DARK SOULS™ III

DARK SOULS™ III

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[!HELP!] My graphics look like PS2 games.
I have a GTX 860M (362.00 WHQL), and I'm running the game at Ultra/Max (except Depth of Field & Motion Blur 'cuz I hate them in all games). The game looks considerably worse than SoTFS for me, and it's really noticeable. My resolution is 1366x768 in both games (for some reason they both lag like hell even at 60 FPS solid in 900p).
  • Anti-Aliasing IS working, but my character still looks like a cactus.
  • Enemies have no shadows, object shadows are LITERALLY pre-rendered
  • There's literally no dynamic lighting for me, my torch doesn't cast shadows it basically turns up the brightness around me (no volumetric lighting)
  • When I break objects, they become 100% dark blackholes on the ground
  • Enemies are half-way INSIDE the ground most of them time (wtf)
  • Collision detection is broken, my sword goes straight through walls/objects
  • Water looks like black oil no matter my reflection/quality settings, water looks weird but it was fine in SotFS
Does the game literally have no dynamic shadows and volumetric lighting (and still run like crap even on mid-tier systems)? How do I fix this? My game looks terrible, it's almost like a PS2 game

Screenshots:
http://steamcommunity.com/sharedfiles/filedetails/?id=665695710 - no shadows?
http://steamcommunity.com/sharedfiles/filedetails/?id=665695427 - no physics & anti-aliasing?
EDIT
My friend has the same problem, he's on 290X with latest drivers:
http://steamcommunity.com/sharedfiles/filedetails/?id=665703181
http://steamcommunity.com/sharedfiles/filedetails/?id=665703169

No shadows, game looks like trash.
Dernière modification de 76561197963259080; 14 avr. 2016 à 21h22
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Affichage des commentaires 16 à 21 sur 21
that's exactly how the game looks, you're blind as a bat if you believe that muddy/low res textured ss you posted from sotfs looks better than the firelink shrine one
Still looks better than SotfS. You're just having a problem with shadows that's all. If i remember correctly, dynamic shadows are not cast everywhere in Dark Souls games.
Yeah i've just confirmed by watching a video. Dynamic shadows are not cast in Firelink Shrine. That's exactly how the game is supposed to look. Get over it.
Dernière modification de Crusta; 15 avr. 2016 à 4h08
Sotfs looks like crap compared to dks 3. Nuf said. Btw firelink shrine is inside a rock, no sun to cast shadows i guess
Dernière modification de Blade43v3r; 15 avr. 2016 à 4h14
Here's IGN's "best looking PS2 games" article.

http://uk.ign.com/articles/2010/05/07/the-top-10-best-looking-ps2-games-of-all-time

DS3 clearly looks better.

According to this comparison[gpuboss.com], your GPU rated lower than the GeForce 750ti, which is the *minimum* listed card required for this game.
This is ps2 graphics? Are you ♥♥♥♥♥♥♥ kidding?
You're running the game with your ♥♥♥♥ ass laptop then what do you expect? Grow up ♥♥♥♥♥♥ kid
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Posté le 14 avr. 2016 à 20h47
Messages : 21