DARK SOULS™ III

DARK SOULS™ III

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Dark Souls 3 is no longer fun.
I'm not sure what happened (and by that I mean I know exactly what happened), but about halfway through this game I just stop having fun. Early game is awesome. Enemies are tough, but fair and combat is incredibly rewarding and enjoyable. Then sometime around Lothric Castle the game shifts from that classic Souls feel back to Dark Souls 2 Scholar of the ♥♥♥♥♥♥ Game. The encounters become less imaginative and the enemy placement makes less sense the farther you get. The fight mechanics also seem to take a turn for the worse. Death begins to feel like less operator error and more cheap fight mechanics that are difficult to predict at best. It's to the point where I no longer look forward to playing the game at all. I still make progress, but find less and less enjoyment and satisfaction out of doing so. Anybody else running into this?
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Showing 1-15 of 76 comments
Michael the Meek Aug 5, 2016 @ 4:19pm 
It was never fun
gackie Aug 5, 2016 @ 4:33pm 
How did the enemy placement make less sense around Lothric Castle? Also SotFS actually fixed most of the ganks.
Last edited by gackie; Aug 5, 2016 @ 4:33pm
dingustus Aug 5, 2016 @ 4:33pm 
Lothric Castle I was dissapointed with, no new enemies just more powerful guys from the first area, not too much to explore and just in general not too much fun.
End-game was the most dissapointing to me as it just lacked that 'feel' when you enter a new area. Lothric Castle just felt like part two of High Wall of Lothric and that may be what they were going for, but overall the lack of enemies is very annoying. Grand Archeives fixes this a bit, but trust me you will want to kill the Sage as fast as you can, until it's dead they will fling spells at you from out of your reach while you try to progress, which can be VERY annoying. They dont respawn so that's kinda nice.
Krill Aug 5, 2016 @ 4:33pm 
hey, dark souls 2 is pretty good, shure the ghraphiks arent the best, but atleast the game was fair, and had POISE
Michael the Meek Aug 5, 2016 @ 4:34pm 
Originally posted by stoffan:
hey, dark souls 2 is pretty good, shure the ghraphiks arent the best, but atleast the game was fair, and had POISE

I enjoyed how dark souls 2 did poise even though i like it more so in dark souls 1.
gackie Aug 5, 2016 @ 4:35pm 
Originally posted by Michael the Meek:
Originally posted by stoffan:
hey, dark souls 2 is pretty good, shure the ghraphiks arent the best, but atleast the game was fair, and had POISE

I enjoyed how dark souls 2 did poise even though i like it more so in dark souls 1.
I also like how DS2 did durability. That was great.
Last edited by gackie; Aug 5, 2016 @ 4:35pm
Krill Aug 5, 2016 @ 4:36pm 
Originally posted by FishWaffle:
Lothric Castle I was dissapointed with, no new enemies just more powerful guys from the first area, not too much to explore and just in general not too much fun.
End-game was the most dissapointing to me as it just lacked that 'feel' when you enter a new area. Lothric Castle just felt like part two of High Wall of Lothric and that may be what they were going for, but overall the lack of enemies is very annoying. Grand Archeives fixes this a bit, but trust me you will want to kill the Sage as fast as you can, until it's dead they will fling spells at you from out of your reach while you try to progress, which can be VERY annoying. They dont respawn so that's kinda nice.
but it had my favurite bosses, dragonslyaer armour! its so fast pased and aahhh
Michael the Meek Aug 5, 2016 @ 4:37pm 
Originally posted by Hat Skeleton!:
Originally posted by Michael the Meek:

I enjoyed how dark souls 2 did poise even though i like it more so in dark souls 1.
I also like how DS2 did durability. That was great.

