DARK SOULS™ III

DARK SOULS™ III

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WIP Bleed/Miracle Build, Looking for Suggestions
Starting Class: Deprived

SL120 - Vigor 40(+5), Attunement 30, Endurance 35(+5), Vitality 10(+5), Strength 14, Dexterity 25, Intelligence 10, Faith 35, Luck 10(+10)

Main Weapon - Hallowed Onikiri & Ubadachi+10
Secondary Weapon - Blessed Lothric War Banner+10
Off-Hand Weapon - Hallowed Canvas Talisman+10
Secondary Off-Hand Weapon - Grass Crest Shield+5

Rings: Prisoner's Chain, Ring of Favor, Darkmoon Ring, Lingering Dragoncrest Ring
Spells: Bountiful Sunlight, Tears of Denial, Sacred Oath, & Blessed Weapon

Build relies heavily on buffs but I feel it is worth it. When not using Blessed Weapon will use Carthus Rogue to increase bleed chance. Will also sometimes swap main weapon for Hallowed Warden Twinblades+10 for faster attack rate.

Any suggestions would be appreciated.

Edit: Now reworking entire build to focus on miracles, please focus any suggestions on that please and thank you.
Last edited by Egg, Friend of Ham; Jan 13, 2018 @ 10:16pm
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Showing 1-13 of 13 comments
Timbermaw Jan 13, 2018 @ 9:49pm 
seems like it is all over the place, why bleed with miracles?? Plus hollowed instead of bleed infusion? Bleed is better than carthus
It's just what I kinda made as I played through that is why it is all over the place. I love support classes in most games so that is why I went with miracles. And I went with hallowed infusions because of the +5 to the luck stat it gives passivly as long as you are hollowed.

Edit: I also use hallowed because it allows for buffs/resins so I can adapt to any situation. With blessed weapon, bountiful sunlight, and if I swap a ring for the sun priestess ring I have very high regen and it is actually quite difficult to chip me down which assists when being honorable and not using estus recovery.
Originally posted by Timbermaw:
seems like it is all over the place, why bleed with miracles?? Plus hollowed instead of bleed infusion? Bleed is better than carthus
Last edited by Egg, Friend of Ham; Jan 13, 2018 @ 9:54pm
Danger Dwarf Jan 13, 2018 @ 9:57pm 
Yeah this build is all over the place,
You have 30 attunement which implies you are trying to use multiple different faith spells, but you only have 35 faith. This means that the buffs are going to be pretty much non-effective in terms of other builds, and it reduces the effectiveness of your build overall. My advice would be to drop down to 15 faith since it gives you access to blessed weapon, replenishment, and ToD, you sacrifice Sacred oath, but with lothric war banner it doesn't really matter.

This also means you can move your attunement down to 24 or 18 since you don't need as many spell slots. I would put the points from attunement and faith onto luck since you're using hollow weapons, and they scale with luck.
Egg, Friend of Ham Jan 13, 2018 @ 10:03pm 
So for any of the buffs to be truly effective I would have to devote myself to faith?

Edit: I don't really know why but I would rather rescale to miracles rather than the bleed.
Originally posted by But nobody came...:
Yeah this build is all over the place,
You have 30 attunement which implies you are trying to use multiple different faith spells, but you only have 35 faith. This means that the buffs are going to be pretty much non-effective in terms of other builds, and it reduces the effectiveness of your build overall. My advice would be to drop down to 15 faith since it gives you access to blessed weapon, replenishment, and ToD, you sacrifice Sacred oath, but with lothric war banner it doesn't really matter.

This also means you can move your attunement down to 24 or 18 since you don't need as many spell slots. I would put the points from attunement and faith onto luck since you're using hollow weapons, and they scale with luck.
Last edited by Egg, Friend of Ham; Jan 13, 2018 @ 10:06pm
Timbermaw Jan 13, 2018 @ 10:07pm 
Originally posted by Your Creepy Uncle Eddie:
It's just what I kinda made as I played through that is why it is all over the place. I love support classes in most games so that is why I went with miracles. And I went with hallowed infusions because of the +5 to the luck stat it gives passivly as long as you are hollowed.

