DARK SOULS™ III

DARK SOULS™ III

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Merilirem Apr 22, 2016 @ 7:40am
Why is equipment load handled so differently than Dark souls?
I remember dark souls, it was great.

Dark souls 2 was not great, not bad, just made alot of odd choices. 1 of these was how wearing heavy gear and such was handled. It was changed and became pointless. The whole point to it was removed and anyone could keep pace with anyone else no matter what you wore.

Im still early game, but i have just tested some stuff, and whether im at 69% or 0% it makes no dicernable difference to my mobility. Apart from looking strange it basically means that ones again you have to push it to the limit or accept that your purposely choosing to have less than you could. Light armour becomes pointless unless your using items which specify such things, and heavily armoured knights with greatswords will outperform you in EVERY sense unless you are one.

The only difference seems to be, once again, are you over or under the 70% line no one would ever cross cuz rolling is the best defence.

THe problem is that armour is legit stronger as it gets heavier and not only is 70% percent waaay too high for the FIRST change in mobility, its exrtremely easy to wear heavy armour with only the smallest investment in points.

Im just asking why the old system i found satifying and interesting was not used instead of the dark souls 2 "lets all wear havel or be naked" mentality? In fact i saw no difference even when i was naked as oppoed to full armour and weapons. I could roll the same and my run speed was no slower as far as i could tell.


TL:DR - I dissagree with the use of dark souls 2's encumberance over the original dark souls mechanic.

I know its too late to change it, but i don't know if i can put up with this kind of crap, it was the straw that broke dark souls 2 for me afterall. Didn't even but the DLC's.
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Showing 1-15 of 30 comments
OldRoshi Apr 22, 2016 @ 7:42am 
Fast roll should be 45% while mid roll is 60 heavy is 75 then no roll at 95 and up
Merilirem Apr 22, 2016 @ 8:17am 
Originally posted by iKnightmare:
Fast roll should be 45% while mid roll is 60 heavy is 75 then no roll at 95 and up

In dark souls 3? Cuz if that true, something must be broken cuz i can't tell the difference.
Sauce Apr 22, 2016 @ 8:19am 
In ds1, I kept pace with anyone and I rolled fast and wore all heavy.
Last edited by Sauce; Apr 22, 2016 @ 8:20am
Rogue Apr 22, 2016 @ 8:20am 
For DS3, fast roll at 30 below, normal roll at 30.1 to 70, fat roll 70.1 to 100. At 100.1+, you can only walk.
Merilirem Apr 22, 2016 @ 8:22am 
Originally posted by Rogue:
For DS3, fast roll at 30 below, normal roll at 30.1 to 70, fat roll 70.1 to 100. At 100.1+, you can only walk.

I just tested it, and everything is th same no matter how much i wear, at 69.5% im still rolling like im wearing nothing.

I can say for a fact that no extra stamina is used to roll with more weight. and i times myself, i run exactly the same speed with or without armour on.
GULPER EEL Apr 22, 2016 @ 8:23am 
Below 30% = fast roll 13 iframes
30-70% = mid roll 13 iframes
70-100% = fat roll 12 iframes
Anything above 100% cant roll
Fast roll covers more distance then mid roll
Equip load also affects your stam regen

Someone mid rolling at 60% will have a lot slower stam regen compared to someone mid rolling at 40%
Merilirem Apr 22, 2016 @ 8:24am 
Originally posted by Sauce:
In ds1, I kept pace with anyone and I rolled fast and wore all heavy.

but you atleast had to put plenty of points into it.
[Lethalvriend] Apr 22, 2016 @ 8:25am 
The stamina regeneration impact is very easily noticed if you have a bit of a bigger stamina bar. Try emptying it at 60% and 30% for example, there is a big difference in the time it takes to refill. The animation difference between a fast and mid-roll is less obvious this time around though, it took me a while to figure that out while playing.
BrotherO4 Apr 22, 2016 @ 8:26am 
Originally posted by Merilirem:
Originally posted by Rogue:
For DS3, fast roll at 30 below, normal roll at 30.1 to 70, fat roll 70.1 to 100. At 100.1+, you can only walk.

I just tested it, and everything is th same no matter how much i wear, at 69.5% im still rolling like im wearing nothing.

I can say for a fact that no extra stamina is used to roll with more weight. and i times myself, i run exactly the same speed with or without armour on.

29% and 69 roll speed is the same. the difference is in the distence cover within that roll.
Sauce Apr 22, 2016 @ 8:28am 
Originally posted by Merilirem:
Originally posted by Sauce:
In ds1, I kept pace with anyone and I rolled fast and wore all heavy.

but you atleast had to put plenty of points into it.
Just the standard 30 into endurance or whatever boosted stamina. I used equipment to boost load and stamina regen. You could use havels ring, but idk it's different this time around and I didn't bother. I also am not going all heavy though.
Merilirem Apr 22, 2016 @ 8:31am 
Originally posted by Lethalvriend:
The stamina regeneration impact is very easily noticed if you have a bit of a bigger stamina bar. Try emptying it at 60% and 30% for example, there is a big difference in the time it takes to refill. The animation difference between a fast and mid-roll is less obvious this time around though, it took me a while to figure that out while playing.

ok after very close stopwatch tapmeasure etc tests, i can see the difference. Its not enough. this is hardly anything, again i ask what was wrong with DS1's way of doing things? If full steel armour needs to be carfully measured against being naked when you barely put any points into wearing armour, its basically irrelevant.

No speed difference? no stamina consumptions? those are the main points, without them its just pointless.
Sauce Apr 22, 2016 @ 8:32am 
Honestly the bigger difference is past 70. Wear all heavy and you're higher than 70 anyway.
Merilirem Apr 22, 2016 @ 8:34am 
Originally posted by Sauce:
Originally posted by Merilirem:

but you atleast had to put plenty of points into it.
Just the standard 30 into endurance or whatever boosted stamina. I used equipment to boost load and stamina regen. You could use havels ring, but idk it's different this time around and I didn't bother. I also am not going all heavy though.

Trust me, its much much easier wearing heavier armour then it used to be back in DS1. You wouldnt need those rings in DS3 unless people are wearing insanely heavy gear or the stat bonus drops very sharpy after 25. Taking up item slots for extra encumberance was a pretty big sacrifice afterall. Well balanced.
Sauce Apr 22, 2016 @ 8:36am 
I can't deal with the slow roll. I liked the tanky feeling in ds1, but I don't like getting hit in ds3 and like I said heavy puts you into the "fat" zone so easily. I just mix and match medium and a heavy chest.
Gatsu Apr 22, 2016 @ 8:36am 
In dark souls 1 everyone wearing stupid rags for fast rolling now we can wear decent and good looking armor. I liked the new system more.
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Date Posted: Apr 22, 2016 @ 7:40am
Posts: 30