DARK SOULS™ III

DARK SOULS™ III

Statistiche:
Sister Friede
That was ABSOLUTELY the best boss fight I've had in the whole series, including Demon souls. I died like 25 times, every attack was so epic (except the first phase, that's just boring and probably meant to peel some estus from the player before the real deal).

Seriously, 10/10 From for this DLC. Mazes, hard enemies, tough bosses cool AF weapons, slabs and every item can be picked from the ground (except armors, you need to loot some armor sets dammit).

Awesome. Period.
< >
Visualizzazione di 76-90 commenti su 105
I had a lot of trouble with this boss. It's not for not having estus (when i reached phase 3 i still had 6) but because if you screw your timing it's incredibly difficoult to heal. I've seen a lot of people complaining about her invisibility:
When she turns invisibile she can do 3 things: jump over you, move to the left and move to the right. Each of these moves are easily recognisable by the snow. Also if you have a Avelyn use it. She can turn invisible, but she can't turn invisible the darts she has on her body.
A cool bossfight, did it only once with my strenght build, next i'll try quality and dex
Messaggio originale di The Azure Arbitrator:
Well Dark Souls 3 kinda does ♥♥♥♥ ride the original Dark Souls super hard. From old NPCs, equipment, locations etc. Dark Souls 2 did it sparingly.
Actually, every Souls game borrows from older ones, but that's why it's supposed to be interlinked. Yuria the black witch from Demon's Souls, Gundyr is King Doran's champion from Demon's Souls, Patches first appeared in Demon's Souls, etc.

Equipment obviously moves from one game to another because it still exists within the same timeline, that would be like asking why you can get Altaïr's sword with Ezio in Assassins' Creed.

Messaggio originale di The Azure Arbitrator:
Yeah ♥♥♥♥ that. Gimme something like the Ivory King's final boss.
I still don't get what's so good about this boss fight, it was just a quest to find all 3 Loyce knights throughout the DLC. Don't get me wrong, the DLC was the best by far and I'd often rush for it, but the boss was easy to kill, and the only reason to kill him was getting the OP greatsword and the Eleum Loyce.

By the way, Bone fist = best weapon in the whole series.
Because you're bringing a team of the King's old knights down to the Old Chaos to put their king to rest once and for all. And this event apparently helped make the Chaos die down to the remnants of what it once was inDS3..
Ultima modifica da N33T_1337; 30 ott 2016, ore 5:20
I agree the lore may be great on the Ivory king, but the boss fight isn't particularly interesting. 30 seconds killing charred knights, one of our knights fuses with the gate and seals it. Repeat until every gate is sealed. In the meantime, at some point, the boss will emerge, and the NPCs will tank it and deal some damage while I get to free-fire at him. When the last knight seals the last game it's 1v1, but the boss is down to 50% hp. Not a particularly powerful moveset or anything that requires high reflexes, evasion or whatever, just a standard 4-patterns boss.

In any case, Friede was better, then again it's my opinion.
I primarily dislike Friede it's because it's like they brought Bloodborne to Dark Souls. I'd rather give me someone like Raime again.
Messaggio originale di Mepho:
Messaggio originale di stompie5:
I must be going hollow. I got to phase 3 my first try, saw she was just a bloodborne boss, and died.[...]


Messaggio originale di anaphylactic god:
[...]
while Fride have great design it is saddens me she is almost complete copy of lady Maria
i found third phase extremely frustrating[...]

Messaggio originale di The Azure Arbitrator:
I primarily dislike Friede it's because it's like they brought Bloodborne to Dark Souls. I'd rather give me someone like Raime again.

I fail to see the similarities between this fight and any bloodborn boss (especially Maria and her broken hitboxes). If it's just because they both have phases (in a very different way, too) or because they are both humanoids/NPCs then I can understand (and disagree) but...

Since it came up again and still no answer.
Messaggio originale di Mepho:
Messaggio originale di Mepho:






I fail to see the similarities between this fight and any bloodborn boss (especially Maria and her broken hitboxes). If it's just because they both have phases (in a very different way, too) or because they are both humanoids/NPCs then I can understand (and disagree) but...

