DARK SOULS™ III

DARK SOULS™ III

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Leiohn Apr 17, 2016 @ 7:16pm
So, they nerfed the hell out of fist weapons, right?
Got my Caestus to +3 and have been tooling around in the Road of Sacrifice, and they just feel... way way weaker.

So, I wanted to ask some players who were farther and more familiar with DS3, are they worth it? If so, any tips on building for using them the right way? Fist build was by far the most fun I had with DS2, and was really looking forward to brawling my way through DS3 without feeling like I was underpowered in every way imaginable.
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Showing 1-13 of 13 comments
Riker Apr 17, 2016 @ 7:21pm 
Good

Fist builds were one of the most annoying things to fight in Souls 2. Especially when roll-punching was dicovered

♥♥♥♥ fist builds
Leiohn Apr 17, 2016 @ 7:26pm 
Salty as ♥♥♥♥, and you answered none of my questions. Thanks.
Rhai Apr 17, 2016 @ 8:02pm 
One of the boss weapons is a fist weapon. i have it at +2 right now. it's meh, the L2 is fun though.
dr46onfusion Apr 17, 2016 @ 8:04pm 
Caestus isn't that great, the punching animation is more 'bland' now and less special.

Maybe there are good fist weapons with good skills because the Caestus's 'cross guard' one is to reduce damage taken (no good when you can get stun locked with weapons that hits faster, harder, and more often).

Dual Daggers are far more effective at the same damage range.

Fist + Sidestep or Fist + Guard Break moves would be handy...
Like how the Farron Greatsword has a awesome mobile heavy attack setup.

Heck... What happened to kicks and the hadouken from DS2 DLC?
https://www.youtube.com/watch?v=RaG43ArzxV8
https://www.youtube.com/watch?v=jyjWAdy4h8Q
Last edited by dr46onfusion; Apr 17, 2016 @ 8:08pm
Personally, I've had some success with using fist weapons (Caestus in particular). Just make a quality build so that when you get tired of them you can switch to a "real" weapon.

Anyway, the Weapon Art is actually rather useful in pvp. Just make sure you activate it right before you're about to get hit, this gives you enough poise (It basically acts as .5 seconds of free super armor with damage reduction) to trade hits with your opponents and act VERY aggressive. You might not be doing as much damage as everyone else, but you've got the tools to act as aggressive as you possibly can.

With my current setup, I'm getting around 60% damage reduction for most things with the weapon art, which means the 2 hits I have to take in order to trade hits with someone (The first 2 R1s that most people will throw out) only does 80% of a single R1 while I get my full 2 R1s in against them.

Just note, you still wont be doing much damage, so... you've gotta play really aggressive to beat anyone.
swightly Apr 17, 2016 @ 8:12pm 
They ruined fists in this game, it's complete trash in range, stagger and damage. Worthless for invading or pve when you're have to fight more than two enemies. Though it can stunlock certain enemies but the other swords can do that as easy.
Leiohn Apr 17, 2016 @ 8:15pm 
It's a real shame. At least in DS2, they had crazy damage output to offset their tendency to not stagger anything and having poor range, but not only did they gimp the hell out of its scaling, thus its damage, they also seemed to have slowed down the attacks as well.

It isn't just me that feels like the Caestus throw punches slower than swords or axes right?
Leiohn Apr 17, 2016 @ 8:22pm 
Originally posted by Umu, Silent "9029" Phoenix:
Personally, I've had some success with using fist weapons (Caestus in particular). Just make a quality build so that when you get tired of them you can switch to a "real" weapon.

Anyway, the Weapon Art is actually rather useful in pvp. Just make sure you activate it right before you're about to get hit, this gives you enough poise (It basically acts as .5 seconds of free super armor with damage reduction) to trade hits with your opponents and act VERY aggressive. You might not be doing as much damage as everyone else, but you've got the tools to act as aggressive as you possibly can.

With my current setup, I'm getting around 60% damage reduction for most things with the weapon art, which means the 2 hits I have to take in order to trade hits with someone (The first 2 R1s that most people will throw out) only does 80% of a single R1 while I get my full 2 R1s in against them.

Just note, you still wont be doing much damage, so... you've gotta play really aggressive to beat anyone.

Also thanks for the tips. I was wondering about how viable that move would be, I haven't really tried playing around with it because the description was kind of dubious as to its use.

I think if they just restored the fists' scaling to what it was in DS2, or even half of what it was, it'd be more fun to make a build around it.

Has anyone tried augmenting them with the gem that increases both stats' scaling yet? I noticed it bumped up their D scaling to C and was wondering if eventually that would make their scaling worthwhile.
Hitori Apr 17, 2016 @ 8:24pm 
Pissed they didn't bring back bone fist, ♥♥♥♥♥♥♥ loved that moveset. all the fist weapons in this one is so boring. I just feel this game lacks on weapons.
Last edited by Hitori; Apr 17, 2016 @ 8:26pm
FatBoyMullet Apr 17, 2016 @ 8:31pm 
Well it kinda makes sense that fists are weaker then weapons.
Leiohn Apr 17, 2016 @ 10:49pm 
I looked up the different fist weapons in the game, and I'm disappointed too. Two regular punchy ones, the dark hand, and then two claw sets. ♥♥♥♥♥♥♥, at least the Demon Fist sounds kind of interesting, but still.
Colinthetank Apr 17, 2016 @ 11:41pm 
Originally posted by Ennay:
I looked up the different fist weapons in the game, and I'm disappointed too. Two regular punchy ones, the dark hand, and then two claw sets. ♥♥♥♥♥♥♥, at least the Demon Fist sounds kind of interesting, but still.

Hey Ennay, I'm trying to message you on steam about a post you did a few weeks back on a hacker. I added you on steam and understandably you blocked me because you don't know who I am. But can you add me?
Landy Apr 19, 2016 @ 4:59pm 
The fire fist that you're referring to give the same animation as caestus except with some fire dmg, it's still just as weak. The L2 gives a spinning attack and if you R2 during the spin you'll slam the ground and create a fire pillar but no monster/player is going to give you enough time. I've though a decent amount of the game with caestus/demon fist and it's really lack luster. You will be out damaged and out ranged. My demon fist is +3 and caestus +4. I'm really considering rerolling.
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Date Posted: Apr 17, 2016 @ 7:16pm
Posts: 13