DARK SOULS™ III

DARK SOULS™ III

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Sterming Dec 29, 2019 @ 6:15am
Why Am I Going Back To My World When Host Goes To A Room?
It says "Host went to the critical room. You're going back to your own world." when he goes to a room that wasn't a boss room. Wtf?
Last edited by Sterming; Dec 29, 2019 @ 2:14pm
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Showing 1-15 of 15 comments
sundava Dec 29, 2019 @ 6:18am 
i'm assuming you get this message when you're invading? dark spirits cannot enter boss rooms, so you get sent home by the game if the host of embers has begun a boss battle.
ReBootXD Dec 29, 2019 @ 8:35am 
Bosses are safe zones, if they reach a boss there’s nothing you can do, so the game sends you home.
ChubbNutt Dec 29, 2019 @ 8:57am 
Why not? What are you supposed to do when a host is fighting a boss?
Acolyte Dec 29, 2019 @ 9:38am 
Originally posted by Baby Face Cool Guy:
Why not? What are you supposed to do when a host is fighting a boss?

nothing. having invaders enter a boss area would make the fight highly unfair, and waiting for them to finish would leave them on low health, so anything after that is unfair too. they probably could've made it so that the player and the invader both can't enter the boss room, but i guess it was intended to be a "safe area", even though the player faces an equally tough opponent either way
Markralf Dec 29, 2019 @ 10:20am 
Originally posted by JEF DE DERPY BLOB:
Originally posted by Baby Face Cool Guy:
Why not? What are you supposed to do when a host is fighting a boss?

nothing. having invaders enter a boss area would make the fight highly unfair, and waiting for them to finish would leave them on low health, so anything after that is unfair too. they probably could've made it so that the player and the invader both can't enter the boss room, but i guess it was intended to be a "safe area", even though the player faces an equally tough opponent either way


"An equal tough opponent"

*Host enters to Crystal Sage boss room.*
Tao314zdin Dec 29, 2019 @ 10:32am 
Well, it is kind of the point of invasion - stop host from reaching the boss.

If host managed to get there - invasion is lost, you go home.
Sterming Dec 29, 2019 @ 1:58pm 
Originally posted by sundava:
i'm assuming you get this message when you're invading? dark spirits cannot enter boss rooms, so you get sent home by the game if the host of embers has begun a boss battle.
Yes. I didn't know mad phantoms counted as "dark spirits." But he didn't go into a boss room. He went to the room where do you get Way of Blue's Insignia. And the room had a fog door like a boss room. Also I've read from forums that you get the reward either by killing the Host of Embers or helping them to kill bosses. So I don't know.
Originally posted by ReBootXD:
Bosses are safe zones, if they reach a boss there’s nothing you can do, so the game sends you home.
Why it doesn't let me to wait for him to kill the boss? :/ There it is. The quote from a Steam user:
"Mad Phantoms/Mound Makers give you a Shackled Column upon defeat of a boss (whether you are the Host, or the Mound Maker). If you collect all the Shackled Columns in the game (Mad Phantom co-op victory on every boss), then you can turn them in at the Covenant altar in the Pit of Hollows for a Titanite Slab." He says that you get the reward from the boss kills as a phantom.
Originally posted by Baby Face Cool Guy:
Why not? What are you supposed to do when a host is fighting a boss?
The proper question should be "Why would?" Because I'm a mad phantom? I can either help him or try to kill him. Simple. So I'm supposed to either help him or try to kill him when the host is fighting a boss.
Originally posted by JEF DE DERPY BLOB:
Originally posted by Baby Face Cool Guy:
Why not? What are you supposed to do when a host is fighting a boss?

