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Rapportera problem med översättningen
The rings always reduced damage, but the kill fields always killed you.
Keeping those annoying vines annoying is kind of what FROM would do. It's kind of their reputation at this stage. Annoy and ambush you til the salt flows.
Don't worry, I knew
I just use them to mark an invader's grave.
So in short. No.
More educated on game mechanics
only good thing was the freide boss fight and a few of the items, one of the worst DLCs i've ever played for any video game
Idk if I'd say it's that bad. Ringed City and Artorias of the Abyss are easily better, but I don't think it's that bad. Sure it's filled with dogs and enemies that are way too fast for dark souls. But the bosses are pretty good. Ok the Champion's Gravetender just mashes R1, but the dog is cool, too bad it's a miniboss beforehand. Friede is good though. Too bad she's much faster than she should be in a DS game. Uhh... hmm.
But you know, muh items.
#1 A kill zone always kills you nothing in the game will change that
#2 in ds3 the ring does not get rid of fall damage it negates all falldamage (ONLY if you can survivave the jump/fall)
#3 It's not ds3's fault you don't understand the mechanics of the game
#4 There are a few unneeded kill zones but then again you could not survive the drops in most of them anyway so what does it matter
#5 Stop complaining about game mechanics that works as intended by the devs m8
In Dark Souls III it just for decoration
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