DARK SOULS™ III

DARK SOULS™ III

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Carcaroff 5 mai. 2016 às 15:42
The lack of mana regen is retarded.
It is...for soemone who loves to be a caster, being limited to a fixed number of casts is so bad...what a retarded gameplay mechanic...

I also feel trolled, cause they actually gave us some items for regen, but they suck and are uncomfortable...

WTF............................
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A mostrar 31-45 de 51 comentários
Hobo Misanthropus 6 mai. 2016 às 1:07 
An FP regen ring would be pretty ballin. I'll say that much. Not sure what I'd be willing to dump though...
Zeretrelle 6 mai. 2016 às 1:18 
As an alternative they could improve simple gem infusion regen.. coz atm it is really underwhelming..
!?! 6 mai. 2016 às 1:49 
More like some spells but a select few cost stupid ammounts of FP and the 1 item to reduce spell costs (at the cost of 20% of your health) is found mid-late game.
Also there are tons of ways to regenerate health now but to regenerate FP, you need to severely gimp yourself for very little effect.

They could fix this by giving catalysts the ability to regenerate fp as long as they're equipped, just like some chimes regenerate health because every catalyst ability that isn't gentle prayer is garbage anyway.

Also don't have weapon skills cost mana, wtf.
I swing my sword, now a quarter of my mana is gone because "balance"?
The only thing that does is kicking spellcasters in the nuts once more with feeling.

Also there are WAY too many items that boost your damage or interact with magic in other ways that are a crutch you are expected to use in order to make up for magics shortcomings. Enjoy no build freedom whatsoever.
Última alteração por !?!; 6 mai. 2016 às 1:54
Carcaroff 6 mai. 2016 às 2:18 
Originalmente postado por chris:
More like some spells but a select few cost stupid ammounts of FP and the 1 item to reduce spell costs (at the cost of 20% of your health) is found mid-late game.
Also there are tons of ways to regenerate health now but to regenerate FP, you need to severely gimp yourself for very little effect.

They could fix this by giving catalysts the ability to regenerate fp as long as they're equipped, just like some chimes regenerate health because every catalyst ability that isn't gentle prayer is garbage anyway.

Also don't have weapon skills cost mana, wtf.
I swing my sword, now a quarter of my mana is gone because "balance"?
The only thing that does is kicking spellcasters in the nuts once more with feeling.

Also there are WAY too many items that boost your damage or interact with magic in other ways that are a crutch you are expected to use in order to make up for magics shortcomings. Enjoy no build freedom whatsoever.

Yep, sadness...and GOTY.
Raziel Lewach 6 mai. 2016 às 2:27 
Totally. All magic tools should give active mana regen.

Catalysts, chimes and... well, pyro flame, should have an special battle art (u could 2hand the flame to do that too)

-Focusing: Enter a focus stance to recover focus points. Regenerate 10% of your maximum FP per second while holding down the button, but you cannot move or do any action while doing this.

This way you have infinite FP while going through the level, and you can also regenerate FP while in MID COMBAT (PVP, boss, enemies) but it's hard to do (more hard than using estus) and requires placement and timing.
Terroriza 6 mai. 2016 às 2:43 
Originalmente postado por Hobo Misanthropus:
An FP regen ring would be pretty ballin. I'll say that much. Not sure what I'd be willing to dump though...

there is actually a lot of items to regain fp.. You can enchant a weapon that gives constant fp regen.. just enchant a weapon u use sometimes and switch to it when your not doing anything dangerous.. like just a basic finisher type weapon..

there is the ring that recovers fp on backstabs. there are 2 rings that reduce fp cost.. 1 that greatly reduces and 1 that normal reduces it. i would only wear the stronger one though.
J A F F A 6 mai. 2016 às 2:46 
There was a magic regen ring in Demon's Souls. People would just cheese the pve and From later considered it an exploit. It's part of the reason they went to a Vancian magic system in Dark Souls.

The game is not that hard. Manage your resources. Caster in pvp is broken but there are a lot more issues with that than running out of FP.
woodbyte 6 mai. 2016 às 2:47 
Originalmente postado por Ealdwine:
It has always been this way, just done a little differently.

Git gud

^

And at least now you don't need to have duplicate spells for additional uses. This was a good, elegant change. Stop complaining and learn to use it.
Última alteração por woodbyte; 6 mai. 2016 às 2:48
Raziel Lewach 6 mai. 2016 às 2:50 
Originalmente postado por HUEY DID NOTHING WRONG:
There was a magic regen ring in Demon's Souls. People would just cheese the pve and From later considered it an exploit. It's part of the reason they went to a Vancian magic system in Dark Souls.

The game is not that hard. Manage your resources. Caster in pvp is broken but there are a lot more issues with that than running out of FP.

Please explain me HOW does an estable FP regen (like demons souls ring) cheese PVE. HOW.

