DARK SOULS™ III

DARK SOULS™ III

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30% Roll or 70% Roll?
Opinion poll: I played DS1 before playing DS3 (I skipped DS2), and was pleasantly surprised to find that the game makes it easier to wear heavy armor, since the 70% roll is faster than DS1's medium roll, and the difference between 30% and 70% rolls is pretty subtle. However, having spent enough time with DS3 I am starting to be able to tell that subtle difference between 30% rolls and 70% rolls, so my question is: Do you think it's ever really worthwhile to go for a 30% roll when the benefits are so minor and it cuts so badly into your equip load? What kind of builds do you think work well with 30% rolls?

I was thinking of making a build to use 30% rolls, armed with a shortbow and a partizan. I figured that both of those weapons work well with a build that can't really trade with a more heavily-armored build.
Last edited by Flying Lemming Soup; Aug 27, 2018 @ 2:59pm
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Showing 1-15 of 21 comments
Eightball Aug 27, 2018 @ 3:07pm 
The roll might be visually slower. but where you REALLY lose out on is "iframes" (how many frames you are invulnerable). Fat roll is as good as suicide, I think it's really just an incentive to have to put stats in to wear the heaviest armour rather than just putting on anything you want.
Vile Dog Aug 27, 2018 @ 3:11pm 
This is not an easy answer as it depends on skill. Probably optimally the answer is close to 70.
I know that 30% rolls go farther than 70% rolls. From what I understand, that can actually mess up an experienced player who's very used to how far 70% rolls go and help you dodge. Does anyone know how many more i-frames 30% rolls get than 70% rolls?
Eightball Aug 27, 2018 @ 3:15pm 
29.9% or less Fastest state: very fast rolls that go the farthest, with 13 iframes. Fast backsteps.
30.0% – 69.9% Regular state: medium rolls with 13 iframes. Fast backsteps.
70.0% – 99.9% Slow state ("fat rolling"): slow and short rolls with 12 iframes. Slow backsteps. Stamina regenerates about 20% slower.*
100.0% or higher Overburdened: cannot roll, backstep or run. The walking animation changes.
Eightball Aug 27, 2018 @ 3:18pm 
There seems to be some confusion in the community regarding the terms fast and quick. These terms describes the actual velocity of the player character, and not the duration of the roll itself. i.e. Rolls cover more distance in the same time when having a Weight Ratio <30%.
CHAO$$$ Aug 27, 2018 @ 3:18pm 
yea pretty sure the amount of iframes is the same might wanna check it on fextralife

i personally feel that the <30% roll is much better in single player since it generally gets you out of range for follow up attacks while the <70% roll is much better for pvp because it leaves you in range for rolling attacks to counterattack
Last edited by CHAO$$$; Aug 27, 2018 @ 3:20pm
Taco Cat Aug 27, 2018 @ 3:20pm 
Depends on your weapon selection. Both can be just as fun, but I'm finding that fast roll is harder to do roll backstabs with cause you go farther, though I may just need to practice it.
Vile Dog Aug 27, 2018 @ 3:22pm 
Does it really worth it to roll little bit further provided that the distance will be shortened again. I mean you cant win if you dont hit. Like above poster said is about the iframes which are same. So better wear more protection. This was more important in DS2 and 1, but here looks like less relevant in general
Taco Cat Aug 27, 2018 @ 3:24pm 
Originally posted by ogidog:
Does it really worth it to roll little bit further provided that the distance will be shortened again. I mean you cant win if you dont hit. Like above poster said is about the iframes which are same. So better wear more protection. This was more important in DS2 and 1, but here looks like less relevant in general
Let's you get away REAL quick, and quite far. So far nobody has punished my estus chugging ;)
Originally posted by Eightball:
29.9% or less Fastest state: very fast rolls that go the farthest, with 13 iframes. Fast backsteps.
30.0% – 69.9% Regular state: medium rolls with 13 iframes. Fast backsteps.
70.0% – 99.9% Slow state ("fat rolling"): slow and short rolls with 12 iframes. Slow backsteps. Stamina regenerates about 20% slower.*
100.0% or higher Overburdened: cannot roll, backstep or run. The walking animation changes.
Allright, that works for me. So I guess that 30% rolls don't have any i-frame improvement, just distance.
Taco Cat Aug 27, 2018 @ 3:29pm 
Originally posted by Flying Lemming Soup:
Originally posted by Eightball:
29.9% or less Fastest state: very fast rolls that go the farthest, with 13 iframes. Fast backsteps.
30.0% – 69.9% Regular state: medium rolls with 13 iframes. Fast backsteps.
70.0% – 99.9% Slow state ("fat rolling"): slow and short rolls with 12 iframes. Slow backsteps. Stamina regenerates about 20% slower.*
100.0% or higher Overburdened: cannot roll, backstep or run. The walking animation changes.
Allright, that works for me. So I guess that 30% rolls don't have any i-frame improvement, just distance.
Which can also be dangerous if you're near ledges 😛
Vile Dog Aug 27, 2018 @ 3:37pm 
Difficult to say. On the other side you have to ask yourself what do you gain. Could be your weapon. For example, the bandit dager you dont want to be too far out with quickstep. Very dependent on your weapon.
eldragunov Mar 2, 2021 @ 1:09am 
In mi experience: fast roll helps for casters. you need to stay in long distance all the time if posible. Also works well for crossbowers, whips and spears. In mi case, i wear 29.8% and I use few spears like: the Follower Javelin, Rotten Ghru and Partizan. Works perfectly for me to avoid R1 spamers and hit him safety with the Spears in medium distance before they react in time.
It's like Vile Dog said few comments above: "It depens in your skill".
[StDb] Crash Sep 20, 2022 @ 1:44am 
weird... the wiki says you need 29.9% or less, but that seems not to be true. i tested how far i can roll and exactly 30.0% gets me the same distance as 29.9%. only when i go over 30% it impacts the distance of my rolls, so it should actually read 30.0% or less.
Absorption and poise are probably both more valuable than roll distance in most cases. Or, well, poise in amounts too small to grant roll poise probably isn't very valuable with a weapon without hyper armor, but otherwise I'd think it's pretty good to have

Originally posted by Crash:
weird... the wiki says you need 29.9% or less, but that seems not to be true. i tested how far i can roll and exactly 30.0% gets me the same distance as 29.9%. only when i go over 30% it impacts the distance of my rolls, so it should actually read 30.0% or less.
Probably some sort of rounding problem. Try a different combination of gear and/or vitality that nets you "exactly" 30.0%, and you might get a different result. I remember having suffered from something like that when trying to optimize for the most absorption/poise at 70%
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Date Posted: Aug 27, 2018 @ 2:58pm
Posts: 21