DARK SOULS™ III

DARK SOULS™ III

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Hexiuu Oct 2, 2019 @ 5:04am
Most fun PvE builds
Hi, what are the most fun and effective PvE builds? I want to rely mostly on melee, im not really a magic fan. Any ideas? I'd appreciate if you guys would tell me the stats + weapon
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Showing 1-7 of 7 comments
Lady Iudex Oct 2, 2019 @ 6:03am 
I've always been a melee guy myself but....

High faith miracle build has been a blast. It's still my most used character when people need help clearing areas or boss stomping.
Ibbie Oct 2, 2019 @ 6:29am 
Shields-only build! It's so fun. Yeah, fights last longer but it goes well with a team and it changes the gameplay considerably. Every attack animation that you do has some block frames (different for every attack) that encourage you to time your attacks perfectly. When you do it right, you can attack at the same time as the enemy and take no damage. Also, using small-medium shields for attacking stuns bosses very quickly. Demon princes had no chance to catch their breath.

Also there's nothing quite like blocking every attack from the Nameless King, both phases, with the Dragonslayer armor's greatshield which has 95% lightning block

EDIT: Whoops! Just noticed the "most fun and EFFECTIVE". I guess this isn't really an effective build lol more like a fun/themed challenge run.
Last edited by Ibbie; Oct 2, 2019 @ 6:31am
Alice Oct 2, 2019 @ 7:02am 
Moonlight Greatsword, 16 str, 11 dex, 40 int. Put the rest into HP, stamina, and carrying capacity, in that order.
Alby Oct 2, 2019 @ 7:47am 
bow only is pretty fun and hard
go with composite for fast attacks and millwood for strong one

or try pyro with rapport, is pretty fun too
bleed build with the swordsman dual blades.
dual ultra greatswords build
mr salve build (slave knight gale)
pyromancy build
and my fav build..... the non build, just pump all those ♥♥♥♥♥♥♥ souls and lvl up to max so you can use everything effectively. BUT, youll get one or 2 shot by almost everyone cos apparentally some ♥♥♥♥♥♥♥ in the dev team thought its a good idea to scale enemy difficulty to your lvl. so you can never be op. so whats the point to leveling
Originally posted by Delirious:
some ♥♥♥♥♥♥♥ in the dev team thought its a good idea to scale enemy difficulty to your lvl. so you can never be op. so whats the point to leveling
No, it doesn't work that way.
Liro Raériyo Oct 3, 2019 @ 12:15pm 
pure consumables, unbind all attack commands, going for 39 vig, 40 str, 40 dex, 20 luck.

nothing is more intense then having to worry about running out of consumables mid boss fight, but every boss can be beaten like this*

*except technically gundyr... i mean you can still beat him with all your attack binds removed, but pure consumables is not possible.

Edit: Suggest warrior as starting class, though honestly any class can work.
Last edited by Liro Raériyo; Oct 3, 2019 @ 12:16pm
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Date Posted: Oct 2, 2019 @ 5:04am
Posts: 7