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Weaponry is super flexible since there are very little faith-scaling weapons in early and even mid-game with Saint's Bident being the most early faith-oriented weapon you can obtain in the Cathedral of the Deep. You may as well put 40 in STR or DEX, whichever you prefer, and 40 in Faith to get the best with what miracles you have. However, you can get the best Talisman in the game fairly early via Paladin's Ashes for the Canvas Talisman. Yes, Sunlight has more Hyperarmor, but Canvas provides enough that most attacks won't phase it and has a higher spell buff, making it rather viable for a caster in PvP.
END and VIG are leveled to your preference and how comfortable you are.
Early, you're essentially a swordsman with some miracles; a battle-cleric at best, and it will remain that way until you beat the game where, as a pure caster, you can use Yorshka's Chime with Sunlight Spear.
Having to spread your levels into 2 more stats (attunement and int/faith) is already making casters underpowered early on but really having nothing to show for it as a faith build until Anor Londo/Ithryll dungeon makes me wonder - why not just got pyromancer? If you aren't going to be viable until lategame, why not just go pyromancer and not only have all the utility that faith builds have (I think that pyromancies actually scale 1.2x better with faith, though might need checking), that way you can have extremely good offensive pyromancies relatively early on.
Cleric starts becoming more worthwhile in Irythil once you have access to things like Dorhys' Gnawing, Lightning Stake, and the First Born's Ring.
Not to mention if you have the attunement to spare, pyromancers can still use the regular healing spells such as heal/med heal and the sort. I guess you could argue that they wouldn't be as good as a cleric casting them due to having higher faith because they arent investing in intelligence but then again, wouldnt improve them by too much to be sacrificing the super strong offensive pyromancies. Even in end game Id say pyromancers would make better sunbros because at that point they would have good attunement for more spell slots, meaning healing + nukes + dark damage (black fire orb). I guess faith builds could have somewhat of the same, having sunlight spear / objectively better healing / bleed damage (eh) but really what deals more damage in pve? Lightning or fire?
I remember my first pyromancy build I ever did, putting my sign down at pontiff and just destroying him in like 10 seconds with chaos bed vestiges.
The real bigshot when it comes to damage though is probably the sorceror, though a lot of stuff is resistant to magic. But for bosses, GG EZ. Great soul dregs vs soul of cinder, first phase legit lasts like 3 seconds. Found that out on my most recent playthrough summoning a naked phantom lol.
FTH builds are probably only truly viable late-game
but try to get Great Heal/Soothing Sunlight and Lightning Arrow spell or Lightning Blade buff,
with as much FTH as you can muster...
that'd be your best bet