nothing. having invaders enter a boss area would make the fight highly unfair, and waiting for them to finish would leave them on low health, so anything after that is unfair too. they probably could've made it so that the player and the invader both can't enter the boss room, but i guess it was intended to be a "safe area", even though the player faces an equally tough opponent either way
Yeah, it makes sense. You can't wait for them to kill the boss. Because then it would leave them on low health without even an Estus Flask. Nope, it's not equally tough opponent. You can face to anybody. It can be KL 10 or it can be KL 500 as the people say. So which item makes mobs to attack invaders too and about how much it lasts? Because the ♥♥♥♥♥♥♥ invader went to mobs which have prevented me to attack him safely.
Originally posted by Markralf:
Originally posted by JEF DE DERPY BLOB:

nothing. having invaders enter a boss area would make the fight highly unfair, and waiting for them to finish would leave them on low health, so anything after that is unfair too. they probably could've made it so that the player and the invader both can't enter the boss room, but i guess it was intended to be a "safe area", even though the player faces an equally tough opponent either way


"An equal tough opponent"

*Host enters to Crystal Sage boss room.*
lol Crystal Sage is an ez boss.
Originally posted by Some Dude:
Well, it is kind of the point of invasion - stop host from reaching the boss.

If host managed to get there - invasion is lost, you go home.
Yes, I know how the invading system works. It was same with DS2. But in DS2 there weren't mad phantoms iirc. But in DS3 you can either help them or try to kill them. So letting them to enter the boss room with you makes sense. But yeah since there's a risk that they would try to kill you it would be stupid to let them enter to the boss room with you.

Yes, but as I have already stated in op he didn't go into the boss room which everybody misunderstood. XD
Last edited by Sterming; Dec 29, 2019 @ 2:13pm
Originally posted by Keriar:
Yes. I didn't know mad phantoms counted as "dark spirits." But he didn't go into a boss room. He went to the room where do you get Way of Blue's Insignia. And the room had a fog door like a boss room. Also I've read from forums that you get the reward either by killing the Host of Embers or helping them to kill bosses. So I don't know.

Mad Phantoms/Purples don't help hosts kill bosses, they get a Vertebra Shackle for killing the Host or at least one phantom or dark spirit.

If the host slaps around the old lady who gives the way of blue covenant, they can trigger the Dancer boss fight early, it's one of the game's only sequence breaks.
ReBootXD Dec 29, 2019 @ 5:45pm 
Originally posted by Keriar:
snip
You can only enter the bossroom as a Mound-Maker if the host summons you through your wight summon sign
Sterming Dec 30, 2019 @ 3:41am 
Originally posted by Average Citizen (Not FBI):
Originally posted by Keriar:
Yes. I didn't know mad phantoms counted as "dark spirits." But he didn't go into a boss room. He went to the room where do you get Way of Blue's Insignia. And the room had a fog door like a boss room. Also I've read from forums that you get the reward either by killing the Host of Embers or helping them to kill bosses. So I don't know.

Mad Phantoms/Purples don't help hosts kill bosses, they get a Vertebra Shackle for killing the Host or at least one phantom or dark spirit.

If the host slaps around the old lady who gives the way of blue covenant, they can trigger the Dancer boss fight early, it's one of the game's only sequence breaks.
Aah, then it makes sense. What you mean "slaps around" and "it's one of the game's only sequence breaks?"
Originally posted by ReBootXD:
Originally posted by Keriar:
snip
You can only enter the bossroom as a Mound-Maker if the host summons you through your wight summon sign
How come? If you're a Mound-Maker there's no way you could put a white summon sign.
Last edited by Sterming; Dec 30, 2019 @ 3:42am
MarbleThrone Jan 3, 2020 @ 1:41am 
@Keriar:

That old lady is called Emma, she's sitting alone in that room across from the Vordt boss fight. When you defeat Aldrich, Yhorm and the Abyss Watchers you're teleported to her and she'll die, giving you an item that you need to progress, this will initiate the boss fight in that room. However, you can also kill her for it and trigger the Dancer boss fight early. If you're brave & skilled enough you can actually beat this boss and get access to mid/late game stuff when, technically, you're not yet supposed to.

