DARK SOULS™ III

DARK SOULS™ III

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C'thulewd May 13, 2016 @ 1:49pm
What's the point of stomp?
It says increases poise but since poise doesn't exist I'm wondering what the point is. I mean whenever I use it i get staggered by everything. Do i need a full havel's set and then use stomp to not get staggered? It's insanely slow so hitting is almost guarenteed to fail. Plus the damage from the move does less than a 1-handed R1. So is it just there to ♥♥♥♥ with people? Or to give people incentive not to use the dark sword?
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Showing 1-8 of 8 comments
Tyler McRae May 13, 2016 @ 1:49pm 
It adds temporary hyper-armor when you follow it up with the R2. That's about it. Poise, in this game, is not a stat that prevents staggering, but a stat that gives you hyper armor during cetain attacks, generally strong attacks nad heavy weapons' attacks.
Last edited by Tyler McRae; May 13, 2016 @ 1:50pm
Originally posted by Tyler McRae:
It adds temporary hyper-armor when you follow it up with the R2. That's about it. Poise, in this game, is not a stat that prevents staggering, but a stat that gives you hyper armor during cetain attacks, generally strong attacks nad heavy weapons' attacks.
You are right about the hyper armor section though testers proved that there's is no difference between having 1 poise and 100 as you get exactly the same results against stag. In fact, it currently looks like the % of equip load you have (the higher it is) increases the amount of hyper armor frames you get.
Last edited by Emperor Palpoutine; May 13, 2016 @ 1:55pm
Hunubul May 13, 2016 @ 2:03pm 
Originally posted by Fabulous Platypus:
Originally posted by Tyler McRae:
It adds temporary hyper-armor when you follow it up with the R2. That's about it. Poise, in this game, is not a stat that prevents staggering, but a stat that gives you hyper armor during cetain attacks, generally strong attacks nad heavy weapons' attacks.
You are right about the hyper armor section though testers proved that there's is no difference between having 1 poise and 100 as you get exactly the same results against stag. In fact, it currently looks like the % of equip load you have (the higher it is) increases the amount of hyper armor frames you get.
The % equip isn't only for recovery hyper?
Hunubul May 13, 2016 @ 2:04pm 
Originally posted by My Tentacle Romance:
It says increases poise but since poise doesn't exist I'm wondering what the point is. I mean whenever I use it i get staggered by everything. Do i need a full havel's set and then use stomp to not get staggered? It's insanely slow so hitting is almost guarenteed to fail. Plus the damage from the move does less than a 1-handed R1. So is it just there to ♥♥♥♥ with people? Or to give people incentive not to use the dark sword?
At the moment of the stomp you gain hyperarmor. Before and after that you don't have. When you press R2 after that you gain hyperarmor again, but only until the attack animation.

It's cool, but like most things, it's situational.
Originally posted by Ponion:
Originally posted by Fabulous Platypus:
You are right about the hyper armor section though testers proved that there's is no difference between having 1 poise and 100 as you get exactly the same results against stag. In fact, it currently looks like the % of equip load you have (the higher it is) increases the amount of hyper armor frames you get.
The % equip isn't only for recovery hyper?
https://www.reddit.com/r/darksouls3/comments/4h15b4/for_those_who_still_think_poise_has_an_effect/

As english is not my native language, I'll let the original thread do the talking instead :)
Also, for people saying poise affects roll recovery (which is simply not true): https://www.youtube.com/watch?v=MCiVg5HqWLg&feature=youtu.be
C'thulewd May 15, 2016 @ 1:27am 
Okay so i gathered the fact that hyperarmor is a way to make heavy weapon wielding players a chance but it's not enough.. Like.. The first frame of the attack I get staggered by anything. I've tried so hard to use greatswords but the fact that I need to give up health to have the best % of landing a move is ridiculous. When I heard about Hyper Armor I had already assumed poise was a thing in the game and when you used a move like stomp it would drain stamina of those hitting you harder, and if they ran out while hitting you it would do no damage and their weapon would ricochet off like when you use all your stamina hitting a shield.

The damage of the move is retardedly insignificant, the animation takes longer than 3 r1's of a straight sword (don't even bring up estoc), and worst of all it costs A TON of stamina to use instead of straight FP. I can use half my FP to enhance a sword and get more damage from 1 swing than using all my FP to stomp R2s all day. So what's the point other than ♥♥♥♥♥♥♥ with me? I don't mean to sound whiney or a "git gudder" kind of player, I just want to understand why it exists and when it's appropriate to use it. More importantly why it exists since straight swords and spears are fast, efficient, deadly, and somewhat magically longer than they appear.

Would also like to ask why some charge R2's do the same damage as a regular R1, was the coding department drunk some days when calculating? I have used almost every weapon I could get my hands on up to the boreal valley so my experience isn't extensible but I figured by 5-7 bosses I would have come across something useful in this regard.
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Date Posted: May 13, 2016 @ 1:49pm
Posts: 8