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Welcome to Dark Souls. That's kind of the point.
....wait
Seemed to me like you were fast-forwarded to the end of the world when you touched the egg, but what do I know?
No matter what happens, the world will perish.
The Dark soul. The thing that has been sought for a long time. Now in your hands, in this crumbled world where it has literally turned into dust when Fillianore woke up. When you return to Ariamdel you give it to the painter girl, so she can paint a new world. Where you've technically saved the world now. When she'll do it? A question of time...
Like what the hell did people expect? This is a bit of an unsavoury ending but PLEASE, the Canon ending is STILL the main games ending. Such as the Lord of Hollows one or what not, this is just a side-story on Gaels journey to find the pigment.
Not sure if that is the point, but yeah vague story elements that you have to draw your own conclusions from is kinda a staple of this series' storytelling.
I'm quite happy with the resolution to Gael's story and the Ringed City as a whole. We learned a lot: the fate of the first humans, the nature of the undead curse, a bit more about the Abyss (perhaps it wasn't evil until the gods tried to seal it with fire), and we finally got to face the Dark Soul itself. It's been a long time since a true Lord Soul appeared in a souls game, and we've never really gotten to see the whole "Strength of Lords" thing. Even the lords in DS1 aren't particulary threatening: Nito puts up a half-hearted fight, the Witch of Izalith is twisted beyond lordship, the Four Kings and Seath just have fragments, and Gwyn is all but spent.
As for the Dark Soul's fate, I'm just glad it's going to be put to use. If fire won't obey the natural order, it should be usurped. If Dark will never get a true age of its own, it should be cast out of the world to a new home. Humanity will have to learn to live with its curse.
It would be pointless if I put it on the right at the end of the title. But since in english you read left to right, putting spoiler first lets people know whether or not they should be reading it. Its not pointless. Also, I'm not unhappy about the story, far from it. Im just dissappointed that there isnt a new ending to go with the darksoul, and it feels like having the darksoul as a tangible item in the game with only a few extra lines of dialogue seems either lazily implemented, or completely unnecessary. The entirety of the dlc is about the dark and the darksoul but when you get it after such an epic fight nothing happens. No closing cutscene, no acheivement for assisting the painter girl. For the last entry in the series they seem rather ok with letting it die silently. Usurping the fire felt epic, giving the fire to the firekeeper felt rebellious, lighting the fires felt
obligatory. AND after three games. and 7 dlc's we finally get to hold the darksign. To feel it. But it's just another useless item, with just slightly more value then rubbish. I feel the item cheapened the otherwise brilliant dlc conclusion to darksouls.
Edit: Gael missed a pygmy lord. Its on the end of a crucifix.