The weapons broke a little too fast for my tastes but at least it gave you a reason to use repair powder. In das3 they don't even have a need.
gackie Aug 5, 2016 @ 4:38pm 
Originally posted by stoffan:
Originally posted by FishWaffle:
Lothric Castle I was dissapointed with, no new enemies just more powerful guys from the first area, not too much to explore and just in general not too much fun.
End-game was the most dissapointing to me as it just lacked that 'feel' when you enter a new area. Lothric Castle just felt like part two of High Wall of Lothric and that may be what they were going for, but overall the lack of enemies is very annoying. Grand Archeives fixes this a bit, but trust me you will want to kill the Sage as fast as you can, until it's dead they will fling spells at you from out of your reach while you try to progress, which can be VERY annoying. They dont respawn so that's kinda nice.
but it had my favurite bosses, dragonslyaer armour! its so fast pased and aahhh
Lothric Castle could have admittedly used more new enemies but it makes sense considering lore-wise it's all the same castle.
dingustus Aug 5, 2016 @ 4:38pm 
Originally posted by stoffan:
Originally posted by FishWaffle:
Lothric Castle I was dissapointed with, no new enemies just more powerful guys from the first area, not too much to explore and just in general not too much fun.
End-game was the most dissapointing to me as it just lacked that 'feel' when you enter a new area. Lothric Castle just felt like part two of High Wall of Lothric and that may be what they were going for, but overall the lack of enemies is very annoying. Grand Archeives fixes this a bit, but trust me you will want to kill the Sage as fast as you can, until it's dead they will fling spells at you from out of your reach while you try to progress, which can be VERY annoying. They dont respawn so that's kinda nice.
but it had my favurite bosses, dragonslyaer armour! its so fast pased and aahhh
I actually really liked Dragonslayer Armor myself. End-game had good bosses (Dancer, Twin Princes, Soul of Cinder, Nameless King) but the areas aside Grand Archeives seemed very uninspired.
gackie Aug 5, 2016 @ 4:38pm 
Originally posted by Michael the Meek:
Originally posted by Hat Skeleton!:
I also like how DS2 did durability. That was great.

The weapons broke a little too fast for my tastes but at least it gave you a reason to use repair powder. In das3 they don't even have a need.
"A little too fast".
gackie Aug 5, 2016 @ 4:39pm 
Originally posted by FishWaffle:
Originally posted by stoffan:
but it had my favurite bosses, dragonslyaer armour! its so fast pased and aahhh
I actually really liked Dragonslayer Armor myself. End-game had good bosses (Dancer, Twin Princes, Soul of Cinder, Nameless King) but the areas aside Grand Archeives seemed very uninspired.
It does make sense if you think about it though. I mean it's just another part of the same castle.
Michael the Meek Aug 5, 2016 @ 4:39pm 
Originally posted by Hat Skeleton!:
Originally posted by Michael the Meek:

The weapons broke a little too fast for my tastes but at least it gave you a reason to use repair powder. In das3 they don't even have a need.
"A little too fast".

Repair powder :^)
gackie Aug 5, 2016 @ 4:40pm 
Originally posted by Michael the Meek:
Originally posted by Hat Skeleton!:
"A little too fast".

Repair powder :^)
It can only be bought infinitely 9/10 into the game. DS2 durability was by far the worst bug in the series. If you dared hit a wall or dead enemy then you could kiss goodbye to your weapon. And forget about fighting Sinh.
Last edited by gackie; Aug 5, 2016 @ 4:41pm
dingustus Aug 5, 2016 @ 4:40pm 
Originally posted by Hat Skeleton!:
Originally posted by FishWaffle:
I actually really liked Dragonslayer Armor myself. End-game had good bosses (Dancer, Twin Princes, Soul of Cinder, Nameless King) but the areas aside Grand Archeives seemed very uninspired.
It does make sense if you think about it though. I mean it's just another part of the same castle.
But still I dont mind if it was just another type of hollow or knight, but they are all the except for the greatsword knights. Almost every enemy you see is from the first area with the exact same weapon and armor.
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Date Posted: Aug 5, 2016 @ 4:17pm
Posts: 76