of dmg? if yes does the same go for inntelegance
Meow Feb 14, 2024 @ 5:18am 
The reason why you want to stop lvl str at 66 is cuz you're most likely 2 handing your weapon. And when you 2 hand, your str stat gets multiplied by 1.5. So, if you have 66 str, and 2 hand you effectively have 99 str. You can check yourself, take your str weapon, 1 hand it, and check the dmg numbers. Then 2 hand it and check again, you'll notice it's larger. I hope this helps!
:shigure2:
SINKI Feb 14, 2024 @ 5:37am 
Originally posted by 2B:
The reason why you want to stop lvl str at 66 is cuz you're most likely 2 handing your weapon. And when you 2 hand, your str stat gets multiplied by 1.5. So, if you have 66 str, and 2 hand you effectively have 99 str. You can check yourself, take your str weapon, 1 hand it, and check the dmg numbers. Then 2 hand it and check again, you'll notice it's larger. I hope this helps!
:shigure2:
does the same go for intelegance?
LuckyCheshire Feb 14, 2024 @ 9:20am 
Originally posted by SINKI:
does the same go for intelegance?
Only Str has the two-handing 1.5x multiplier, which makes sense, you can use more of your strength with two arms than with one, which you can't with faith or dexterity or any other stat.

Int, and all the other stats, do have soft caps similar to Str though. There are a number of guides to soft caps here on Steam and elsewhere that can explain the specifics to you much better than I can off the top of my head. Suffice to say, don't think too hard about it if you're playing casually, they're just points at which the amount of damage you gain with each level decreases significantly.
Meow Feb 14, 2024 @ 10:54am 
Originally posted by SINKI:
Originally posted by 2B:
The reason why you want to stop lvl str at 66 is cuz you're most likely 2 handing your weapon. And when you 2 hand, your str stat gets multiplied by 1.5. So, if you have 66 str, and 2 hand you effectively have 99 str. You can check yourself, take your str weapon, 1 hand it, and check the dmg numbers. Then 2 hand it and check again, you'll notice it's larger. I hope this helps!
:shigure2:
does the same go for intelegance?
Strength is the only stat this applies to. There are also soft caps like people are talking about. The hard cap is 99, you literally can't go over 99, it's the cap. A soft cap is when you get diminish results by putting points in a stat. Every stat has different softcaps.
SINKI Feb 14, 2024 @ 11:15am 
Originally posted by 2B:
Originally posted by SINKI:
does the same go for intelegance?
Strength is the only stat this applies to. There are also soft caps like people are talking about. The hard cap is 99, you literally can't go over 99, it's the cap. A soft cap is when you get diminish results by putting points in a stat. Every stat has different softcaps.
so what is the soft cap for all stats?
Meow Feb 14, 2024 @ 11:30am 
Originally posted by SINKI:
Originally posted by 2B:
Strength is the only stat this applies to. There are also soft caps like people are talking about. The hard cap is 99, you literally can't go over 99, it's the cap. A soft cap is when you get diminish results by putting points in a stat. Every stat has different softcaps.
so what is the soft cap for all stats?
From the top of my head
27/44 vigor
18 21 24 stamina
Idk attunement.
40 60str/dex
50 60 80 faith/int

I'm sure there are more softcaps but these are the ones that matter imo.
SINKI Feb 14, 2024 @ 11:32am 
Originally posted by 2B:
Originally posted by SINKI:
so what is the soft cap for all stats?
From the top of my head
27/44 vigor
18 21 24 stamina
Idk attunement.
40 60str/dex
50 60 80 faith/int

I'm sure there are more softcaps but these are the ones that matter imo.
what is it for vitality
LuckyCheshire Feb 14, 2024 @ 12:59pm 
Originally posted by SINKI:
what is it for vitality
Correct me if I'm wrong somebody, but Vitality is kind of a special case. Since it only affects your weight, it has no or almost no loss as you increase it. It just gets less useful though, since once you can comfortably wear some of the heaviest equipment there isn't much point is investing more.

If you're interested in all this, why not just look at one of the guides? Several people have laid all of this information out much more clearly and thoroughly than people in a random forum thread are likely to.
SINKI Feb 14, 2024 @ 2:34pm 
Originally posted by LuckyCheshire777:
Originally posted by SINKI:
what is it for vitality

why not just look at one of the guides?
idk
Meow Feb 14, 2024 @ 4:42pm 
Originally posted by SINKI:
Originally posted by 2B:
From the top of my head
27/44 vigor
18 21 24 stamina
Idk attunement.
40 60str/dex
50 60 80 faith/int

I'm sure there are more softcaps but these are the ones that matter imo.
what is it for vitality
Like Cheshire said, I don't think it works like the other stats. You lvl as much vitality as you need, that's it.
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Date Posted: Feb 14, 2024 @ 2:21am
Posts: 14