DARK SOULS™ III

DARK SOULS™ III

View Stats:
m1lfr3d May 22, 2016 @ 8:10am
So "magic weapon" spell...best way to use it?
so this spell category doesnt deal more damage with "int" at all right?

so the best way to use it is get int just to the level needed for the spell, then stop leveling int?

for example i like the caestus, and crystal magic weapon (dont ask why, punching is satifying).

so the best build to get max damage is just 30 int + max levels in strength with heavy caestus??

or am i wrong and magic weapon style spells DO scale with int, like other spells?
< >
Showing 1-8 of 8 comments
Hezz May 22, 2016 @ 8:21am 
Magic Weapon scales with the spell buff of your staff, which scales with your int. Pyromancy and Miracle weapon buffs function the same.
m1lfr3d May 22, 2016 @ 8:57am 
Originally posted by Hezz:
Magic Weapon scales with the spell buff of your staff, which scales with your int. Pyromancy and Miracle weapon buffs function the same.

would you be able to tell me how int stat interacts with spell buff stat??

is it like spell buff = % of int, and then magic weapon = % of spell buff or something, making them all interweaved sort of?
Marty May 22, 2016 @ 8:59am 
Spellbuff is dependent on the staff itself and its upgrade level.

Great magic weapon adds 85% of the staff's spellbuff as a damage to each attack, so it's best used with weapons that hit fast. Magic weapon adds 75% and crystal magic weapon 95%
Last edited by Marty; May 22, 2016 @ 9:00am
m1lfr3d May 22, 2016 @ 3:39pm 
Originally posted by Marty:
Spellbuff is dependent on the staff itself and its upgrade level.

Great magic weapon adds 85% of the staff's spellbuff as a damage to each attack, so it's best used with weapons that hit fast. Magic weapon adds 75% and crystal magic weapon 95%

ok but how does spell buff gain from int? is it like 136 spell buff = int*1.36 or something?
brigkline May 22, 2016 @ 3:44pm 
Originally posted by m1lfr3d:
Originally posted by Marty:
Spellbuff is dependent on the staff itself and its upgrade level.

Great magic weapon adds 85% of the staff's spellbuff as a damage to each attack, so it's best used with weapons that hit fast. Magic weapon adds 75% and crystal magic weapon 95%

ok but how does spell buff gain from int? is it like 136 spell buff = int*1.36 or something?

It has to do with scaling, the spell buff number is determined by the base spell buff+scaling values, much like normal weapons...think of it like the attack rating of the spell catalyst. The scaling number can vary depending on the catalyst used, some have higher base and weaker scaling, some have scaling in different stats (like a few that use faith).
Hezz May 22, 2016 @ 4:30pm 
Originally posted by brigkline:
Originally posted by m1lfr3d:

ok but how does spell buff gain from int? is it like 136 spell buff = int*1.36 or something?

It has to do with scaling, the spell buff number is determined by the base spell buff+scaling values, much like normal weapons...think of it like the attack rating of the spell catalyst. The scaling number can vary depending on the catalyst used, some have higher base and weaker scaling, some have scaling in different stats (like a few that use faith).

This. There is no magic formula for spell buff. Every staff has a base spell buff value, and a different Intellect scaling value (those letters you see under a stat on the weapon). A staff with A scaling is going to get more spell buff from intellect than a staff with C scaling, but the staff with C scaling might have a higher base Spell Buff, thus making it more useful at lower intellect levels.

Basically just think, more intellect = more spell buff = stronger spells including the Magic Weapon spells
m1lfr3d May 22, 2016 @ 5:53pm 
thanks guys i was really confused cuz so many forums just say that magic weapon and carthus flame arc spells dont gain bonus from int.
IlluminaZero May 22, 2016 @ 5:56pm 
You definately want to level INT and upgrade your catalysts. At low levels magic weapon is actually weaker than bloody resins.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: May 22, 2016 @ 8:10am
Posts: 8