DARK SOULS™ III

DARK SOULS™ III

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Nintony 3/mai./2016 às 6:46
Best setup for physical defense?
22 Vigor, 20 endurance, 22 vitality, full dragonslayer set and the silver knights in anor londo still kill me in 2-3 hits. Not even the lightning attacks they use, and not even ng+. just regular playthrough.
Am i doing something wrong here or is this game just plain broken compared to ds2?
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Gian 3/mai./2016 às 6:51 
Welcome to Dark Souls m8, still, why mention the Silver Knights instead of the Pontiff ones? They seen to hit a lot harder and have a more troublesome moveset.
Nway, Steel Protection ring, Havel's Set and Shield, weapon is your choice, though, I would carry the Dragon Slayer Axe and Lothric Knight Sword as backup for foes that cannot be staggered, if you are going for Dex, Katana and Spear will do, although, A Dex Build shouldn't be tanking nway in the first place ...
Última edição por Gian; 3/mai./2016 às 6:52
Inigo (Banido(a)) 3/mai./2016 às 6:53 
Basically, don't bother. Armor is ♥♥♥♥ in this game. It requires VERY heavy armor to notice a *tiny* difference, and Equip Load (along with luck) is a bit of a dump stat since the gains are super not worth it.
Darkeshi 3/mai./2016 às 6:53 
don't tank hits, roll and attack
BlazeRomulus 3/mai./2016 às 6:54 
No matter your armor, you will always die if you intend to tank hits without blocking them with a shield.

Armor does help, but not as much as you would think, for instance with 20 vigor and a heavy armor i can survive a direct heavy hit from the dancer, without it, i can't.

It's just enough defense so you don't can afford to make a mistake or two.
Red Phantom 3/mai./2016 às 6:54 
22 vigor is pretty low. Also, the damage reduction you get from armor is basically nothing. Like Darkeshi said, the object is not to get hit.
BlazeRomulus 3/mai./2016 às 6:55 
Escrito originalmente por In Favilla:
22 vigor is pretty low. Also, the damage reduction you get from armor is basically nothing. Like Darkeshi said, the object is not to get hit.

anything past 22 vigor won't net you a good ammount of health.
Nevict 3/mai./2016 às 7:01 
Is armor really so useless in this game? Maybe i should re-think my build then...
GrayHound 3/mai./2016 às 7:04 
Lol, 22 VIG. I have 35 and that usually prevents parry insta-kills but only by a little bit.
Nintony 3/mai./2016 às 7:06 
not to get hit
when the silver knights have infinite reach with their rapid-hitting lightning spears
this game is shid
Skiptro 3/mai./2016 às 7:06 
Escrito originalmente por Blaze:
Escrito originalmente por In Favilla:
22 vigor is pretty low. Also, the damage reduction you get from armor is basically nothing. Like Darkeshi said, the object is not to get hit.

anything past 22 vigor won't net you a good ammount of health.
27 is the first softcap, will put your hp at 1300 while embered and 1000 if not.

Also Vit determines your resistances which caps at 40, if you want to take a big hit you have to increase Vit.
Inigo (Banido(a)) 3/mai./2016 às 7:45 
My playstyle is my playstyle, *but*.

I found that putting HP to 1K and leaving it there is enough to clear the game easily. It lets you eat 2-3 bad hits and survive, maybe 4 if it's a combo or not too strong.

IIRC the Armor protection was something like each 10 of armor gave you 1% damage reduction. So if you fought your way up to 300 you'd "only" be taking a third less damage from attacks - but for what it costs to get there, armor, equip load and rings, it's super not worth doing that.

IF you want to be survivable, try to learn dodges\timings for rolls and push Stamina. Stamina lets you swing weapons more often (more damage) or retreat in danger, it is the single most important non-combat stat in the game.

I find shields in this game to be really ♥♥♥♥. Even the high stability shields (high stab = less stam dmg when blocking) tend to drain your meter in 2-3 hits tops, so I'll only ever use "effect" shields (bonus stam regen, souls, that kind of stuff).

76561198279848403 (Banido(a)) 3/mai./2016 às 7:48 
steel protection +2, and whatever armor you think looks good. the highest defense you can have (not counting loyyds ring) is around 50%, which will require havels, smough, or some other idiot looking armor that weighs far too much.
[Lethalvriend] 3/mai./2016 às 7:48 
At most you'll have like 30% reduction with armors (assuming the UI indicates percentage based reduction, I haven't bothered looking into it). Most armors will get you maybe 10-20ish vs physical/strike etc. Ds3 is all about dodging. If you have 20 vigor + ember + life ring + ring of favor you'll have a ton of HP though and nearly nothing will 2shot you with that.
Última edição por [Lethalvriend]; 3/mai./2016 às 7:48
Inigo (Banido(a)) 3/mai./2016 às 8:02 
But also, bosses have attacks that will either bypass your guard entirely (grabs) or just smash it with comboes or HUGE force. For instance, a late-game boss is fought on a fairly wide bridge. Even while blocking, HE CAN PUNCH YOU TWENTY FEET AWAY. It also kills 90% of your stamina bar - the danger here is that you are punched to instakill off the bridge.
Some will also do massive sweeping 5-8 attack comboes that you CANNOT defend as it WILL go through your stamina - so dodging is a better idea.
Anelyn 3/mai./2016 às 8:05 
I'm at ~1700 hp embered with 20+ % absorb on all physical dmg and a buffed (lightning or dark) silver knight can 3-4 shot me (depends if it's a 2h or 1h weapon, if they use a charged R2 or weapon art etc), 138 defenses vs physical as well, on NG+.

That's how dmg is in DS3. You aren't supposed to tank hits, even with havel's and iron flesh. You either block and counter, dodge or parry.
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Publicado em: 3/mai./2016 às 6:46
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