DARK SOULS™ III

DARK SOULS™ III

Hallow/Bleed/Dex build suggestions?
Looking to try something different if anyone has any suggestions on weapon, stat distribution or infusion? Would love to hear peoples experience who has tried these build variations.
< >
115/21 megjegyzés mutatása
weapons should be hollow infused.

hollow gems can be farmed from the corvian bird people with the staffs that cast poison mist.

you'll want 30 luck, then the rest between dex/str/vig/end.

you'll want to hollow infuse offhand items, be it a shield or parry item, each hollow item at +10 or +5 adds 5 luck when your hollowing is above 15. so 2 maxed items is 10 luck, or 10 free levels.

weapons that go well for bleed.
katanas
onikiri and ubadachini
warden twinblades
carthus curved sword
carthus curved great sword
corvian great scythe

for raw damage
gotthard twin swords
dark sword
lothric straight sword

overall you'll want to use the bleed weapons, or any weapon that has inherent bleed, infuse it with hollow, and buff with carthus rouge. on average you'll get a bleed proc every 3-4 hits and do very large amounts of damage.
Starting class Knight
Vig 36
Att 10
End 20
Vit 15
Str 40
Dex 40
int 9
int 9
Luck 35
get 5 dark sigils to rank up hollowing quickly to 99
use weapons with natural bleed like the warden twin blades or katanas and fuse with Hollow, and acquire Carthus rogue for extra bleed build up.
get an off hand shield or anything and apply a hollow gem on it. With 15 hollow and up, you get 5 extra luck to bump your luck stat up to 5(only if that the item is maxed out. if you have both left and right hand items maxed and hollowed itll bump it to 45).
Smelly_Sack eredeti hozzászólása:
where do you get the carthuc curved sword? all i found was the carthus curved GREAT sword. like wheres the non great version farmed from?

catacombs bonfire, go straight ahead, wait for boulder to pass, go right slightly and through doorway, there's 2 skeletons with shields walking up and down. they have them
From what people stated above, I did the same. I ♥♥♥♥♥♥♥ love bleed builds.
Tovarishch Tendril eredeti hozzászólása:
Starting class Knight
Vig 36
Att 10
End 20
Vit 15
Str 40
Dex 40
int 9
int 9
Luck 35
get 5 dark sigils to rank up hollowing quickly to 99
use weapons with natural bleed like the warden twin blades or katanas and fuse with Hollow, and acquire Carthus rogue for extra bleed build up.
get an off hand shield or anything and apply a hollow gem on it. With 15 hollow and up, you get 5 extra luck to bump your luck stat up to 5(only if that the item is maxed out. if you have both left and right hand items maxed and hollowed itll bump it to 45).


Don't you get the same results from +15 hollowing as with +99?
Knight Artorias eredeti hozzászólása:
From what people stated above, I did the same. I ♥♥♥♥♥♥♥ love bleed builds.
their absurdly broken, I use wardens for pvp gank squad spanking.

let them come to you, turn away and when close enough l1>l2>r2.

instant bleed procs, 1300+ damage to all three.

bosses? God they die so quick, ng+7 when I did abyss watchers the first one died so fast the second one couldn't even rise up to help his buddy.
Ocoo did an excellent job explaining the overview of how a Hollow build works.

I did a small research on the Hollow Carthus Curved Sword and its AR using dif. infusions: https://1drv.ms/x/s!Ai_4LnBV4omzhmUjSGxaV1lJI0HB

IMHO, and after all my experience in PVP, I can affirm without a doubt that the CCS is the queen of bleeding: not only it outdamages the Gravewarden Twinblades by a lot, but the bleed acts like a constant pressure in the enemy and is not the only main winning condition, unlike the twinblades, who depend on the blood loss to win because the damage is mediocre.

Edited to fix some typos
Legutóbb szerkesztette: Zant; 2016. jún. 18., 15:50
Yuman eredeti hozzászólása:
Ocoo did an excellent job explaining the overview of how a Hollow build works.