Originally posted by Timbermaw:
seems like it is all over the place, why bleed with miracles?? Plus hollowed instead of bleed infusion? Bleed is better than carthus
If you're going faith just go with the faith weapon buffs, it's better than buffing with carthus. Plus bleed build on a katana is kinda bad since you won't stack bleed fast enough.

I'd just drop the luck and the bleed build idea on a cleric..
Timbermaw Jan 13, 2018 @ 10:08pm 
Originally posted by Your Creepy Uncle Eddie:
So for any of the buffs to be truly effective I would have to devote myself to faith?
They work fine with less faith but every little helps. Faith buffing at 60 faith / 40 dex is better than 40 faith / 60 dex due to softcaps on dex and str
Last edited by Timbermaw; Jan 13, 2018 @ 10:09pm
Egg, Friend of Ham Jan 13, 2018 @ 10:10pm 
Yeah, if I am redoing this entirely to do a miracle build I am going to need to do a lot of research to swap everything I need around.
Egg, Friend of Ham Jan 13, 2018 @ 10:11pm 
Oh God, I have to kill Yorshka for the Chime?
Timbermaw Jan 13, 2018 @ 10:13pm 
Originally posted by Your Creepy Uncle Eddie:
Oh God, I have to kill Yorshka for the Chime?
yeah she useless anyway
inosk0pedjfk Jan 13, 2018 @ 10:20pm 
I would just change att and fait a bit if you want to buff and use bleed. Dorothy gnawing and miracle buff
Naughty Angel Jan 13, 2018 @ 10:22pm 
https://mugenmonkey.com/darksouls3/271512 Just put carthus rouge on Anri's sword. You have faith for healing, lightning and luck for scaling anri's sword +bleed. It's uber heals and bleed. There.. now go pretend you're a vampire >.>... Bye ^-^/
dande48 Jan 13, 2018 @ 10:34pm 
Personally, I've really enjoyed pyro/hex builds, with getting fatih and Int up pretty high. Dorphy's Gnawing is an awesome miracle, that will two shot bleed most bosses. And great soul dregs is by far the most powerful spell in the game (against most enemies). Everything in the game is either weak to fire or dark, it seems.

I also had a blast with my faith/tank build. For it, I used a blessed mace two-handed, with a blessed caestus off-hand (for the regen), and would use both "Bountiful Light" and "gentle prayer". Then Don the heaviest armor you can find, and with the mace's "perserverance" WA you can plow through most enemies in the game. I remember taking down the princes this way, just R1 spamming.

I third thing you might want to try, is getting base stats for the dragonslayer axe, infusing it with raw, and buffing it with lightning blade. It's brought out some of the highest DPS I've seen in DS3.
Naughty Angel Jan 13, 2018 @ 10:42pm 
Originally posted by dande313:
Personally, I've really enjoyed pyro/hex builds, with getting fatih and Int up pretty high. Dorphy's Gnawing is an awesome miracle, that will two shot bleed most bosses. And great soul dregs is by far the most powerful spell in the game (against most enemies). Everything in the game is either weak to fire or dark, it seems.

I also had a blast with my faith/tank build. For it, I used a blessed mace two-handed, with a blessed caestus off-hand (for the regen), and would use both "Bountiful Light" and "gentle prayer". Then Don the heaviest armor you can find, and with the mace's "perserverance" WA you can plow through most enemies in the game. I remember taking down the princes this way, just R1 spamming.

I third thing you might want to try, is getting base stats for the dragonslayer axe, infusing it with raw, and buffing it with lightning blade. It's brought out some of the highest DPS I've seen in DS3.

Chaos damage is split whereas anri's sword not only has a passive heal built in, you can buff it with lightning for nearly 600 AR. With 6 swings and 50 luck, you'll be getting a decent passive heal; Particularly if you stack it with other heals such as chime and bountiful sunlight. Combine carthus rouge and Anri's sword and you have good bleedout with 50 luck. Deep protection allows for good stamina regen and so does chloranthy (iirc from ds1) Other rings boost offensive miracles, so I added them in along with more lightning. Based on the +10 Ashen Flask, you can heal to nearly full with 30 attunement. I figure if he wants miracles and bleed, he can have them in spades along with decent physical.
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Date Posted: Jan 13, 2018 @ 9:46pm
Posts: 13