DARK SOULS™ III

DARK SOULS™ III

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Dark Souls 3 Boss Tier list - What do you think?
I recently made a guide talking about Dark Souls 3 Bosses and how I'd rate their difficulty.

In case you don't want to click and read the entire guide I'll include them below; they range from "Super Hard" to "Shouldn't be a Boss"

Super Hard:
  • Dancer
  • Sister
  • Faceless
  • Pontiff

Cheese:
  • Aldritch

Skill Match-up
  • Soul of Cinder
  • Old Demon King
  • Abyss Watcher
  • Prince Lothric

Easy
  • Wolnir
  • Yhorm
  • Greatwood
  • Vordt
  • Crystal Sage
  • Dragonslayer Armour

Shouldn't be a Boss
  • Deacons of the Deep

What do y'all think? What would you change?
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1-14 / 14 のコメントを表示
no Gael and Midir ?
Faceless should be Nameless King ?
Yhorm should be super hard without Storm Ruler
Pontiff should be easy if you know how to parry
For me, ragonslayer Armour is hard
Dancer should absolutely not be in super hard category.

She can be easily killed with Black Fire Orb, Dorhys' Gnawing or a bow.

And even in melee if you use weapon with dark infusion/buff
she is challenging but not too much.

You can only consider Dancer super hard if you attempt to kill her before Vordt.
hardest boss is pontiff
Oh and Old Demon King is utterly pathetic if you attack him with ranged attacks.

Bow, dark spells and/or toxic cloud (or even better Storyteller Staff poison)
turns him into joke.

And where is Oceiros and Champion Gundyr?
最近の変更はSc0rpiTr0nが行いました; 2021年8月29日 4時21分
its depend on ng cycles too
Seoul 2021年8月29日 4時13分 
13005550199 の投稿を引用:
no Gael and Midir ?
Faceless should be Nameless King ?
Yhorm should be super hard without Storm Ruler
Pontiff should be easy if you know how to parry
For me, ragonslayer Armour is hard

I got name wrong on Nameless mb on that one
In the guide it's bosses I did on first journey so there's a few optional / DLC i missed
In guide I mentioned Yhorm being hard without Storm and Pontiff being hard without parry

Fair enough about dragonslayer
Seoul 2021年8月29日 4時14分 
Sc0rpiTr0n の投稿を引用:
Dancer should absolutely not be in super hard category.

She can be easily killed with Black Fire Orb, Dorhys' Gnawing or a bow.

And even in melee if you use weapon with dark infusion/buff
she is challenging but not too much.

You can only consider Dancer super hard if you attempt to kill her before Vordt.

fair enough; most people I've asked have agreed that they sit in the hard / super hard category but i guess if you're counter-picking the boss would be easier
Seoul 2021年8月29日 4時15分 
lShadow の投稿を引用:
Boss tier lists are pointless because the difficulty depends on which build and weapons you use - each boss has different timings, strengths and weaknesses.

true! That's why this is my own personal tier list and not a full blown official tier list since every boss has a weakness which can be abused to make them significantly easier
Seoul 2021年8月29日 4時16分 
Sc0rpiTr0n の投稿を引用:
Oh and Old Demon King is utterly pathetic if you attack him with ranged attacks.

Bow, dark spells and/or toxic cloud (or even better Storyteller Staff poison)
turn him into joke.

And where is Oceiros and Champion Gundyr?

I made a note in guide saying that these are the bosses I completed on my first playthrough and when I started journey 2 realised I missed a decent chunk so they will be updated once I clear through the rest
Can you actually use the term "cheese" to define a AI moveset/pattern ?

I mean, being a sort of mage, of course Aldritch is going to employ mage's strategies, does this mean all spell-caster are just cheesing the game to you?

That sounds very weird to me. Maybe I'm wrong but I always thought there was a -human- willing intent in choosing to use a 'cheesy' tactic instead of a more common fighting style, when it comes to defeat an enemy or overcome an obstacle.
Seoul 2021年8月29日 4時24分 
Robert Zerker の投稿を引用:
Can you actually use the term "cheese" to define a AI moveset/pattern ?

I mean, being a sort of mage, of course Aldritch is going to employ mage's strategies, does this mean all spell-caster are just cheesing the game to you?

That sounds very weird to me. Maybe I'm wrong but I always thought there was a -human- willing intent in choosing to use a 'cheesy' tactic instead of a more common fighting style, when it comes to defeat an enemy or overcome an obstacle.

Yeah in the guide I elaborated that I more meant the term "gimmick" it was more the fact I found the arrow spam, or at least it felt like spam in my playthrough, to feel repetitive to the point of it feeling almost like a player cheesing me.

Nevertheless, I totally see where you're coming from. I probably could've used a better word to describe what I meant.
Dark Lord の投稿を引用:
its depend on ng cycles too
In NG+7 Gael is an absolute destroyer.
Almaz 2021年8月29日 6時19分 
Gagoterapia の投稿を引用:
Dark Lord の投稿を引用:
its depend on ng cycles too
In NG+7 Gael is an absolute destroyer.
+++
Iudex Gundyr is missing, too. As first encounter it can be tough, if you start to learn the game or as deprived
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投稿日: 2021年8月29日 3時41分
投稿数: 14