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Thanks for answering. Completely forgot about this topic, should've posted my findings here. Try the bigger hollows in High Wall of Lothric (where you first get there from Firelink). The ones with Halberds and Greataxes, two can be found if you go to the right from the very first bonfire. It was very easy to get counters on them.
I've done a lot of testing and now i'm positive that it works, however:
1) I am still not sure what the loud thump sound means - i rarely ever get this sound, and most of the time when i got bonus damage this sound did not play.
2) The time window for counter-attacks on regular mobs seems to be very short and also it seemed to differ between weapons used - i've found that Leo is pretty much worthless with Lucerne or Immolation Tinder (two thrust halberds i've tested), since i wasn't seeing the extra damage often enough to justify the ring slot. It's definitely worth it on weapons like Rapier and Estoc - i was getting counters very consistently. This is for PvE, that is.
3) I would love to test it against another player, maybe in PvP it is still good with slower thrust weapons like Lucerne and spears, i don't know. Could not pay attention in real pvp when opponent is trying to kill me :) If you're interested answer here and we could spend 15-20 mins trying out different unupgraded weapons.
I'm so sorry.
On a more serious note, I've not really noticed the Leo Ring doing a whole lot of anything. If it is applying bonus damage, it's a very, very small amount and not worth the ring slot. Probably completely broken.
Still a pretty cool comp, Leo-Lucerne.
The window for a counter is tough. Without a counter I hit for bout 680 on a charged 2h R2, and on a counter that changes to a whopping 1100+.
Thus all thrusting attacks (you can see that on the equipment-screen) should profit from the Leo Ring.