DARK SOULS™ III

DARK SOULS™ III

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저지 2016 年 4 月 20 日 上午 6:20
Texture Popping ...
Guys. Seriously. I started DS3 on the PS4, saw all that Texture Popping, sold the Game, bought a GTX 970, bought the game on PC, set all Options to Max ...

... and see Texture Popping. Everywhere. If theres a Tree or Building with Textures, you can be sure its Texture will pop in.

Is there any fix for that? Its more than ugly.
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正在显示第 166 - 180 条,共 195 条留言
Mister.M 2016 年 7 月 6 日 上午 9:50 
引用自 Smog
I came here because of texture pop-in in ds3, but found a bunch of people arguing whether it's a problem or not. How about... is there a fix for those who think it is?

Sorry but no there isn't.
Zeddicuus 2016 年 7 月 6 日 下午 12:03 
I play on the PS4 and noticed the texture popping once in a while, but not that often. Doesn't really bother me and it doesn't impede gameplay so I wasn't too worried about it.

Don't get worked up over something like that man, it's not worth it. If it was doing weird stuff close up or in the middle of combat, I'd get more irritated, but not for that long distance texture popping that only happens once in a long while.
SenMithrarin85 2016 年 7 月 6 日 下午 1:17 
引用自 Zeddicuus
I play on the PS4 and noticed the texture popping once in a while, but not that often. Doesn't really bother me and it doesn't impede gameplay so I wasn't too worried about it.

Don't get worked up over something like that man, it's not worth it. If it was doing weird stuff close up or in the middle of combat, I'd get more irritated, but not for that long distance texture popping that only happens once in a long while.

Once in a long while? I assume you wore a blindfold in the crucifiction woods then?
Zeddicuus 2016 年 7 月 6 日 下午 1:25 
It's been about 3 weeks since I was there, but I do not recall much texture popping going on in Crucifixion Woods. I'll try to go back and revisit it and see if it happens as much as you say but I probably can't do that until tomorrow.

I can see that location having that come up due to the distance you can see. But, as I said, I have not had a lot of it happen, or if it did it was too inconsequential to bother remembering it. The few times I can readily recall was pretty apparent though, like not too far in front of me, or I happened to be facing the direction that it happened.
最后由 Zeddicuus 编辑于; 2016 年 7 月 6 日 下午 1:26
SenMithrarin85 2016 年 7 月 6 日 下午 1:27 
引用自 Zeddicuus
It's been about 3 weeks since I was there, but I do not recall much texture popping going on. I'll try to go back and revisit it and see if it happens as much as you say but I probably can't do that until tomorrow.

Its not actually texture popping per se, its more like pop-in resulting from a VERY short LOD distance.

The game is just the ps4 version with the 30fps cap lifted (though ironically they probably should have left it there since the game's fps is so unstable). There are no pc optimisations whatsoever.
Zeddicuus 2016 年 7 月 6 日 下午 1:42 
hmm, that's pretty disappointing for the PC Version. I only purchased the PS4 version so my wife has access to the PC games she enjoys while I attempt to git gud. I would have expected the PC version to not have that kind of pop in going on if you have the details set up to maximum.
저지 2016 年 7 月 6 日 下午 1:57 
Its kinda silly to start the same discussion we had weeks ago all over again. Yeah, the texture popping is EXTREME and NO, our PCs arent crap (for myself, I even run a GTX 1080 right now) and yeah, it is not just irritating but also destroys the atmosphere alot.

Since it wont be fixed anyway it is not worth to discuss it all over again. wont change anything.
Cooman 2016 年 7 月 6 日 下午 2:03 
m

引用自 게오르크
Its kinda silly to start the same discussion we had weeks ago all over again. Yeah, the texture popping is EXTREME and NO, our PCs arent crap (for myself, I even run a GTX 1080 right now) and yeah, it is not just irritating but also destroys the atmosphere alot.

Since it wont be fixed anyway it is not worth to discuss it all over again. wont change anything.


same here, 1080, 5820k cpu at 4.6ghz and 32gb ddr4.

the worst culprit for it is catacombs for me. texture popping everywhere.....
Mister.M 2016 年 7 月 11 日 上午 1:46 
Yup old discussion was hoping we could get a sort of dsfix but doesn't seem like it.
SenMithrarin85 2016 年 7 月 11 日 上午 5:06 
引用自 Mr. Myyrä
Yup old discussion was hoping we could get a sort of dsfix but doesn't seem like it.

Nobody can create anything close to that without From whipping out softbans.

dsfix went unoticed by From in ds1 becuase they never gave a crap about softbans etc.

Then when 2 came along, and peolple tried stuff like enb mods etc, then they got banned.

Plus, dsfix was only able to fix resolution problems etc, dark souls 3's main problem is that the cpu utilisation is awful and the lod scaling is shorter than a toddler's attention span. No modder can fix that.
Cooman 2016 年 7 月 11 日 上午 7:34 
引用自 SenMithrarin85
引用自 Mr. Myyrä
Yup old discussion was hoping we could get a sort of dsfix but doesn't seem like it.

Nobody can create anything close to that without From whipping out softbans.

dsfix went unoticed by From in ds1 becuase they never gave a crap about softbans etc.

Then when 2 came along, and peolple tried stuff like enb mods etc, then they got banned.

Plus, dsfix was only able to fix resolution problems etc, dark souls 3's main problem is that the cpu utilisation is awful and the lod scaling is shorter than a toddler's attention span. No modder can fix that.

