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It doesn't help that a lot of the sliders don't seem to make much sense, or relate to what they actually do. Like "Nostril size" makes the nose tip longer. Why? How? When? We may never know.
Just keep at it, and save faces often because it's easy to accidentally muck up something you like, and then not be sure what bloody slider it was that messed up the face.
Source: 2 and a half solid hours to make one character face.
You can settle with "somewhat ok"
They didnt even bother to make armor look different between male and female. I mean yeah...Its more logical then skimpy rpg armor...But thats not the point here
https://www.reddit.com/r/darksouls3/comments/4fxx04/badass_looking_female_character/
I've used that one as a base (saved to favourites) and used that for most of my female characters, usually with the head size lowered so helmets don't look silly. My main problem with customization in the game is helmets, there are very few smaller ones other than Dusk's, the Pyro starter and scrappy hobo mask.
LOL what
Ok so there are atleast people that made preset sliders. Should make my job easier. Thanks!
Well I did it, I actually managed to create a decent looking character (with help from a preset and then adjusted myself to make it better).