About Mound Makers. Yes, they can place a white summon sign. The host is taking a risk here, because unlike a regular white phantom or Warrior of Sunlight, a Mound Maker can also attack the host and potentially turn on them at any moment. They cannot, as far as I know, join a host in a boss fight. A good example is Hodrick, whose sign is not far from the Crucifixion Woods bonfire. He will help defeat enemies, but if you're alone with him, he will attack you too. That's why the game warns you that you're about to summon a mad spirit and asks you to confirm an extra time.
Sterming Jan 3, 2020 @ 11:04am 
Originally posted by Marblethrone:
@Keriar:

That old lady is called Emma, she's sitting alone in that room across from the Vordt boss fight. When you defeat Aldrich, Yhorm and the Abyss Watchers you're teleported to her and she'll die, giving you an item that you need to progress, this will initiate the boss fight in that room. However, you can also kill her for it and trigger the Dancer boss fight early. If you're brave & skilled enough you can actually beat this boss and get access to mid/late game stuff when, technically, you're not yet supposed to.

About Mound Makers. Yes, they can place a white summon sign. The host is taking a risk here, because unlike a regular white phantom or Warrior of Sunlight, a Mound Maker can also attack the host and potentially turn on them at any moment. They cannot, as far as I know, join a host in a boss fight. A good example is Hodrick, whose sign is not far from the Crucifixion Woods bonfire. He will help defeat enemies, but if you're alone with him, he will attack you too. That's why the game warns you that you're about to summon a mad spirit and asks you to confirm an extra time.
I know that. Why did you gave me those infos? Oh the next info is the one that I didn't know. Okay, thanks. What kind of stuff are you talking about?

HOW?! PLEASE TELL ME THAT!!! Hey, wait. You're talking about the purple summon sign not the white one. :/ Who is Hodrick? Nope. The game asks you to confirm if you wanna summon him when you just gonna summon them.
MarbleThrone Jan 3, 2020 @ 11:09am 
Mostly upgrade materials, such as titanite chunks, which means you can get a stronger weapon early on.

Let me put it this way: a Mound-Maker can use the White Sign Soapstone (that's what I meant by white summon sign, apologies if that wasn't clear). The sign will, of course, be coloured purple, so that the host knows that they are about to summon a Mound-Maker (just like a Warrior of Sunlight's sign is gold). The summoned phantom can help the host but also kill them (that's kinda the point of the covenant).

Holy Knight Hodrick is the guy who gives you the Mound-Maker covenant badge in the Pit of Hollows (Undead Settlement). He will also invade there, and later you can summon him as a phantom, but as I said: he will also attack you, so be careful.
Last edited by MarbleThrone; Jan 3, 2020 @ 11:10am
Titan Exodos Jan 3, 2020 @ 11:22am 
have you tried gittin gud>?
Sterming Jan 3, 2020 @ 12:44pm 
Originally posted by Marblethrone:
Mostly upgrade materials, such as titanite chunks, which means you can get a stronger weapon early on.

Let me put it this way: a Mound-Maker can use the White Sign Soapstone (that's what I meant by white summon sign, apologies if that wasn't clear). The sign will, of course, be coloured purple, so that the host knows that they are about to summon a Mound-Maker (just like a Warrior of Sunlight's sign is gold). The summoned phantom can help the host but also kill them (that's kinda the point of the covenant).

Holy Knight Hodrick is the guy who gives you the Mound-Maker covenant badge in the Pit of Hollows (Undead Settlement). He will also invade there, and later you can summon him as a phantom, but as I said: he will also attack you, so be careful.
Ah, right. It's nice then. =D Yeah, np. Yeah, I know that. I thought they would help the bosses too. :/

Okay, thanks for all the help. :)
Originally posted by Titan Exodos:
have you tried gittin gud>?
Have you tried to stop to be a cancer kiddo?
Last edited by Sterming; Jan 3, 2020 @ 12:44pm
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Date Posted: Dec 29, 2019 @ 6:15am
Posts: 15