I belive they could increase visibility range, and texture distance, therefore meaning the textures pop in at a less noticeable difference, similar to mods for skyrim and witcher etc
SenMithrarin85 2016 年 7 月 11 日 上午 8:21 
引用自 ocoo
引用自 SenMithrarin85

Nobody can create anything close to that without From whipping out softbans.

dsfix went unoticed by From in ds1 becuase they never gave a crap about softbans etc.

Then when 2 came along, and peolple tried stuff like enb mods etc, then they got banned.

Plus, dsfix was only able to fix resolution problems etc, dark souls 3's main problem is that the cpu utilisation is awful and the lod scaling is shorter than a toddler's attention span. No modder can fix that.

I belive they could increase visibility range, and texture distance, therefore meaning the textures pop in at a less noticeable difference, similar to mods for skyrim and witcher etc

Possible, but the texture recycling is an issue inherent to the phyre engine. Its been there since 2000 believe it or not. We're not playing a ps3 emulation here. Fromsoft don't seem to realise that.
greg.slaiher 2016 年 7 月 11 日 上午 10:11 
Texture popin is AWFUL, but appears only in the swamps/woods, but here, u can see textures trees just pop at 10 meters... absolutely awful, but I've noticed that if i START my game in the woods, no popin, if FAST TRAVEL to the woods, then awful popin....
Sometimes it's there (fast travel to the woods and look at trees...), but sometimes not...
But the worse, it's that it was fixed with 1.04, as microfreezes, but they're back with 1.05...
A proof that FROM doesn't know at all what they're doing....
It's a bad port, perfectly playable, but a lack of polish which is very apparent...
U can't with existent hardware have 60fps 100% of the time, even with 6700k/1080 gtx...
And this popin is cherry on the cake...
these technical flaws made me stop playing.... hoping for a magic patch which will never come...
FROM, your game is awesome, but a technical mess...
Sooooo disapointed....
最后由 greg.slaiher 编辑于; 2016 年 7 月 11 日 上午 10:20
SenMithrarin85 2016 年 7 月 11 日 上午 10:16 
引用自 greg.slaiher
Texture popin is AWFUL, but appears only in the swamps/woods, but here, u can see textures trees just pop at 10 meters... absolutely awful, but I've noticed that if i START my game in the woods, no popin, if FAST TRAVEL to the woods, then awful popin....
Sometimes it's there (fast travel to the woods and look at trees...), but sometimes not...
But the wores, it's that it was fixed with 1.04, as microfreezes, but they're back with 1.05...
A proof that FROM doesn't know at all what they're doing....
It's a bad port, perfectly playable, but a lack of polish which is very apparent...
U can't with existent hardware have 60fps 100% of the time, even with 6700k/1080 gtx...
And this popin is cherry on the cake...
these technical flaws made me stop playing.... hoping for a magic patch which will never come...
FROM, your game is awesome, but a technical mess...
Sooooo disapointed....

Ironically Dark Souls 2 (which miyazaki had no hand in) runs like a dream.

The trouble is their core audience are console owners who will play at 10fps if they must and still kiss their asses. No reason in the world to fix it for us.

Netcode's also ♥♥♥♥♥♥ too. The stutter is due to some kind of anti cheat mechanism that they're constantly tweaking with each "patch". Who cares about cheaters when the netcode is so bad?
Cooman 2016 年 7 月 11 日 上午 10:45 
引用自 SenMithrarin85
引用自 greg.slaiher
Texture popin is AWFUL, but appears only in the swamps/woods, but here, u can see textures trees just pop at 10 meters... absolutely awful, but I've noticed that if i START my game in the woods, no popin, if FAST TRAVEL to the woods, then awful popin....
Sometimes it's there (fast travel to the woods and look at trees...), but sometimes not...
But the wores, it's that it was fixed with 1.04, as microfreezes, but they're back with 1.05...
A proof that FROM doesn't know at all what they're doing....
It's a bad port, perfectly playable, but a lack of polish which is very apparent...
U can't with existent hardware have 60fps 100% of the time, even with 6700k/1080 gtx...
And this popin is cherry on the cake...
these technical flaws made me stop playing.... hoping for a magic patch which will never come...
FROM, your game is awesome, but a technical mess...
Sooooo disapointed....

Ironically Dark Souls 2 (which miyazaki had no hand in) runs like a dream.

The trouble is their core audience are console owners who will play at 10fps if they must and still kiss their asses. No reason in the world to fix it for us.

Netcode's also ♥♥♥♥♥♥ too. The stutter is due to some kind of anti cheat mechanism that they're constantly tweaking with each "patch". Who cares about cheaters when the netcode is so bad?

very true, console versions run as low as 15 fps in some areas, and in other console games 20fps is the norm (I own a ps4 and x bone too) and nobody cares that it's such a terrible framerate, it looks horrendous and gives me massive eye strain/headaches.

net code is the worst it's ever been, how can I log on ds1/2 and see summon signs everywhere, get invasions in seconds regardless of sl (or soul memory) etc.

yet ds3 has the same players combined of ds1 and 2, yet invasions are 20 min waits sometimes, barely any summoned signs anywhere? this is btw

sl150 +10, sl40+4, Sl80+7 and sl100. all the same issues ...
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发帖日期: 2016 年 4 月 20 日 上午 6:20
回复数: 195