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That's one of the things that's different about Ds games from other games. Starting class doesn't mean much unless you're self-capping your level. Everything is available to all classes. If you're going to be investing in a wide variety of stats like str/dex/int and faith knight and pyro are both relatively efficient compared to the other classes.
The other thing to consider though is the experience early game. Sorcery doesn't really start taking off until mid game and can be a hard class to start with as well as being inefficient for a lot of builds. Very good pyromacies are available earlier, and knight is arguably the easiest class to start with.
VGR 35 (40)
ATT 24
END 30 (35)
VIT 13 (18)
STR 20
DEX 18
INT 60
FTH 12
LCK 10
Prisoner´s Chain, Sage Ring and both magic boosting ring (forgot the names), magic ears (I forgot the name too).
Main loadout:
RH: Moonlight GS, Crystal Dagger
LH: Sacred Bloom Shield, Court Sorcerer Staff.
I won´t tell you my armor, because I can´t remember everything, but I have around 21 poise, which is enough to poise through small weapons.
I can hardswap rings to go from a caster to melee (with 30ish poise) and use a good amount of weapons (including some UGS and the Murakumo). I have 4 spells, which is enough for me.
IIRC, Mercenary would be better for this build (3 extra points).
Knight class SL 99
60 INT. put the rest to vigor and endurance.
main weapon: Moonlight GS
secondary: Crystal Longsword
have to use ring: magic clutch and ring fap
.
now on early game, dont spend on INT. instead, get the meta build STR or dex. when you reach SL 99 or 120. respec at Rosaria.
https://soulsplanner.com/darksouls3
EDIT: Moonlight Greatsword is a beast and it's really, really fun to use.
No, better level as the build you want unless you want to be a SL99 or 120 total stranger to your own abilities.
its best to just stick to the basic build until you reach certain higher lvl and get all items and equipment you need for the build.