When we already have the infusions that takes us to full FP, just cannot get it until anor londo, and we already have a lot of free HP regen
J A F F A 6 mai. 2016 às 2:52 
Originalmente postado por DarkK Raziel:
Originalmente postado por HUEY DID NOTHING WRONG:
There was a magic regen ring in Demon's Souls. People would just cheese the pve and From later considered it an exploit. It's part of the reason they went to a Vancian magic system in Dark Souls.

The game is not that hard. Manage your resources. Caster in pvp is broken but there are a lot more issues with that than running out of FP.

Please explain me HOW does an estable FP regen (like demons souls ring) cheese PVE. HOW.

When we already have the infusions that takes us to full FP, just cannot get it until anor londo, and we already have a lot of free HP regen

How does an effectively infinite amount of FP over time cheese pve? Do you really lack this immagination?
Terroriza 6 mai. 2016 às 2:53 
Originalmente postado por chris:
More like some spells but a select few cost stupid ammounts of FP and the 1 item to reduce spell costs (at the cost of 20% of your health) is found mid-late game.
Also there are tons of ways to regenerate health now but to regenerate FP, you need to severely gimp yourself for very little effect.

They could fix this by giving catalysts the ability to regenerate fp as long as they're equipped, just like some chimes regenerate health because every catalyst ability that isn't gentle prayer is garbage anyway.

Also don't have weapon skills cost mana, wtf.
I swing my sword, now a quarter of my mana is gone because "balance"?
The only thing that does is kicking spellcasters in the nuts once more with feeling.

Also there are WAY too many items that boost your damage or interact with magic in other ways that are a crutch you are expected to use in order to make up for magics shortcomings. Enjoy no build freedom whatsoever.

what about using the simple gem i think it is? recovers fp constantly is what the description says.. don't put it on your staff, just put it on a basic sword or something you would use on weaker enemies.. Maybe you can try to melee more too. I am a pyro so far with 27 attune stopping when I get the next slot. 25 intel 20 faith 21dex 22 strength and probably drop some faith when I respec.

I often melee even though I can use miracles / pyro. The dragon whatever axe with built in lightning damage is pretty bad ass and low requirements. I just use the pyro for strong enemies like mimics or long range caster types. sometimes weak enemies with an aoe blast. then I just melee the rest of them and it works pretty good.

I can easily clear entire zones w/o a problem of running low. I also carry the miracle spell and go 2 hp estus / 12 mana estus. I think I get about 6 strong lava pool fireballs per estus or about 3 heals that fill up roughly 65% of my hp.

If I heal myself 3 times for almost 200% of my hp which cost around 1 mana flask then I am gaining a lot here.. If I had used hp estus I would of healed 2 times for about 170%hp and also would of used 2 flask instead of using only 1. I still carry 2 hp just for emergencies, but usually I can manage to kill and get to a safe spot to heal.

I equip that in my LH and if i'm in trouble I can always hit LT to do a heal that can't be interrupted.
!?! 6 mai. 2016 às 2:55 
Originalmente postado por HUEY DID NOTHING WRONG:
Manage your resources.
Ever tried a miracle only playthrough?
Where you have to spend 27 fp shooting lightning spears point blank to simulate 1 straight sword hit? Without aoe?
Manage that.
Carcaroff 6 mai. 2016 às 10:00 
Originalmente postado por chris:
Originalmente postado por HUEY DID NOTHING WRONG:
Manage your resources.
Ever tried a miracle only playthrough?
Where you have to spend 27 fp shooting lightning spears point blank to simulate 1 straight sword hit? Without aoe?
Manage that.

None seems to get this because 90% of people commenting are not used to mages and didn't even play the various casters you can build in this game.

Also, i noticed that people have no idea of what efficiency is and means...

Sadly, as a lover of lightning damage, LSs have been ♥♥♥♥♥♥ up in this game, for a reson i cannot understand...the new changes are retarded and even wrong considering the lore set by the previous titles........................
Última alteração por Carcaroff; 6 mai. 2016 às 10:02
Xengre 6 mai. 2016 às 10:15 
There is the Estus flask for FP, there is an FP Estus recovery + related ring, there is a ring that recovers FP from criticals I believe and you can toss on Hidden Body + Spook/Ring to sneak kill on many mobs in a row to recover FP, you could utilize some melee capability if it is NG and not NG+ such as the Magic Blade/Flashsword or w/e its called or a simple Longsword + Raw gem until you get an Int Scaling setup or w/e going, etc. If you expect to be pure magic caster and no melee at all on a NG then you were mistaken.
Diomedes 6 mai. 2016 às 11:55 
Originalmente postado por Signild:
Isn't this how magic is balanced? If you had unlimited mana then PvE would be even more easymode than it already is as a caster. Well you already can get unlimited mana, it just takes time. Enchant something with mana regen.
... Have you even played pve as a caster? With there being no poise a enemy breathing on you will interupt your casting.. And there are large amount of the spells are absolutely worthless on top of having really crappy hit boxes..
... The game is alot easier as a melee build than anything coming close to a caster.
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Postado a: 5 mai. 2016 às 15:42
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