DARK SOULS™ III

DARK SOULS™ III

I enjoyed Dark Souls II more...

I will confess...

I did like Dark Souls II better than Dark Souls and Dark Souls III.
Maybe it was because it wasn't to hard...?
Maybe it was the atmosphere?
Maybe it was the fashion?
Maybe it was the characters?
Maybe it was the bosses?
Maybe it was the weapons?
Maybe it was the pace of the game?
Maybe it was the fun I had with the game itself?

I am sorry any hardcore dark souls veterans.
but I just liked the second game better...
but that doesn't mean Dark Souls III is a bad game. Far from it. Its amazing.
Just. I didn't capture the feelings that Dark Souls II did.

but thats just my opinion.

And yes. I know. Dark Souls III is a really amazing game. I seriously think that, but I do grade Dark Souls II higher.
That may sound unbelivable. But I really just enjoyed that game a lot.
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7690/111 megjegyzés mutatása
Dark souls 2 SOTF whoops Dark souls 3
hopefully when the dlc comes out the game will be complete.

just a few things dark souls 2 has over 3
-a way to re-establish pvp/invasions in cleared areas via bonfire asetic

-ARENAS AT LAUNCH
-A DRAGON COVENANT AT LAUNCH

-Fog Doors that hosts cant just invincible frames through...... at least in 2 they were stabbable when they tried to run from invaders through a fog door

Dark souls 2 also has the dlc that dark souls 3 doesn't and the dlc were some of the best things about dark souls 2.

hopefully once the dlc for dark souls 3 comes out they adress these things that are just missing or not added.

i think the biggest problem dark souls 3 has and its pretty obvious to everyone and miyazaki said they tried to stay more true to the first dark souls game because dark souls 2 (rightfully so) was getting a lot of hate for soul memory, the laggy pvp with phantom hits and lagstabs.

it feels like they considered taking elements from 2 but eventually just gave up because

"dark souls 2 was bad" - apparently the majority of the souls community

dark souls 2 had its knicks, but it had some stable features and we got new characters to interact with.

this game just doesn't have some of the things that made dark souls 2 stand out. and thats why dark souls 3 doesn't stand out lol they are literally recycling a good bit of characters and trying to make it more like the first one and not its own game xD

either way i agree, hopefully the dlc comes out and makes the game better,
there are so many reasons dark souls 2 destroys dark souls 3.

but dark souls 3 does improve on some of the complaints about 2 (etc, bad level design, lots of humanoid bosses, no soul memory)
I also liked ds2 best. Problably because it was my first souls game. I really hope the dlcs will bring some "new magic" to ds3. I also think the game is much too short and I'm a little angry that it will take such a long time until the dlcs come out.
RainZ - ABABABAABAAAA eredeti hozzászólása:
DS2 made me puke.

Nice atmosphere, huge empty rooms without anything inside, just random placed ganking enemies. Done. Is there anything else remarkable from DS2? Oh yes, pvp was good, but that's all (and became good months after the initial release, at the beggining it was horrible).
I don't know what level of irony you're on, but DS3 had loads of huge empty rooms compared to a few in DS2.
DS2 Scholar Pros:

1. They fixed the lighting/torch mechanic promised in original DS2.
2. Pvp covenants unattached to boss mechanics or not linear required completion areas.
(Bell Keepers has a non boss area as well in Iron keep so even DS3 rules would work)
3. Power Stance instead of just a few "Drang" weapons.
4. Covenant of Champions allowing infinite mob spawn (if you didn't like ascetics)
5. NG+
6. Arena

Cons:

1. DS2 Original version.
2. Soul Memory! This in fact caused so much hate that I'm pretty sure over half the playerbase if not more hated this game just for that. The Agape ring only helped somewhat since if you wanted to buy anything you still had to take it off and slowly creep up your sm.
3. Soul Memory! I already mentioned this but it is in fact this bad.
4. Lack of lore/forgettable bosses. DLC helped this with the crown feature and Vendrick but again this only happened due to the DLC.

DS3 Pros:

1. Removed SM. Invasions based on SL/Gear.
2. Lore and memorable bosses. Some even talk and have personality. Ties in well with 1.
3. Multiplayer password feature.

Cons:

1. Covenants broken. Protect area covenants in forced linear progression areas that can't be saved for later (Aldrich, Wolves). An entirely optional area or area that can be saved to complete when you wish progression wise would be much preferrable (Rat Bro's, Bell Bros, Forest Hunters). 2 covenants using same mechanic (Blue Sentinels, Darkmoon).
2. Very linear? This is of course personal preference. Some might like this but personally prefer open connected style of DS1 or at least optional order like DS2. Not a fan of the Demons style shrine.
3. Ng+... What happened here?

Both good games but very different. It's mostly due to what you are looking for. I prefer DS2 Scholar as of now but perhaps after the DLC (Same as DS2) I might change my mind. We are comparing a well patched/refined version with an initial release after all.
Legutóbb szerkesztette: Rasceal; 2016. máj. 20., 6:53
Tyler the Lurker eredeti hozzászólása:
RainZ - ABABABAABAAAA eredeti hozzászólása:
DS2 made me puke.

