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Place a shield on your back and use the one-handed moveset when you don't feel comfortable or are trying to backstab.
Against Lothric Knights and stuff, just fish for backstabs and hit them when they get up.
The game will always try to trick you into dodging too early by making enemies take longer than they should to wind up their swings. Try to dodge a little bit later than you feel you should. Avoid panic rolling unless you've been hit hard or knocked down and need to get away (in these situations, the game is balanced to let you panic roll).
This game's big gimmick is: "I'm going to attack you! Here I go, winding up! Still winding up...! Hope you didn't dodge prematurely!" And then you get hit because the telegraphs are lies.
Against bosses, it's the same thing: Just when you have an attack opening, you hit once or twice (depending on how comfortable you are), pause, wait to see what they do, and then delay a dodge roll through their attack.
That's basically the entire game in a nutshell. Everything is a gimmick, so everything takes time and practice to develop.
Edit: The input buffer of this game will also get abused. Try not to mash buttons, or else you'll find yourself trying to dodge, getting hit, and the roll will come out after you've already gotten hit, causing you to get hit again.
Queuing means that you should mash when you're trying to escape an onslaught, but never mash when you're in control of the fight.
When you're using those small weapons, you don't get any hyper armor anyway, so just use some lighter armor in order to carry the shield if weight is an issue.
"The game will always try to trick you into dodging too early by making enemies take longer than they should to wind up their swings."
From the above poster. This is so true. Dark Souls series has always been about getting to know the enemy though. Learn its moves before you attack if it's a dangerous enemy. That part holds true for PvP as well. Most players are creatures of habit with their own preferred moves and combinations. If you play catiously in the beginning of the fight, paying attention to what they actually do, you can often predict their moves and counter them either with parries, backstabs or by using your weapon art at the right moment.
From another topic, to avoid write it all again.
Basically, Dodge and Distance are your best friends, with Parry as long as you feel confortable with it.
As you will not use a shield, to block with weapon is a bad Idea.
Dogs: Straight sword r1-spam, or even better with Claymore and Flamberge.