DARK SOULS™ III

DARK SOULS™ III

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Camera movement making lighting and color change
Hello,

So, when I move my camera the lighting of the environment changes-- it seems to reflect a lot more light than it otherwise would? Or tht maybe some filter is being phgased out during movement?

Has anyone experienced anything like this? I changed a few things in nVidia control panel, but all according to guides which reported no similar problem. Moreovver, someone on a PS4 mentioned it, so I am not sure if it is specific to pc.

If you havve experienced this or know how to fix it, PLEASE let me know. If you want some SS's to compare (moving and not moving) i will happily take some

Thank you!
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Showing 1-6 of 6 comments
Skeleton Witch May 4, 2016 @ 10:33pm 
Heh, I have a few graphical glitches like this sometimes, it's very, very rare though, I thought my GPU was dying at some point because of it, but it doesn't seem to be the case afterall after toying around with it to test.
http://steamcommunity.com/sharedfiles/filedetails/?id=678578620
This is the latest thing that's happened to me, it changed back to normal once I got a little closer.

I don't think there's any fix for them.
Detergent May 4, 2016 @ 10:40pm 
Originally posted by Hot Tramp:
Heh, I have a few graphical glitches like this sometimes, it's very, very rare though, I thought my GPU was dying at some point because of it, but it doesn't seem to be the case afterall after toying around with it to test.
http://steamcommunity.com/sharedfiles/filedetails/?id=678578620
This is the latest thing that's happened to me, it changed back to normal once I got a little closer.

I don't think there's any fix for them.
Lol looks like the normal map texture is bleeding into the color map. Thats can't be normal =P
Skeleton Witch May 4, 2016 @ 10:42pm 
Originally posted by RandomHero:
Originally posted by Hot Tramp:
Heh, I have a few graphical glitches like this sometimes, it's very, very rare though, I thought my GPU was dying at some point because of it, but it doesn't seem to be the case afterall after toying around with it to test.
http://steamcommunity.com/sharedfiles/filedetails/?id=678578620
This is the latest thing that's happened to me, it changed back to normal once I got a little closer.

I don't think there's any fix for them.
Lol looks like the normal map texture is bleeding into the color map. Thats can't be normal =P
I know it isn't normal, I said it went back to normal once I got a little closer to the elevator, as if it didn't load normally, took its time! Lazy maps.
Detergent May 4, 2016 @ 10:45pm 
That was just me trying to make a joke. Normal map, thats not normal. Get it?
I know, I know.. I'm bad at this :steamfacepalm:
Skeleton Witch May 4, 2016 @ 10:47pm 
Originally posted by RandomHero:
That was just me trying to make a joke. Normal map, thats not normal. Get it?
I know, I know.. I'm bad at this :steamfacepalm:
Y-you tried...
Weedith Piaf May 5, 2016 @ 1:07am 
Originally posted by Hot Tramp:
Heh, I have a few graphical glitches like this sometimes, it's very, very rare though, I thought my GPU was dying at some point because of it, but it doesn't seem to be the case afterall after toying around with it to test.
http://steamcommunity.com/sharedfiles/filedetails/?id=678578620
This is the latest thing that's happened to me, it changed back to normal once I got a little closer.

I don't think there's any fix for them.


It's not so much that, it's more like this filter that blurs everry detail and line together that just disables when I move the camera. NOTE: this does not seem to happen in windowed mode?

I donno, but it is driving me crazy to havve this dumb smooth detail-less world transform into a super super everything just when I movve around lol
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Showing 1-6 of 6 comments
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Date Posted: May 4, 2016 @ 9:44pm
Posts: 6