DARK SOULS™ III

DARK SOULS™ III

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Some Casul May 17, 2016 @ 6:07pm
Matchmaking rules published by FROM
Other important threads
Fix for covenant auto-summoning
Can't join friend with password or no summoning signs

The flow regarding online multiplayer matching is as follows:

1.) Players who do not match regulation versions are disregarded
2.) Players who can only connect on certain network types (especially NAT3) are disregarded(*1)
3.) With the host as a basis, players with characters who are outside a certain level range are disregarded.
4.) Players in a different region are disregarded(*2)
5.) With the host as a basis, players who have their strongest maximum upgraded weapon surpass a certain range are disregarded.
6.) Only during password matchmaking can players match ignoring both character level and weapon upgrade level as long as they have matching passwords.

(*1) If your network type is currently NAT3 (strict), you may be able to open internet browsers but chat functions and online game connections can be limited so we recommend checking the notes below.

1.) The distribution/division?(割り当て) of the global IP address.
2.) enable UPnP settings
3.)if UPnP is disabled, unlocking the port is necessary.
Even if your NAT type is 1(open) or 2(moderate), there are times when it will be difficult to connect with other players.

(*2) Going to system > network settings > cross region matching and setting it to Matchmaking ON can enable matching with players from another region.
Concerning Matching specifics and regulations

Player level

During co-op play, matching will be easier the closer one is to the hosts' level. During PvP/Invasion play, either the Invader and the host will be around the same level, or the invader will get matched to a higher level host.

Co-Op play

Via Sign Summoning: A(Summoners level) Max: A + 10 + (A x 0.1) Min: A - 10 - (A x 0.1)
Way of the Blue: B(WoB hosts level) Max: B + 10 + (B x 0.1) Min: B - 10 - (B x 0.1)

PvP

Invading as dark spirit: C(Invaders level) Max: C +20 + (C x0.1) Min: C -(C x0.1)
As a Moundmaker: D(Invaders level) Max: D +20 + (D x 0.15) Min: D - (D x 0.1)
As a covenant invader: E(Invaders level) Max: E +(E x 0.1) such as Farran/Aldritch Min: E - 20 - (E x0.2)
As for the matching ranges, deciding based on the situation from here on out, we are planning to make some adjustments.

Highest upgrade level

Players who are widely seperated in terms of their highest upgraded weapon level do not get matched with each other. Only in password matchmaking do these terms not take effect.
Now,regardless of whether or not the weapon is in your inventory or how many of said weapon you currently bring, the highest level you upgraded a certain weapon until now will become the basis for this system to take place.

As of regulation 1.06 the adjustments are as follows:

Host and guest compared both ways,
Lower weapon Higher weapon
0 +2
1 +3
2 +4
3 +5
4 +6
5 +8
6 +9
7 +10
8 +10
9 +10
10 +10

Regarding the ranges of matching, judging the premisces of future playing conditions, we plan to make some adjustments...

Cheers for Reddit to translating Japanese tweet
Link
Last edited by Some Casul; May 17, 2016 @ 6:57pm
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Showing 1-11 of 11 comments
Groshen88 May 17, 2016 @ 6:09pm 
Everything looks good on our end. Or another way IT devs get out of sticky situations is spew out jargon with big words to get the end user of their backs.
Some Casul May 17, 2016 @ 6:11pm 
Might be, at least summoning formula is interesting enough so i posted it here. Looks like DS1
Groshen88 May 17, 2016 @ 6:13pm 
Is this relevant for consoles as well or just pc? Because I checked my network. Everything looks good on my end. I think from IT needs to reconfigure some ports. Man I wish I'd be able just to get a look at what those pissants look like in real life. Probably all glass jaws.
Nick Naughty May 17, 2016 @ 6:19pm 
Being summoned as a blue is still not working, and I don't think creating a second steam account followed by family sharing is a suitable practical solution.

Hope FromSoft can fix this problem before 2017.
Broken Summon May 17, 2016 @ 6:20pm 
Wait, so they changed the weapon re-inforcement Match making?
Groshen88 May 17, 2016 @ 6:21pm 
Originally posted by brokensummon:
Wait, so they changed the weapon re-inforcement Match making?

Wiki had it wrong most likely
Broken Summon May 17, 2016 @ 6:22pm 
Originally posted by Yurizle:
Originally posted by brokensummon:
Wait, so they changed the weapon re-inforcement Match making?

Wiki had it wrong most likely

Hope so, Cause it would be kinda ♥♥♥♥♥♥ if they did,
I was staying at a certain re-inforcement to avoid cancer 1 shotting combo's from +10 weapons
Groshen88 May 17, 2016 @ 6:27pm 
Looks like +10 is +10 now of people actually play embered and use covenants
Vahvi May 17, 2016 @ 6:28pm 
If this is true then the matchmaker is helluh strict.
Last edited by Vahvi; May 17, 2016 @ 6:28pm
Nick Naughty May 17, 2016 @ 6:29pm 
Reading the information it does seem to be +2 -2 thing still, except at 5 then it becomes +3 -2, at 9 it becomes +3 -3.
Some Casul May 19, 2016 @ 1:17pm 
Useless bumb just fyi
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Date Posted: May 17, 2016 @ 6:07pm
Posts: 11