Nice atmosphere, huge empty rooms without anything inside, just random placed ganking enemies. Done. Is there anything else remarkable from DS2? Oh yes, pvp was good, but that's all (and became good months after the initial release, at the beggining it was horrible).
I don't know what level of irony you're on, but DS3 had loads of huge empty rooms compared to a few in DS2.
I wouldn't say that mate.
♥♥♥ Matt eredeti hozzászólása:
Tyler the Lurker eredeti hozzászólása:
I don't know what level of irony you're on, but DS3 had loads of huge empty rooms compared to a few in DS2.
I wouldn't say that mate.
I might be remembering wrong about DS2 having a few huge empty rooms, but I know for a fact that DS3 had a lot of huge empty rooms.
ocoo eredeti hozzászólása:
Guts eredeti hozzászólása:

Just as anyone else posts about how it sucks, it's just the opposite. If you don't care for his post why bother even replying?

because this is ds3, if he wants to praise ds2 isn't there a forum for that?

I'm going to pretend you are consistent and that you posted the same thing in every "Dark Souls was better" thread in the DS2 and SotFS forums.
Tyler the Lurker eredeti hozzászólása:
♥♥♥ Matt eredeti hozzászólása:
I wouldn't say that mate.
I might be remembering wrong about DS2 having a few huge empty rooms, but I know for a fact that DS3 had a lot of huge empty rooms.
DS3 had decorated ones, in dark souls 2 alot were just empty boring rooms.
PvE and lore wise I think DS3 is much better. More varied enemies and I like how aggressive and fast they can be. However I feel DS2 PvP wise trumps DS3, lot more combat mechanics and an actually working poise system. Yeah you had the red iron twinblade and katana a were popular but those weren't so powerful that everyone used them. I really miss dual wielding, especially with the Abyss Greatsword and the sunlight straight sword, but I also loved using the Crpyt BlackSword with Fume sword to mix up my attacks and catch opponents off guard.
♥♥♥ Matt eredeti hozzászólása:
Tyler the Lurker eredeti hozzászólása:
I might be remembering wrong about DS2 having a few huge empty rooms, but I know for a fact that DS3 had a lot of huge empty rooms.
DS3 had decorated ones, in dark souls 2 alot were just empty boring rooms.
Okay. It seems that I misunderstood... I was thinking more about enemy placement rather than decoration. DS3 had it right when it came to scenery, but it lacked tremendously in enemies. DS2 had enemies spread out for the most part, but from what I've seen DS3 is mostly just clusters of enemies and big open spaces with no enemies around.
IMO dark souls 2 is just a completely different game. Its more like a pvp and challenge based spinoff. It feels completely differently and PvE combat is way less optional than in the other 2 ds titles (unless you count the mobs disappearing after like the 10th time, which i also didnt like)
However it still has mostly positive reviews so its not exactly a hated game.

It just seems very obvious that the people who liked ds1 most enjoy ds3 more than ds2. DS2 players seem like a completely separate community that enjoys different aspects of souls games.
I actually purchased the game twice, first base dark souls 2 and later the SOTFS version.
I liked SOTFS more but still didnt finish it because i got bored and stopped feeling any urge to progress.
It just didnt give me the same feel of wanting to learn about the world. Plus character models and animations looked really really bad for the most part. Just the way your character runs looks so silly and unnatural it throws me off.
Of course thats silly but there are too many details that annoy me about DS2 to enjoy it.
XENO eredeti hozzászólása:
Best Music:

Main menu song: DS3
Main Hub song: DS1
Credits Song: DS2

Overall Bosses songs: DS2 (DS1 probably have the most memorable ones, but none can beat Sir Alonne song)

:praisesun: Bro
MoneyBags33 eredeti hozzászólása:
Strider eredeti hozzászólása:
DS1>>>>>>>>>>>>>>>>>>>>>DS3>>>>DS2

DS1 level design is masterpiece. Most ppl like ds2 because it's the most easy pve and simple open areas...ds2 pvp = easy backstabbing
Hold up a sec......Dark Souls 1.......where the level design was huge open, unfinished areas? Are you sure you played Dark Souls 1? "ds2 pvp = easy backstabbing." Yep you definitely never played Dark Souls 1.

It's a matter of taste, honestly.

I really liked the sparse open areas of the game, like the original Demon Ruins, Ash Lake, the bottom of Blightown, and so on.

It had a lot of contrast with the tighter zones, like the leadup to the Capra Demon or the Depths.

DSI also had a lot more effective variety in enviroments, that fit together into a cohesive whole.

I liked them a lot more than anything in DSII or III. DS games aren't just about gameplay, at least to me, they're also about immersion, atmosphere, and..for lack of a better word...fantasy.

It was "fantastic" in every sense of that word, to peer out on a massive lake of fire...and eventually walk on it yourself.

The levels of II and III feel far, far less inspired, particularly III, which is just "castles and cathedrals" + fanservice. No real creativity, just better technology. Some of III straight up felt like chalice dungeons out of BB.
really dark souls 3 is my favourte,

Mainly cause its the only one i played ;)
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Közzétéve: 2016. máj. 19., 13:44
Hozzászólások: 111