I did a small research on the Hollow Carthus Curved Sword and its AR using dif. infusions: https://1drv.ms/x/s!Ai_4LnBV4omzhmUjSGxaV1lJI0HB

IMHO, and after all my experience in PVP, I can affirm without doubt that the CCS is the queen of bleeding: not only it outdamages the Gravewarden Twinblades by a lot, but the bleed acts like a constant pressure in the enemy and is not the {b}only{/b} winning condition, unlike the twinblades.
they work well in different situations, I keep both equipped.

the wardens spin2win is far superior to the carthus one imo, it in itself is a bleed proc, and it's great for 1v1 or 1v3 , the running l1 is pretty nice too I find.

the carthus is extremely fast with 2h r1s, but as with all weapons of its type it's extremely open to being parried, where I find it happens less with the wardens.

think my AR with my carthus it 470, and with wardens is about 380ish.
How could you all forget the claws? They kick so much ass.
Ah and heres a very well done video about bleed/hollow/luck

https://www.youtube.com/watch?v=UFJqGCIegvQ
ocoo eredeti hozzászólása:
they work well in different situations, I keep both equipped.

the wardens spin2win is far superior to the carthus one imo, it in itself is a bleed proc, and it's great for 1v1 or 1v3 , the running l1 is pretty nice too I find.

the carthus is extremely fast with 2h r1s, but as with all weapons of its type it's extremely open to being parried, where I find it happens less with the wardens.

think my AR with my carthus it 470, and with wardens is about 380ish.

Edited my post to fix some tiping mistakes.

I have used both the Twinblades and Carthus:

Correct, the Spin2Win of the Twinblades is superior to the Carthus, specially since the Weapon Art can be chained from R1. I don't find myself using the weapon art of the Carthus that much.

Yes, the Carthus is prone to being parried, but since the R1 is so fast you are able to counter every single mistake your opponent makes, and two swings from the Carthus take, at least, 1/4 or more from the average opponent's health. If you have really high endurance so you can at least swing 6 times and they can't escape from your aggression: GG. So I can trade being parried for being able to punish extremely fast and for chunks of health.

Don't get me wrong, the Twinblades are an excellent weapon, but the low AR (at least for me) makes the effort not worth it, specially when you don't get them to insta-bleed using the Weapon Art.

Obviously, using both at the same time makes for a deadly combo, but most hollow builds can't allow the extra points in VIT since you will sacrifice VIG and END (My current VIG and END are 44 and 40, respectively).
Legutóbb szerkesztette: Zant; 2016. jún. 18., 16:08
get rid of those 4 points in vigor mate, really not worth it.

I use prisoners chain on all my builds, 15 fee levels is nothing to be shy about and the damage increased doesn't actually work in pvp since all the damage calculations are messed up anyway (hence why armor is completely useless for pvp)
ocoo eredeti hozzászólása:
get rid of those 4 points in vigor mate, really not worth it.

I use prisoners chain on all my builds, 15 fee levels is nothing to be shy about and the damage increased doesn't actually work in pvp since all the damage calculations are messed up anyway (hence why armor is completely useless for pvp)
VIG doesn't cap at 40, unlike other stats. Those four levels give me 47 extra hp, pretty useful if you ask me and I have won some duels thanks to that small health advantage, but every opinion is different and that I can respect.

Prisoners chain sounds pretty interesting. Have you tested the damage with and without it? Not really any noticiable difference?
Yuman eredeti hozzászólása:
ocoo eredeti hozzászólása:
get rid of those 4 points in vigor mate, really not worth it.

I use prisoners chain on all my builds, 15 fee levels is nothing to be shy about and the damage increased doesn't actually work in pvp since all the damage calculations are messed up anyway (hence why armor is completely useless for pvp)
VIG doesn't cap at 40, unlike other stats. Those four levels give me 47 extra hp, pretty useful if you ask me and I have won some duels thanks to that small health advantage, but every opinion is different and that I can respect.

Prisoners chain sounds pretty interesting. Have you tested the damage with and without it? Not really any noticiable difference?

yeah, in pve maybe like 30 extra damage from an attack doing 500ish.

pvp? I really can't say I've seen anything at all, still takes say 6 hits from a dark sword or 4 from a fume, nothing that has made me think it's not worth 15 free levels anyway.
Thanks for all the input, the +5 luck per +10 weap was especially helpful, but couple more questions...
Would hallow infused CCS be the best for pve since it has relatively high physical dmg? I tried Warden on pontif and was sorely annoyed by the low damage output.
Also is Lothric Straight sword any good with hallow?
< >
115/21 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2016. jún. 18., 15:27
Hozzászólások: 21