DARK SOULS™ III

DARK SOULS™ III

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Dr. Chaplain Jul 31, 2016 @ 2:57pm
Miracles, dark miracles.
Whats the difference between Miracles and Dark Miracles, i cant find any information on the idea , i also ask cause Irina is gone without even having been given any pyromancy or dark magic tomes and as far as i know i haven't bought any Dark Miracles.
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Drake Jul 31, 2016 @ 3:30pm 
If irina is gone, that means you bought a dark miracle (maybe you didn't know it was one). There are 2 dark tomes for dark miracles and one is the one sold by yuria (the londor tome) so most people just buy it and give it to irina without knowing it's a dark tome.

Now about dark miracles. Dark miracles are dark spells (there are also dark sorceries and dark pyromancies). They are basically the hexes magic school of DS2 (the 4th magic type).
Dark magic differs from regular magic as it scales differently. Dark spells need int AND faith at the same level to scale (if you have 40 int and 10 faith the game will pick 10/10 for the scaling).
Also those spells need a catalyst scaling with dark magic (it's stated in the catalyst description if it's for dark magic).
There are 4 catalysts : izalith staff for dark sorceries, caitha chime and sunless talisaman for dark miracles and the pyromacy flame is already a dark catalyst (so it can cast pyro and dark pyro from the start).

You can use other catalysts but you won't deal much damage with them since they don't have the dark scaling so (here goes the maths) 0 scaling * any stat = 0 bonus damage.

To check which spell is a dark or not, you need to look at the icon, dark spells have a darker scroll and are usually black. most also have specific names like dark/black/deep prefix (deep soul, dark fire orb, black serpent etc.). Some spells that don't seem dark at first but are : vow of silence, attonement, gnaw ( dark miracles), pestilent mercury (dark sorcery).

PS : I repeat myself but you need a dark catalyst to use them, a regular int/faith catalyst (like crystal chime or white hair talisman) won't work (those are for casting regular spells from 2 magic schools).
Last edited by Drake; Jul 31, 2016 @ 3:34pm
Dr. Chaplain Jul 31, 2016 @ 3:33pm 
Originally posted by Sajah:
If irina is gone, that means you bought a dark miracle (maybe you didn't know it was one). There are 2 dark tomes for dark miracles and one is the one sold by yuria (the londor tome) so most people just buy it and give it to irina without knowing it's a dark tome.

Now about dark miracles. Dark miracles are dark spells (there are also dark sorceries and dark pyromancies). They are basically the hexes magic school of DS2 (the 4th magic type).
Dark magic differs from regular magic as it scales differently. Dark spells need int AND faith at the same level to scale (if you have 40 int and 10 faith the game will pick 10/10 for the scaling).
Also those spells need a catalyst scaling with dark magic (it's stated in the catalyst description if it's for dark magic).
There are 4 catalysts : izalith staff for dark sorceries, caitha chime and sunless talisaman for dark miracles and the pyromacy flame is already a dark catalyst (so it can cast pyro and dark pyro from the start).

You can use other catalysts but you won't deal much damage with them since they don't have the dark scaling so (here goes the maths) 0 scaling * any stat = 0 bonus damage.

To check which spell is a dark or not, you need to look at the icon, dark spells have a darker scroll and are usually black. most also have specific names like dark/black/deep prefix (deep soul, dark fire orb, black serpent etc.). Some spells that don't seem dark at first but are : vow of silence, attonement ( dark miracles), pestilent mercury (dark sorcery).

PS : I repeat myself but you need a dark catalyst to use them, a regular int/faith catalyst (like crystal chime or white hair talisman) won't work (those are for casting regular spells from 2 magic schools).

That clears it up quite a bit thank you.
Hunubul Jul 31, 2016 @ 3:50pm 
Dark spells are bad. Especially dark miracles. Only good dark magic is BUFF. Like the deep protection. So if you want to cast miracles, you should cast the non-dark ones.

But if you manage to use dark miracles well, then I'll applaud you. You shouldn't be afraid to test out anything, and you should always try to do what's fun to you. Dark miracles being ♥♥♥♥ doesn't mean you shouldn't try them.
Drake Jul 31, 2016 @ 4:22pm 
That said there are only 4 offensive dark miracles, rest are buffs/debuffs. gnaw and lifehunt scythe don't do that much damage (gnaw is the basic offensive dark miracle so it's low, like the regular lightning spear, and lifehunt scythe is basically a lifedrain spell, so doing al ot of damage isn't its main use), dead again is situational, that leaves dorhys gnawing which is actually quite good, the dark damage isn't godlike but the bleeding build up is very good, used together with a bleeding weapon (like a katana or carthus curved sword) you can do some serious damage.
Don't listen to people who say "dark/any miracle/spell/pyromancy" is bad, just use what to think is useful and improve upon it.

I personally love Dorhy's Gnawing and Dead Again with stacked miracle rings. Also, using Sunless Talisman. Basically any dark build requires you to invest heavily in faith and intelligence to work.
Vinyltavia Jul 31, 2016 @ 10:43pm 
Dark Edge is so gawddamn satisfying to hit with.
Last edited by Vinyltavia; Jul 31, 2016 @ 10:43pm
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Date Posted: Jul 31, 2016 @ 2:57pm
Posts: 6