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ahh just pve for me
not just "will do" but "will do best. all stats considered"
while i get that the Lothric knight sword might be better than broadsword, are 6 more levels of dex on my first playthrough at level 35 worth it for dex?
https://soulsplanner.com/
To answer your question, it depends on what kind of knight you are. If you intend to go strength, I would say the Longsword is the best option. If you're quality or dex, the LKS is the best for PvE. At the moment, you would probably get more out of pumping HP and stamina than leveling dex, but once that's done it is worth it.
https://www.gamerevolution.com/features/12409-this-suggested-starting-build-for-dark-souls-3-is-remarkably-effective#:~:text=%20This%20Suggested%20Starting%20Build%20for%20Dark%20Souls,Prioritize%20Vigor%20and%20Strength.%20Vigor%20will...%20More%20
This is kinda the build im following. Longsword or broadsword pretty interchangeable?
That guide makes me want to puke, but if you're not speccing into dex, they will be pretty interchangeable. The Longsword has about 15 less AR in the endgame, but also possesses a superior moveset and longer reach.
any guide youd suggest?
I'm not familiar enough with any general leveling guide to recommend one. I would say to take Vig to 27 first, then strength to 27 (because strength gets a rounded down 1.5 multiplier when two handing, strength builds tend to go for 27 STR at first to hit 40 when two handed and thus reach the first softcap), then endurance and vitality to taste (in PvP, you optomize the latter for poise breakpoints, but I don't really know how it's done for PvE). After that, you take Vig to 40, Str to 66 (for 99 two handed and thus hardcapping the stat), End to 40, and Vit to whatever you want.
I personally always pick it up and push Dex to 40. A +10 LKS with sharp infusion does +-400 damage per swing and can be buffed. You melt bosses with it until you're up against like NG+ Gael.
Irithyl is a good sword to apply frostbite and then switch off of, as LKS outscales it hard.
the broadsword is best for just damage, but it’s slightly shorter and can’t thrust, not making it bad but it lowers the diversity of options you have.
The Longsword is a good 1-handed sword, but doesn’t thrust with the heavy attack 2-handed, so it’s best 1-handed from my understanding and experience. But using 1-handed, it’s pretty good, it does a little more damage than the Lothric sword, and has lower stats, so it can be used with almost any build.
The Lothric Knight Sword, it does a little less damage than the Longsword, at least doing physical damage in builds, I couldn’t find a configuration where it does more damage (though due to excellent scaling, especially sharp, it can get close). However, I can say the Lothric sword took me through like 3/4ths of the game in my first playthrough, it’s an amazing weapon. 1-handed, it’s like the longsword, does slightly less damage, but
> does continual thrusts with heavy attacks, instead of the thrust + slash (both 1 and 2 handed), excellent in PVE and PVP.
> continual thrusts work with counter damage, and Leo ring if used.
> Rolling attack is thrust, and has pretty good reach too — there are entire bosses and areas you can get away with doing rolling, quick thrust, rolling, thrust, rolling, etc.
> slightly longer, not by much but strait swords are not giant weapons being swung around, so the slightly better range helps.
> better critical damage, so if you parry with the shield, backstab, or guard break it does a little more damage to opponents.
> at minimum requirements, (11/18), it does pretty good Raw infused, allowing stat investment to be put into vital areas such as vigor and endurance, while not doing bad with damage.
> Gets S scaling with sharp infusion (as well as B+B with refined), so good early all the way to late game.
> Also excellent when infused down a different path, (faith or dark or whatever, ‘elemental’), so works even there too. Does great damage this way, but only ‘con’ is it does require more strength/dex.
> Stunlocks most enemies with light attack spam, but kills them in just a few hits anyways; PVP you can get parried, but the awesome thrust attacks allow you to alternate between light and heavy attacks, making you hard to parry if inconsistent.
So it’s an excellent 1-handed sword, for the purposes provided, but also if you fight a boss or something that your shield isn’t doing too good for,
> Lothric Sword is great two handed as well, when you don’t need the shield as much and want more damage.
> 2-handed light attacks are slower, but are more damage per hit.
> Heavy attacks unlike both the broadsword and longsword are continual thrusting attacks, making it a way better 2-handed sword by most accounts at least.
> Weapon art is same as Longsword, allowing for a good ranged thrust or guardbreaking a shield (or just doing a bunch of damage), which the guard break is even more useful with the extra critical hit damage. (Useful too if using a weapon art shield 1-handed).
So it’s a good option 1-handed, which I used it mostly 1-handed when I used it, and if you’re not using a shield much for an enemy or something, it does excellently 2-handed as well.
I know more about the LKS since I played it more and liked it, that is why I have more info on it. Plus,
> may be mildly biased too, because c’mon — The Lothric Knight Sword is amazing visually as well.
TL;DR: Broadsword for pure CQC light attack spam for high DPS, Longsword for lower stat requirements with thrusting option + slightly more damage, Lothric Sword for just slightly less damage, but absolutely versatile and makes an amazing main weapon if you’re using it as your main sword and not a backup [as a backup it’s fairly heavy]. I used the LKS for most of my first playthrough and it works amazing, though I’m sure the others work well too.
Don’t know enough about the frosty sword to judge.
For your weapon lothric knight straight sword is worth the dex investment, but the longsword you have at the start is good too. If you are going strength the mace is actually KILLER for strength and pve. You can Heavy infuse it later on, and use the weapon art to trade hits with enemies with your buffed mace to kill them fast. You can buy it from Grierat (early game npc) in the shrine after getting him out of his cell and requires no additional stat investment meaning you can pump that vigor early.
On my knight build I use the mace + grass shield along with basic knight gear and steamroll the pve without issue. You will mainly want to work on your parry ability early on and maybe later add a dagger 2nd slot in for crit damage on parries/backstabs.