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Id cap strength at 66 instead of 70 too, because 2h will bring you to 99.
If you have the dlcs, the Millwood battle axe is a great axe, and Ledo's Great hammer is a great... well, great hammer
Ledos hammer does seem fun but it'll take me a while to get it I think :)
I'll give them all a try once I get them probably :)
Heavy Claymore, buffed or unbuffed. Heavy Claymore is buffable. Even if you don't like Ultras, standard greatswords are a fun and varied bunch. Claymore is the best platform greatsword, all the staples, no frills. It pokes, it slashes. 2 hand it, it does vertical swings. Weapon art breaks shields. It is generally quoted as being an excellent "roll catch" weapon, but be careful of buzz words like that. It's move set is oft quoted as "fantastic." I personally agree. The Claymore is also an exclellent weapon to just git gud with, as it can be adapted to quality, dex, int, and faith builds equally well. One of the few weapons that works beautifully for PvE and PvP. Would run through that dragon fire every time.
Ring Knight Paired are a ton of fun, but good people roll them, can even punish that famous L1 with a backstab. I use them less often because of that.
When it comes to great hammers people tend to roll around them like they're fighting a boss. They're extremely fun, but when it comes to PvP, they can be negotiated. If you can get good with them, more power too you, I want to see more big boys. Best weapons for this category are Ledo's Great Hammer (moveset and damage), Vordt's (Frost and ease of access) , Great Club (weight and damage). Other populars are the Great Mace, which has a standard moveset for the class, but is buffable, which is nice. If you can hit them. The Spiked Mace is buffable, and has a notable combo of R1 L2 R1, which can do upwards of 1k damage (when buffed) and will build their bleed meter. People get nervous when you build their bleed and frost meters, so they play scared. This is an advantage to you. 2 handing these weapons makes you unable to be parried, at the cost of their speed being easy to punish.
Lastly, and this is cheesy, Strength opens the door for you to hide behind a big old shield. Use a Ringed Knight Straight Sword and the Curse Ward Greatshield, sit while they beat up on your shield and then hit them when they're not looking. Giant Door paired great shields can be used for this, kinda, and you can switch from the sword and big ass board to Giant Doors relatively easily. The Giant Doors are their own thing Fun as all hell, legitimatley hard to play against unless you're nimble, or chip. Nimble people get backstabs, chip people chip.
Thx for the info.
Just wanted to point out that pvp isn't in scope here though. I have 0 interest in it and I play ds for the pve ;)
I don't run away if there is an invasion, sometimes I win, sometimes I lose but I don't go looking for it.
I was thinking about the flame arc buff. At minimal stats (10/10, which is a 3 point investment for my warrior) is it worth it when compared to resins?
Quality build is 40 str 40 dex. So of course it works on it. And it does better damage than on a strengh build.
If you do try the millwood axe you can get it pretty early on. Right after crystal sage if you blitz to the cathedral and go into painted world. I alternate between it and vorts hammer and was breezing through the game.
They're quite bad. Unless the user has chinese tier connexion.
The moveset looks so cool though :)