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And it also takes soul level also.
So a level 60 guy with a +7 weapon can't invade the level 60 guy with a +2 weapon.
With a +10 you should be able to invade people with +7 or +4 (special weapons like bossweapons) or higher. That's why twinking got a bit harder, but not really much harder. Still easy enough to have an OP weapon for lowlvl pvp like a raw weapon and then using a weapon buff or resin. Deals more than enough dmg.
Note that weapons that cap at +5 upgrades (twinkling weps/boss weps) count as double the upgrade level, so a +2 would equal to +4 in terms of matchmakin limits.
If you're doing SL60 PvP, I recommend capping yourself at +6. Hope you haven't gone past that :U
I think you mean bound to said character, it does not apply to other characters on the same account.
use this to calculate the SL and weapon range it is the best calculator so far ;)
Not fair? Don´t they have titanite in their games? Or if you pve with a +0 weapon how about you switch to an upgraded weapon when someone invades? Silly hand-holding mechanic for scrubs that leaves you clueless how far you should upgrade your weapon at any given point to have maximum number of ppl to play with. My weapon is at +5 now and I have no idea if I will get more or less summons if I keep upgrading.
Agreed. This system does more failure than good for covenants as well.