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In dark souls 3? Cuz if that true, something must be broken cuz i can't tell the difference.
I just tested it, and everything is th same no matter how much i wear, at 69.5% im still rolling like im wearing nothing.
I can say for a fact that no extra stamina is used to roll with more weight. and i times myself, i run exactly the same speed with or without armour on.
30-70% = mid roll 13 iframes
70-100% = fat roll 12 iframes
Anything above 100% cant roll
Fast roll covers more distance then mid roll
Equip load also affects your stam regen
Someone mid rolling at 60% will have a lot slower stam regen compared to someone mid rolling at 40%
but you atleast had to put plenty of points into it.
29% and 69 roll speed is the same. the difference is in the distence cover within that roll.
ok after very close stopwatch tapmeasure etc tests, i can see the difference. Its not enough. this is hardly anything, again i ask what was wrong with DS1's way of doing things? If full steel armour needs to be carfully measured against being naked when you barely put any points into wearing armour, its basically irrelevant.
No speed difference? no stamina consumptions? those are the main points, without them its just pointless.
Trust me, its much much easier wearing heavier armour then it used to be back in DS1. You wouldnt need those rings in DS3 unless people are wearing insanely heavy gear or the stat bonus drops very sharpy after 25. Taking up item slots for extra encumberance was a pretty big sacrifice afterall. Well balanced.