DARK SOULS™ III

DARK SOULS™ III

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Sin Jan 29, 2019 @ 5:44am
Dex, Luck, Bleed, Sharp, Hollow
Hi,
I am planing on running a character with ~40+ dex and a bleed option, but while researching the topic I found several mentions of changes in the mechanics due to patches, couldn't find actual numbers or anything though.
Could one of you give me the current facts or point me in the direction of a souce where I can read up on it?
Originally posted by TrueArchery:
In a nutshell: If you're a Dex build, stick to Sharp and buff your stuff with Carthus Rouge if possible (even if resins are in most cases still better).

Hollow weapons have pathetic bleed increases and you don't have the proper stat spread (= a ton of all Str, Dex and Luck) to make use of potential AR boosts. Not worth using, essentially you trade a bunch of damage for not even noticable additional bleed buildup. Before you ask, the Luck boost when you're hollowed does not make a difference.

Blood-infusion is the only way of making a proper bleed build. But they scale poorly and they also gain pretty equal Str and Dex scaling. So they require a similar stat spread to Hollow weapons. Basically, you use Hollow weapons for straight damage and Blood weapons for bleeding people out, on the same build. A nice and damaging alternative to Hollow weapons for a pure Luck build (which should only be a thing at lower levels) is Anri's Straight Sword.
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Showing 1-7 of 7 comments
Legostyle03 Jan 29, 2019 @ 6:40am 
Bleed used to be overpowered, but then it got nerfed so now it's a bit below decent. Not completely useless, but not good or decent either.
Sin Jan 29, 2019 @ 6:48am 
Originally posted by Quel:
Bleed used to be overpowered, but then it got nerfed so now it's a bit below decent. Not completely useless, but not good or decent either.

I gathered as much, but I am looking for a source of information on the mechanics.
Specificly which infusion / weapon paste / attribute scaling works best. If the nerf to L1 of dual weapons makes it pointless to run a sharp wardens twinblade (or bleed infused one for that matter) and so on.
Legostyle03 Jan 29, 2019 @ 6:53am 
Originally posted by Sin:
Originally posted by Quel:
Bleed used to be overpowered, but then it got nerfed so now it's a bit below decent. Not completely useless, but not good or decent either.

I gathered as much, but I am looking for a source of information on the mechanics.
Specificly which infusion / weapon paste / attribute scaling works best. If the nerf to L1 of dual weapons makes it pointless to run a sharp wardens twinblade (or bleed infused one for that matter) and so on.
If you are looking for an official document from the devs, you won't find it. All i can offer you is my own knowledge and the fextralife wikis knowledge. https://darksouls3.wiki.fextralife.com/Bleed
Sin Jan 29, 2019 @ 7:01am 
Originally posted by Quel:
Originally posted by Sin:

I gathered as much, but I am looking for a source of information on the mechanics.
Specificly which infusion / weapon paste / attribute scaling works best. If the nerf to L1 of dual weapons makes it pointless to run a sharp wardens twinblade (or bleed infused one for that matter) and so on.
If you are looking for an official document from the devs, you won't find it. All i can offer you is my own knowledge and the fextralife wikis knowledge. https://darksouls3.wiki.fextralife.com/Bleed

Thank you. I will look into it. Had the feeling that the "internet facts" are contradicting the wiki, but if it's the current data it's exactly what I am looking for. :)
The author of this thread has indicated that this post answers the original topic.
TrueArchery Jan 29, 2019 @ 9:08am 
In a nutshell: If you're a Dex build, stick to Sharp and buff your stuff with Carthus Rouge if possible (even if resins are in most cases still better).

Hollow weapons have pathetic bleed increases and you don't have the proper stat spread (= a ton of all Str, Dex and Luck) to make use of potential AR boosts. Not worth using, essentially you trade a bunch of damage for not even noticable additional bleed buildup. Before you ask, the Luck boost when you're hollowed does not make a difference.

Blood-infusion is the only way of making a proper bleed build. But they scale poorly and they also gain pretty equal Str and Dex scaling. So they require a similar stat spread to Hollow weapons. Basically, you use Hollow weapons for straight damage and Blood weapons for bleeding people out, on the same build. A nice and damaging alternative to Hollow weapons for a pure Luck build (which should only be a thing at lower levels) is Anri's Straight Sword.
Last edited by TrueArchery; Jan 29, 2019 @ 9:08am
Sin Jan 29, 2019 @ 9:27am 
Originally posted by TrueArchery:
In a nutshell: If you're a Dex build, stick to Sharp and buff your stuff with Carthus Rouge if possible (even if resins are in most cases still better).

Hollow weapons have pathetic bleed increases and you don't have the proper stat spread (= a ton of all Str, Dex and Luck) to make use of potential AR boosts. Not worth using, essentially you trade a bunch of damage for not even noticable additional bleed buildup. Before you ask, the Luck boost when you're hollowed does not make a difference.

Blood-infusion is the only way of making a proper bleed build. But they scale poorly and they also gain pretty equal Str and Dex scaling. So they require a similar stat spread to Hollow weapons. Basically, you use Hollow weapons for straight damage and Blood weapons for bleeding people out, on the same build. A nice and damaging alternative to Hollow weapons for a pure Luck build (which should only be a thing at lower levels) is Anri's Straight Sword.

Thank you for the run down. Disapointing, but oh well. Looks like I will run 2 sellsword twin swords, one sharp (or hollow later on) and the other bleed. (that one might actually become a gravewarden twin sword depending on what bleeds more .. )
TrueArchery Jan 29, 2019 @ 9:44am 
Just don't use Blood Sellswords. They have worse buildup and actual bleed damage than Blood Wardens. The like what, 10-20 additional AR at most doesn't make up for that.
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Date Posted: Jan 29, 2019 @ 5:44am
Posts: 7