Since it came up again and still no answer.
Think it's because of all the fancy fast moves, dashing around, jumping high and plunging... like a Pontiff on crack - just like many bosses in Bloodborne.
As a FTH build SL85 I had quite a choke fighting Friede - mostly cuz the lightning miracles were not as much usefull and I had to compromise my stats for FTH to be effective.

But FTH is not all about lightening - the Dhory's Gnawing really makes the fight easy peasy, esspecially if you'll put Carthus Blood Ring for ultimate dodges. Father Ariandel just melts in seconds, and you can move to the third phase with all estus remaining.

With Gael as your support you can smack Blackfire Friede easly - or if you have FP left just keep spamming Gnawing at her.
Messaggio originale di TrueArchery:
Messaggio originale di Mepho:

Since it came up again and still no answer.
Think it's because of all the fancy fast moves, dashing around, jumping high and plunging... like a Pontiff on crack - just like many bosses in Bloodborne.
Those things aren't Bloodborne exclusive. Artorias jumps high and plunges. Manus has fancy fast moves. Sir Alonne does pretty much everything on that list.

This "the game is Bloodborne 2.0" stuff really needs to stop. If Bloodborne had never been made and ds3 was still exactly the same people would have had no issue with it.

Besides the past Souls games were hindered by their speed and hitboxes. I loved ds1, but it just feels clunky. There are times where I'll be jamming the roll button for several seconds and not have the character roll because the game won't register my input. DS2 did this a little better, but the hitboxes were so bad that it just ruined it. At least give ds3 credit for making the controls better and fixing the pve hitboxes.
Messaggio originale di Hustler One:
Ludwig still best boss.

Messaggio originale di Rezonus:
the dancer requires thinking? you sure you are playing dark souls 3 made by fromsoft right?

Am I the only one who runs behind the pillars when she does her phase transition wombo combo? She just gets stuck and spins in place... I feel like I'm the only person who does this.


Can confirm I avoid wombo with pillars like the scrublord i am
Messaggio originale di TheEvilNoob:
Messaggio originale di TrueArchery:
Think it's because of all the fancy fast moves, dashing around, jumping high and plunging... like a Pontiff on crack - just like many bosses in Bloodborne.
Those things aren't Bloodborne exclusive. Artorias jumps high and plunges. Manus has fancy fast moves. Sir Alonne does pretty much everything on that list.

This "the game is Bloodborne 2.0" stuff really needs to stop. If Bloodborne had never been made and ds3 was still exactly the same people would have had no issue with it.

Besides the past Souls games were hindered by their speed and hitboxes. I loved ds1, but it just feels clunky. There are times where I'll be jamming the roll button for several seconds and not have the character roll because the game won't register my input. DS2 did this a little better, but the hitboxes were so bad that it just ruined it. At least give ds3 credit for making the controls better and fixing the pve hitboxes.
Manus had only one fast move and it's his combo. Otherwise Dark Souls 3 seems to have used Bloodborne's fast bosses and attacks but the other games were never that fast. It even shows on how much stamina it takes to do a roll.
Ultima modifica da N33T_1337; 30 ott 2016, ore 15:01
So something "fast" is then "bloodborne".
Kappa!
Don't use Estus in boss fights.
Messaggio originale di Mepho:
So something "fast" is then "bloodborne".
Kappa!
If it's fast and aggresive enough to warrant less stamina required for rolling for an entire game then yes.
Messaggio originale di Abaddon:
Messaggio originale di Modern Samurai:
The best boss fight in the series you ask me? Burnt Ivory King every time.
Bring all 4 Loyce knights and he loses both his pyromancers and 25% of his health. Easy fight, best weapon in the game, GG. It was the best DLC for DS2 though, and the outskirts... I loved it.

I didn't say the hardest. I meant the most badass, awe-inspiring and intimidating boss. Four Kings and Burnt Ivory King for example had that effect and that awe in great volumes. That time when you jump down the abyss for the first time in DS1 was one of the biggest "nope" moments in the entire series. I swear to god i was so intimidated by this boss and it's music that i alt+f4ed out of the game and didn't play it for a week. Haha. Sweet times.
< >
Visualizzazione di 76-90 commenti su 105
Per pagina: 1530 50

Data di pubblicazione: 25 ott 2016, ore 6:57
Messaggi: 105