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How far are you in the game? I would recommend saving your titanite scales for the crystal sage rapier, as that gives a good start for a intelligence weapon arsenal, that is until you get the coal to do crystal infusions.
Depends, I think since a lot of the bosses are quicker, it requires a bit more knowledge about timing and all that, especially since if you use mostly spells, you have to take some healing estus away for the mana estus. Late game, the spells become pretty useful and powerful, but that's been true for the series for a while.
Spell damage is basically 1 melee swing which will remain that way until much later on so for the most part, it's only worthwhile for the utility of having a ranged attack and making that your primary attack is a bad idea.
Heretics Staff is a good start, besides your starting staff, since you find it on the road of sacrifices (the third area)
Courts staff is found in profaned capitol, which is waaaaaay farther in the game, past a ton of bosses.
You can rush it pretty easily after Wolnir which isn't too far into the game. If you want to follow the standard game progression it will be a bit later though.
PS: having a flamberge lit on fire will not make leeches drop off you. You still need to pull out your torch for that (or cast the miracle status cure).
EDIT: Also, even the tiny 10 faith Heal Aid can be handy to have along if you are not using your spell slots or FP for anything else. Especially later on, when health bar grows. "Hmm, do I want to use an entire Estus flask for 1/4 of my health bar? Or cast heal aid one or two times fot 150-170 HP per cast?"
I admit I'm not very casting centric on my current guy. But I'm still sporting 14 Attune and a spell slot ring for Heal/Pyro/Utility. Fire orbs are cheaper and more effective than fire bombs at killing slimes, even with 15/10 Faith/INT.