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(Also, I'll have use of the Pontiff's Right Eye ring + Carthus Beacon pyromancy that should super boost the damage of the Demon's Fist - and I can properly wield the Greataxe if I were to get it.)
I can also say I'm incredibly disappointed that the Pontiff's Right Eye + Carthus Beacon do NOT work how I'd hoped with this thing. The hits from the AoE do NOT count as hits with the weapon - killing the 1 wandering and 1 lone guy outside the chapel and then using the AoE on the 4 praying guys did not grant even one stack of the buff. Regular melee attacks did, though nearly got me killed since it couldn't kill the 4 fast enough so they started attacking/exploding.
Meanwhile, testing with the +5 (or was it 6?) Greatsword using the Pontiff's Right Eye + Carthus Beacon combined with the Flame Clutch Ring + Carthus Flame Arc pyromancy weapon buff and Lloyd's Sword Ring, I was able to raise my damage from 406 to over 614 or something with the PRE+CB at maximum stacks (had to fight some of those puking zombie jerks to get there), albeit briefly. Ugh. I have no use for this Greataxe. Maybe it'll be worth something if I upgrade it but I don't want to do that just yet.
I really should've gotten the Demon's Fist. I need to find a way to get one without having to wait for NG+ (I feel like at that point they wouldn't be worth much, either; even if the damage is mixed, it's still twice as strong as an un-upgraded Caestus). I want to try those combos with that battle art (I'm imagining the spinning hits will count for the buff since you're still hitting with the weapon, but maybe not the slam part); I also want to try the spin with the Knight Slayer's Ring on guarding enemies/players to see if it can guard break effectively. I heard it's easy to get hit out of the spin animation, though, but that should work fine with Iron Flesh.
You kidding dude? The Demon's Greataxe has a whole bunch of moves, including a skill which is a very powerful AoE.
Don't know what you're testing on but I'm guessing a few of your buttons are missing since you didn't know this.
You kidding dude? Every attack is basically the same short range vertical ground slam only reskinned with a different visual animation, the same case as almost all greataxes in this game (and my memory is fuzzy now, there was probably a different move in there somewhere, but I do do a 100% moveset test with new weapons before even using them in combat).
And I don't know what post you're reading but I'm guessing a few of your brain cells are missing (I'm sorry, I actually didn't mean that, I'm just mimicking the wording of your comment and that was all I could think of) since you didn't see I talked all about the AoE (and how it underperformed in damage, range, and speed, as well as mechanically not functioning with damage-boosting strategies utilizing the AoE, with weaker physical and fire damage compared to the Greatsword with Carthus Flame Arc).
Additionally, I'd have to redo testing for numbers, but I feel like I had more success with the Gargoyle Flame Spear and its AoE, even in PvP.
The Demon's Fist sorely disappointed me. I was really hoping for a tatsumaki this time around, like the one the mimic uses. I guess the flame spin is kind of like a tatsu with your arms instead of a leg, but man, we need at least ONE proper kick attack in the game.